Corner/Vertex Turning Octahedron (CTO/VTO) methods?

Robert-Y

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DYOC01-2.jpg


For those that do not what this puzzle is: It's essentially a 3x3x3 supercube with tips on the centres. I guess you could also think about it like an extension to the pyraminx since these puzzles "work" in a similar fashion and have the same piece types.

I do not own one but I've been thinking about some methods to solve it. This is the best method I could think of:

1. First side
2. Solve 3 more sides. All sides must be adjacent to the first OR second side
3. Last side. Simply use pyraminx L3E algorithms for this step. I don't think there's parity for this step, so you do not need to swap only 2 edges to finish the solve for example.

You could just solve it by doing "cross", "E layer edges", "ELL", but I figured that recognition would be too difficult, particularly for ELL.

Has anyone else thought of other methods for speedsolving?
 

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