# Recent content by tsmosher

1. ### E2CR2 method example solve thread

//pseudo a little out of control here R U L B L' U L (U' D) L' U L D' // EOsquare (11) M' U2 M U2 L' U' L // FBLS (7/18) R r2 U' r2 // solve dM (4/22) U' R // permute DR corners (2/24) D' R U R' D // good + adj (5/29) U' S' U2 S U' R' U' S R2 S' R2 // NMSB (11/40) U' R' U' R U' R U2 R2 U' R2 U'...
2. ### The 3x3x3 Example Solve Thread

x' y U' f F U F' // DL (5) u2 R' r2 U r2 // dM (5/10) U2 R' u // belt (3/13) R2 U' R2 // dfR (3/16) f R U R' U' f' // EO (6/22) R' U R U2 R' U R // LS (7/29) U2 R2 D R' U R D' R' U R' U' R U' // COLL (13/42) R U' S' U2 S U' R2 U2 // EPLL (8/50) NEXT: F L2 F U2 F' L2 B' R2 B R2 F R2 U B R U2 R2...
3. ### The ZZ "Example Solve" Game!

L U2 L' R2 U' B F' R2 // EO mixed cross (8) R' U' R L U' L' // p1 U' R' U R // p2 U' R U' R' U' R U R' // p3 U' L' U' L U' L' U L // LS (26/34) U R' F' r U R U' r' F // COLL (9/43) U' M2 U' M' U2 M' // 4c (6/49) NEXT: U F2 R2 D2 R2 U F2 D2 R2 B2 L' B' D2 B' D F' D2 U B' R
4. ### The ZZ "Example Solve" Game!

x' // willy nilly solving with ZZ r M' D M D2 M' D' M // EO3QB (8) r2 U r2 D R U' R' D' // RB (8/16) U2 L2 U2 L U' L U L' U2 L U L' U' L // LB (14/30) S' U2 S // separation of edges (3/33) U R' F2 R U2 R U2 R' F2 U' R U' R' // COLL (13/46) D L2 (U' D) r2 U M2 U' l2 (U' D) L2 // EZD (10/56) E' //...
5. ### The Roux "Example Solve" Game!

z // 3 different endings, 50-54 STM u2 r' u' r U' r' u' S' u' // FB (9) U' R U R' U' r' U' R S' U2 S // SS + OUE (11/20) // Roux with traditional LSE R U2 R' U2 R U R' U' R // SBLS (9/29) U' R2 D R' U2 R D' R' U2 R' // COLL (10/39) U' M U' M // EOBF (4/43) U' M2 U M' U2 M' U // M2+4c (7/50)...
6. ### The 5x5 Example Solve Game!

// 249 STM F r f l' B M b U f R f' U2 l' U b f' L' f r2 U2 r R b D r' M2 R b U2 b' // 2 Opp Centers U r2 B L' // DLS B2 U' r B // DBL F2 R2 r F // DFL U2 r2 4r2 U' 3r' 4r2 U 4r' U2 4r' U' R 4r U 4r U2 4r2' U' 4-4r U2 4r2 r' U2 4r // slice #1 M U 3r2 U 3r2 U R2 U' 3r2' U 3r U' R' U R U 3r' r R2 U...
7. ### The 3x3x3 Example Solve Thread

y z' R2 S M' F' u2 r2 u2 // FB (7) R U R U' R' // partial NMSB (5/12) U M' U' M U2 M U' M' // EODB (8/20) U R' U L U' R U L' // COLL2 (8/28) U' R' U' M' U2 M U' R' // L6EP (8/36) NEXT: U' B2 D F2 R2 D2 B2 F2 D' R2 F2 B D' L F' R' D L D' B2
8. ### The 5x5 Example Solve Game!

// 232 STM f r2 U' b L' b' L 3d' F E L' U2 r' 3r' U' 3r f U D2 2-2r l2 b' U2 b // 2 Opp Centers R U' r2 y2 U L2 // DLS R F' r' F' R' B2 // DFL & DBL 3r2 U2 4r2 3r2 r U 4r r U' 4r U' 4-4r' U2 4r' U' R2 U 4r2 // slice #1 U r' U' r U 3r' U 3r U R' U' 3r2 U' r U2 3r' r' U 3r' U' R' U 3r2 // slice #2...
9. ### The 3x3x3 Example Solve Thread

x' z M' U2 R' u B // FB (5) R' U' R U2 R' U' R' F R' F' r S' U2 S // SB (14/19) f U R U' R' f' // CMLL2 (6/25) M U M' U' M' U' M // EODB (7/32) U M2 U M' U2 M U M U2 M U' // L5EP (11/43) R' // untransform (1/44) NEXT: R2 B2 U2 F2 U' B2 U' L2 D2 B2 L2 R2 B L' D B' F2 U' R' U2 B2
10. ### The ZZ "Example Solve" Game!

z U' R' F' L' R' (U' D) B' R' // EO Mixed Cross (8) U2 M' B' M // whatttttt but how (4/12) U R' U2 R // p2 at the ready (4/16) U' L' U' L U2 L' U2 L // almost tripod! (8/24) R U R' U' R U R' // F2L (7/31) U' F' r U R' U' r' F R // CLL (9/40) U M2 U M U2 M // EZ 4c (6/46) NEXT: U' R2 B2 D B2 L2...
11. ### The CEOR Example Solve Thread

x' y // cp case 23 // pos. X is corner 1 -- needs to swap with corner 4 R2 U2 M2 S R F2 // cp line (6) r2 U R' E R' u2 R E // lE + DRS (8/14) R' U M2 U2 r' U' r U M2 U2 r U // F2L (12/26) r' U' M2 B2 M B2 // EOdM (6/32) U' r' F' r U' r' F2 r U // 2GLL (9/41) NEXT: F R2 D' L U2 B2 L F' D2 R2 U...
12. ### 2021 Forum Awards!

Let's not forget @Cubing Forever and @V Achyuthan .... Those guys give me a run for my money most nights. :)
13. ### The 3x3x3 Example Solve Thread

y x2 U' l S L B2 L2 B U B' // RFB (9) U' M2 U l' U' // 3QS (5/14) z U2 R U' R2 S R S' U // EOpair (9/23) R2 U' R' U R U R' // LS (7/30) U F R' F' r U R U' r' // COLL (9/39) U2 r2 U' M U2 M' U' M2 E2 // EPLL (9/48) NEXT: B2 D B2 U2 F2 U' F2 R2 D' B2 R F' L' B2 D L' R' D2 R' D'
14. ### Color Neutral: Yes, No, Tried and Quit, Never Tried

Yeah, I don't think it's so cut and dry. You won't necessarily be faster just because you are CN. Dual CN is fine, and some of the fastest cubers are.
15. ### Generalized Reduction: An Outline and Expansion on ZZ-b

I also thought anti-phasing was specifically setting up the LL edges to be unphased? i.e., That it truly was the opposite of phasing. Kinda like CLLEF vs. COLL.