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    A rediscovered 3x3 mechanism that can make outer layers slower than inner slices

    Hi everyone! In this thread, I want to show you a puzzle I have recently constructed that serves as a proof of concept for a new mechanism I've come up with. This 3x3 differs from the standard mechanism by using a 2x2 core with the corners extended and the gaps filled in with edges and...
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    Could this be the most optimal OH method? Roux with CP-first and the proposal of sequential OCLS

    With the discovery of 0-move CP, CP-first methods for OH solving have gotten further optimized and hopefully, more people will be interested in these methods. However, the main CP-first method, CEOR, is not the only one. As many may (and have) noticed, after solving CPFB we can finish the solve...
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    CEOR-Zero - a new variant of CEOR that has even better ergonomics and lower movecount!

    Hi everyone! In this thread I'll present CEOR-Zero, a new variant of CEOR I came up with which achieves the following: - Better ergonomics, it's possible to do at most only 1 S-move and 1 u-move, the rest is using U, r and R-moves. - Fewer moves. The exact difference hasn't been calculated...
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