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  1. Bruce MacKenzie

    Optimal Solver Challenge: the Hermit position

    Back around 2010, I wrote an IDA optimal cube solver. Both Rokicki and Kociemba had published optimal solver code on the web at that time and my effort was in the same ballpark. A bit slower but not that much. My solver is unusual in that it does not use solving the cosets of the <U, D, R2...
  2. Bruce MacKenzie

    Standard 3x3 Color Schemes

    What is the usual way colors are applied to the 3x3 cube. Usually one has Yellow opposite White, Blue opposite Green and Red opposite Orange. In the Wiki database here this is done one way, but on W. Randelshofer's pretty pattern site the colors are applied in the mirror image of what is used...
  3. Bruce MacKenzie

    Cube3x3x3 source code

    I have uploaded the source of a little cube utility program Cube3x3x3 to GitHub. The program has no particular use for speed solvers. It features a optimal solver in the q-turn metric and routines for converting cube positions into facelet permutations for use with GAP. I offer the package...
  4. Bruce MacKenzie

    PLL Equivalence Classes

    There are 4! * 4! / 2 = 288 PLL permutations which you speed-solvers reduce down to 22 equivalence classes ( 21 + the trivial class containing the identity cube). I wanted to see if I could duplicate this degree of reduction. I generated the 288 PLL permutations by closing the group formed...
  5. Bruce MacKenzie

    Using GAP with the 3x3x3 Cube

    In a reply to a previous thread I used GAP to compute the size of the group produced by closure of the 12 E-PERMs. I thought I would post how I represent cube states as facelet permutations in GAP so others might make use of this valuable tool. I represent a cube state as a permutation of the...
  6. Bruce MacKenzie

    Optimal OLL maneuvers

    I am working on an optimal solver which can do partial solves--solves where some cubies are solved just for orientation, just for position or with no restrictions at all. Using this I have optimally solved the 57 non-trivial OLL cases. The orientations of the flip/twist patterns are determined...
  7. Bruce MacKenzie

    Rubik Brands 3D Trademark

    A couple of months ago I was forced to remove my 3x3 cube simulation, The Cube, from the Apple App Store by Rubik Brands who complained that the app violated their Trademark. Rubik Brands trademark was overturned in the EU. Rubik Brands asserts a 3D trademark on the arrangement of 27 cubes in...
  8. Bruce MacKenzie

    Mad Octahedron on the Apple App Store

    I have written a computer simulation of the octahedral twisty puzzle. It is available as freeware on the Apple App Store: Mad Octahedron
  9. Bruce MacKenzie

    Random Turn Sequence vs De Novo Random Cube

    I've been playing around with my cube simulator and wrote a new routine for generating a random cube by placing the cubies one by one into the cube at random positions and orientations (as constrained by parity). To test the routine I used it to generate a million configurations and counted...
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