Can someone give me 2x2 and 3x3 and 4x4 tips on how to be faster?

Soldier

Veteran
Joined
May 24, 2022
Messages
312
Location
Somewhere when stuff happens lol
WCA ID
2023ITEM01
SS Competition Results
YouTube
Visit Channel
I average 30 secs on 3x3 and I think I'm very slow. I've also been grinding 2x2 cause I wanna be sub-5. And on 4x4, I'm basically the slowest cuber on the planet that does 4x4. I average 2 minutes and 30 seconds and my pb is 1:35. Any tips on how to be faster on 4x4 3x3 and 2x2? I use orgeta for 2x2, Layer by layer for 3x3, and reduction for 4x4.
 
For 2x2, learn how to build your face better. Watching tutorials for solving faces faster as well as example solves will help with that. From there, just have decent recognition and alg execution. Once you average about 4-5 with ortega, learn CLL.

For 3x3, learn CFOP. Just learn it. You won't get faster with the beginners method. Learn to solve your cross more efficiently, and learn to plan it. You can watch example solves to do that. Learn to execute your algs at a decent speed too.

For 4x4, learn yau. I'm not good at 4x4 and I've never tried to be so I'm not really qualified to give any advice beyond that.
 
For 2x2, learn how to build your face better. Watching tutorials for solving faces faster as well as example solves will help with that. From there, just have decent recognition and alg execution. Once you average about 4-5 with ortega, learn CLL.

For 3x3, learn CFOP. Just learn it. You won't get faster with the beginners method. Learn to solve your cross more efficiently, and learn to plan it. You can watch example solves to do that. Learn to execute your algs at a decent speed too.

For 4x4, learn yau. I'm not good at 4x4 and I've never tried to be so I'm not really qualified to give any advice beyond that.
ok Thanks :)
 
You don't have to read everything all at once, but here is what I would tell someone like you who wants to be a lot faster

2x2:
Well, for 2x2, I actually use 2 methods simultaneously, because it all depends on the scramble. There's what I call COP (CFOP without F2L), and Ortega. With these methods, I average 6.5 on 2x2, and with enough practice, I am slowly chipping away at that time. Just find where you like it and grind for about a month and you should see your times decrease dramatically (at least that's what happened with me)

3x3:
I know CFOP and I am currently working on learning Full PLL. What I would recommend for you is just learning 4LLL, I like SCR's tutorial, but that will totally help with your last layer and can decrease your times by at least 5 seconds once you are good at that. Then try learning basic F2L, that's what got me averaging 25 or better. Now with what I know, I average 20 seconds flat, and I am chipping away at that time as well, however, I practice 4x4 more.

4x4:
When I started getting into 4x4, I struggled trying to transition from reduction to Yau, because it was hard forgetting most of my muscle memory and getting used to the new method, so I stuck with reduction and made it to average 1:45, but that just won't cut it in comp. Once I learned Yau, my average dropped by about 15 seconds (after practice). You will definitely want to learn 3-2-3 edge pairing, it will save you a ton of time in your solves. With Yau, my PB went from 1:24 to 1:06.

Try what fits your needs first, then try the other stuff. I hope this helps :)
 
You don't have to read everything all at once, but here is what I would tell someone like you who wants to be a lot faster

2x2:
Well, for 2x2, I actually use 2 methods simultaneously, because it all depends on the scramble. There's what I call COP (CFOP without F2L), and Ortega. With these methods, I average 6.5 on 2x2, and with enough practice, I am slowly chipping away at that time. Just find where you like it and grind for about a month and you should see your times decrease dramatically (at least that's what happened with me)

3x3:
I know CFOP and I am currently working on learning Full PLL. What I would recommend for you is just learning 4LLL, I like SCR's tutorial, but that will totally help with your last layer and can decrease your times by at least 5 seconds once you are good at that. Then try learning basic F2L, that's what got me averaging 25 or better. Now with what I know, I average 20 seconds flat, and I am chipping away at that time as well, however, I practice 4x4 more.

4x4:
When I started getting into 4x4, I struggled trying to transition from reduction to Yau, because it was hard forgetting most of my muscle memory and getting used to the new method, so I stuck with reduction and made it to average 1:45, but that just won't cut it in comp. Once I learned Yau, my average dropped by about 15 seconds (after practice). You will definitely want to learn 3-2-3 edge pairing, it will save you a ton of time in your solves. With Yau, my PB went from 1:24 to 1:06.

Try what fits your needs first, then try the other stuff. I hope this helps :)
thank you :)
 
Back
Top