Hello!
I have a doubt about an edge parity configuration.
As you can see from the pics, it's simply the (Rw2 F2 U2 Rw2 U2 F2 Rw2) method, but with a flipped edge.
I'd like to know if there is a direct algorithm to solve this case, instead of flipping an edge and than proceed as per above...
Hi to all the members! :)
I'm new here, nice place!
I'm a rookie from Italy, and I basically subscribed to ask something about a 5x5 edge parity problem.
Thanks y'all! See ya around.