Recent content by Walter Souza

  1. Walter Souza

    Random Blindfold Cubing Discussion

    Prisma has Classic Pochmann corners/edges and M2 edges solvers.
  2. Walter Souza

    One-Answer Blindsolving Question Thread

    I use R2 U' L2 U' R U L2 U' R' U2 R2.
  3. Walter Souza

    Prisma Puzzle Timer

    Hello guys! Long time no see, huh? Prisma 0.6 is finally out. This release includes some important changes that I have been postponing since version 0.3 (better main window layout, internationalization, performance improvements). Download...
  4. Walter Souza

    csTimer released

    Nice job! :) Could you please outline your approach?
  5. Walter Souza

    [SAR] 3x3 OH Single - 12.86 by Gabriel Dechichi

    17.69 (12.86) (18.68) 13.56 17.68 = 16.31
  6. Walter Souza

    Good timer application for cubing.

    How do you know that? Can you tell just by looking at the scrambles?
  7. Walter Souza

    Easy / Lucky / Funny / Hard / Weird scrambles thread

    D2 B2 D' B2 U' B2 D2 L2 F2 U2 F2 R' U' R' F' D B' D' F2 U' B xx-cross: x2 D' F2 B L' B2 pseudo xxx-cross: x2 D' F2 B L' B'
  8. Walter Souza

    Random scramble generator

    Yes, it can. There is an 'Export...' button on the scramble queue window. Prisma has some scramblers you might be interested in (corners only, edges only, single sticker cycle).
  9. Walter Souza

    Race to 15/15 multi-BLD

    Round 20: Attempt 1: 7/10 (1:00:47.00)
  10. Walter Souza

    Blindfold Accomplishment Thread

    First 4x4x4 success: 27:46.55.
  11. Walter Souza

    Race to 15/15 multi-BLD

    Round 19: Attempt 1: 12/14 (1:38:14.75)
  12. Walter Souza

    Prisma Puzzle Timer

    Hello, everyone! Here's the beta of the next version of Prisma: Don't run it from the same directory as your current database (wait for the final version). Move "PrismaPuzzleTimer0.5b1.jar" to a new directory and just copy...
  13. Walter Souza

    The One-Answer Question Thread [closed]

    Sorry. <L, U> and <R, U>.
  14. Walter Souza

    The One-Answer Question Thread [closed]

    Prisma's 2-gen scramblers are broken. I'm looking for a way to generate true random 2-gen states. Is there an efficient way (ie. without actually solving the cube) to do this?