#pyraminx

  1. WhatDoIPutHere

    New Pyraminx Method?

    I've been thinking about developing a new method for pyraminx, it would go like this: 1. Solve all corners and centers 2. Execute one algorithm to solve all the edges All the algorithims I have made so far are 7 or 8 moves (LINK) Would this be more effective than current methods? EDIT: If so...
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