I do not forget algs that I use on a regular basis. I only forget algs that are new and haven't been used very much. I have been using 2LLL for more than 9 months, so I know my OLLs and PLLs very well. I have started learning some OLLCPs, so that might mess things up.
I think more people need...
Are we still talking about Ribbon? Here is how I like doing it:
1. 2x2x2 block
2. Last 2 D layer edges + 1 E slice edge
3. 2 F2L pairs
4. Ribbon OLL
5. TTLL
I like this better because making ribbons is hard
I had and 2 ideas for Square-1 methods:
1. Cubeshape
2. Solve 1st layer corners
3. EO (5 algs)
4. 1st layer edges + PLL (439 algs?)
If you really want to learn algs, you can learn this. I think the last step has 219 algs without parity. CSP gives better cases, although the parity cases might...
I made a face first method a little while ago, but it had a very high alg count and awkward lookahead. I just changed it to fix those problems.
Original method: https://www.speedsolving.com/forum/threads/the-new-method-substep-concept-idea-thread.40975/page-146
Step 1: face-1 corner
Step 2...
I made a new 4x4 direct solving method that is directed toward CFOP users. I got a 1:36 ao5 with it, and I average 1:17 with Hoya.
Step 1: Cross and centers
You can do this with Yau or Hoya, whichever you prefer.
Step 2: F3L
What you do is use F2L techniques to solve a corner and a wing, then...