Recent content by Rpotts

  1. Rpotts

    GAN356 X Setup Thread (Numerical IPG)

    Yellow magnets because the clear are too strong and people that complain the strongest magnets are too weak must have absurdly rough turning styles. Yellow nuts on 1.0 because reasons. Not really sure, haven't experimented enough to really know whats "best" but this setup seems to work fine...
  2. Rpotts

    The 3x3x3 Example Solve Thread

    z2 y U F R' D2 R2 D' // 2x2 L F' L // XXCross R U R' //F2L-1 y' L' U2 L // EO+Pair y' U2 R' F R U R U' R' F' // WV U' Y perm // PLL 42 HTM FreeFOP Next: U2 R' B L' F B U L' D' B2 L D2 F2 U2 R2 F2 R2 D2
  3. Rpotts

    The 3x3x3 Example Solve Thread

    x2 y' F U R' L' F B' D2 U' R2 // Bad Cross (9) U L U2 L' U2 L U' L' // F2L 1 (8, 17) U' R' U R U' R' U' R // F2L 2 (8, 25) U' D' L' U2 L U' L' U L D // F2L 3+4 (10, 35) r U R' U' M U R U' R' // OLL(CP) (9, 44) M2 U' M2 U2' M2 U' M2 U // EPLL (8, 52) 52 ETM alg.cubing Next: U' L' F2 U2 R'...
  4. Rpotts

    The Great Cubing Debate

    No, I'd rather cubes get more expensive because of all the extra time and money going into designing and producing them rather than get cheaper and have innovation stagnate. I'm not particularly interested in shape mods and non-WCA puzzles but the Qiyi Pentacle cube caught my eye for whatever...
  5. Rpotts

    The Great Cubing Debate

    Both, just use the best, easiest to recognize cases from both sets when they pop up, generally speaking don't put that much effort into forcing them or setting them up unless it's very short and easy. Why are people so desperate to add new events when there are several events that we should...
  6. Rpotts

    The ZZ "Example Solve" Game!

    z2 R L' B2 U2 F D2 F2 // EO+Line (7) U L' U2 R2' U' R // Right (6, 13) L' U' L U2 L2 U L // L Block (7, 20) U L U L' // L Pair + OLL Skip (4, 24) R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R // PLL (18, 42) View at alg.cubing F' B2 R2 D R' D' B D' R2 D2 B L2 B2 U2 F' D2 R2 U2 L2
  7. Rpotts

    Probability Thread

    1/8 to skip Edge Orientation 1/27 to skip Corner Orientation 1/6 to skip Corner Permutation 1/12 to skip Edge Permutation So about 16% to skip half or both steps of OLL, and about 25% to skip half or both steps of PLL.
  8. Rpotts

    The 3x3x3 Example Solve Thread

    z2 L2 U' B' R L' D' // EO+Line (6) R U L' U2 L' // BL Block (5, 11) R2 U' L' U' L // FL Pair (5, 16) U' R U' R2 U R2 U' R' U R2 // FR Block (10, 26) U' R' U2 F' R U R' U' R' F R2 // BR Pair + WV (11, 37) U R' U2 R U2 R' F R U R' U' R' F' R2 // PLL ( 14, 51) F' R U F' U R' F' D L U R2 D' L2 B2...
  9. Rpotts

    some zz solves, critique?

    You could also do R' U' R2 U R, assuming you're talking about the back right block. R U R2 U' R' for front right, just as an option. More friendly to execution and grip of the rest of your F2L turns.
  10. Rpotts

    The 3x3x3 Example Solve Thread

    z2 L2 B R D2 F' R2 L D' // EO+Line (8) U2 L' U' L2 U L // FL Block (6, 14) U' R U' R' L U' L' // BL Pair (7, 21) R' U' R' U2 R U' R2 // FR Block (7, 28) U2 R' U' R U R' U' R // BR Pair (8, 36) U2 F' r U R' U' r' F R // COLL (9, 45) R2 U' R' U' R U R U R U' R U' // EPLL (12, 57) R2 B U2 F L2 U2...
  11. Rpotts

    The 3x3x3 Example Solve Thread

    z2 U' B' F2 D F U2 B2 // EO+Line (7) L2 U L' R2 U2 L' U2 L' // BL Block (8, 15) U R' U R L' U L // FL Pair (7, 22) U' R U R' // FR Pair (4, 26) U R' U R U' R' U R U2 R' U2 R // BR Pair -> WV (12, 38) V Perm // PLL (16, 54) Next: R2 B D L2 D2 R F U' F L2 D R2 L2 U B2 L2 B2 U2 R2
  12. Rpotts

    The 2x2x2 "Example Solve" Game!

    x' F' U' R2' U2' R U R' U' R R U R' U R U2' R' U' Long, but almost entirely 2 gen layer, definitely not optimal though. Next: U2 F R F' R U' F U2 F'
  13. Rpotts

    How do people get so good so quick

    Some people probably exaggerate their times, or understate how long they've been practicing. Some people learn faster than others, some people have a lot of talent or practice in puzzles in general and grasp things quicker. When I first started it took me several hours straight of following a...
  14. Rpotts

    [Help Thread] ZBLL Discussion and Help

    Use OLL/PLL for Sune cases unless you're very comfortable with lightning fast ZBLL recognition. Sune->T perm or whatever is so fast you'll be hard-pressed to beat it with a ZBLL unless you recognize and recall like a god.
Back
Top