Robert-Y
Legend
For those that do not what this puzzle is: It's essentially a 3x3x3 supercube with tips on the centres. I guess you could also think about it like an extension to the pyraminx since these puzzles "work" in a similar fashion and have the same piece types.
I do not own one but I've been thinking about some methods to solve it. This is the best method I could think of:
1. First side
2. Solve 3 more sides. All sides must be adjacent to the first OR second side
3. Last side. Simply use pyraminx L3E algorithms for this step. I don't think there's parity for this step, so you do not need to swap only 2 edges to finish the solve for example.
You could just solve it by doing "cross", "E layer edges", "ELL", but I figured that recognition would be too difficult, particularly for ELL.
Has anyone else thought of other methods for speedsolving?