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    Rubik's Cube sightings in media

    That is just incredible... wow.
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    Forum "blogs" are gone?

    I was planning on referring to an old interview by Sillas (Interview with Jessica Fridrich and Zbigniew Zborowski about Feliks Zemdegs), when I realized that it's no longer accessible (all "blog/entry" links too). Was it removed? Or probably just not restored when everything went down during...
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    [Help Thread] Petrus Discussion and Help thread

    Interesting... having an explicit EO step, I'd never have expected rotations to be a problem. Is there no fast rotationless "technique" for the block building? e.g. Roux 2nd block can be done by limiting the moveset to <M, R, r, U> (and inverses and double turns) Maybe a similar technique can...
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    [Help Thread] Lubrication Thread

    One of the shops listed here or here may have it. I used a similar approach to find the store where I got my 40000 cst silicone differential oil (and I live in a 3rd world country where a lot of things are hard to find in stores).
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    New 3x3x3 Cube : MoYu ChiLong

    I wish they would make a 55mm weilong instead of "the next x-long". And maybe going down the stickerless route wouldn't hurt either. I'm still staying with my zhanchi despite wanting the weilong badly, since 57mm cubes make my hands hurt after a while. And I prefer using a stickerless...
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    24-Hour Cube Marathon Guinness WR 5800 Cubes - Eric Limeback

    This is just too funny to not post Just Brest flexing his superpowers.
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    Random Cubing Discussion

    I agree that it seems cumbersome. Since 3x3 with inspection is still the main event, and no-inspection is only a side event, maybe we can have it open only for 3x3 (with inspection) final round qualifiers. And only a single round. Sort of an "attraction" type of thing at first, which will...
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    Random Cubing Discussion

    I personally find the concept of inspection weird. Especially in a world where many noncubers hide the cube from you when scrambling, as if they think you can actually memorize a hand scramble instantly and do it backwards to solve the cube. "Solving it in your head", before the timer even...
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    Cookie Clicker

    You don't even need to add a cookie, even just spawning a golden cookie works: javascript:Game.goldenCookie.spawn() Also, apparently, there's a new upgrade tier, and milk tier. And dungeons in the beta.
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    All of EG1 sub-0.9

    I can't even see a lot of the turns. Wow, that's amazing.
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    3x3x3 simulator in 745 bytes of javascript

    Very nice. I recommend changing FA0 to something like F50 (the current orange and yellow confuses me).
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    Mathematics Thread

    @CheesecakeCuber http://www.cliffsnotes.com/math/geometry/polygons/the-midpoint-theorem Just plug the variables into the equation for perimeters. Equate/substitute/ w/e If you can't use that
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    Which 3x3x3 positions require at least 20 moves to solve?

    I totally agree. That's a very clear and surprisingly accurate representation. Very concise.
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    3x3x3 simulator in 745 bytes of javascript

    I think just requiring at least 27 stickers is a more accurate "realistic simulation", since you can only normally see at most 3 sides of a cube simultaneously. (Although seeing the other sides wouldn't hurt) Back when I was first learning Java, I made a sim (with almost the same controls as...
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    Which 3x3x3 positions require at least 20 moves to solve?

    After barely getting my head around the concept, I have to say that the entire process itself is very fascinating. If I am understanding this correctly, the computer, given a theoretical lookup table of all cube states, determines the shortest solution for a certain cube state not by having...
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    [Unofficial] All CMLLs sub1! (with algs)

    Awesome! I'm gonna go through all these algs later, thanks for sharing.
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    3x3x3 simulator in 745 bytes of javascript

    I just noticed, if you resize the window, you can get the 3 lines to wrap, and its similar to the original layout (minus the monospace font, so it can get a bit misaligned). Just in case anyone wants to attempt a solve.
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    3x3x3 simulator in 745 bytes of javascript

    Can I go into the realm of "ugly hacks" and undocumented behavior? Replaced doc.getbyId(a) with document.body.lastChild Also removes the id property from the pre tag (is that counted?) Replace for loop with "for (j in s)". Seems to work on both Firefox and Chrome. (I think this would easily...
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    3x3x3 simulator in 745 bytes of javascript

    Weird, if I try to alert out c, I get a "native code" output that makes me think I have the proper function reference. If I try something like: javascript:c="abcde".charCodeAt;for(i=0;i<5;i++)alert(i+":"+c(i)) Firefox 3.6 and IE8 both give: 91, 111, 98, 106, 101 (instead of 97-101)...
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