Recent content by rachmaninovian

1. 2x2 Experts -- Need your help for 3x3!

Hello there. I could be of help - I'm not a terribly fast 3x3 solver but my best average of 12 is 14.78.... With CF! How do you solve edges? I don't do waterman - but basically an optimized version of Ortega.

Chris, if I actually use these algorithms, I'd like to have #4, with all solid colors on the top, meaning none of the cubies should be greyed out. Of course permutation arrows would be fun, but I actually think that many recognize patterns by blocks and not permutations per se. :)

Best Average of 12: 1:28.34 σ: 23.29 Best Time: 1:21.08 Worst Time: 2:38.99 Individual Times: 1:22.67, (2:38.99), 1:25.11, 1:21.74, 1:22.38, 1:31.98, 1:33.55, 1:42.03, 1:23.74, (1:21.08), 1:31.58, 1:28.65 Everyone's super fast these days, it's hard to catch up... But 5x5 with sandwich is love...
4. [Unofficial] sandwich 5x5x5 ra12: 1:33.42

guysensei1: socks high pants high NUS high ;) Berd: thanks! TMOY: I actually worked on old ideas last summer and learned a few neat new tricks and more algorithms to increase efficiency of solves :) which was how I cut my global average for 5x5 by 20-25s or so! My global average should be...
5. [Unofficial] sandwich 5x5x5 ra12: 1:33.42

video as requested by qqwref! haven't been cubing properly for ages, and its nice to get down to the low 1:30s on average, especially on video! this happens to be my pb average too. Best Average of 12: 1:33.42 σ: 3.47 Best Time: 1:27.61 Worst Time: 1:39.15 Individual Times: 1:33.82, 1:35.28...
6. Sandwich 3x3 - applications to Roux-style L5E and L3E

That is entirely true, too; but there are so many fun cases I've got here =P I was working on learning full 1-look midges but I abandoned it because I couldn't find a good recognition system. Kirjava, if you ever see this: surely you know most cases of last redge+orienting midges?
7. Sandwich 3x3 - applications to Roux-style L5E and L3E

Hello. I am preparing a comprehensive sandwich guide (for my own pleasure mostly) - and I am releasing what could be useful to Roux 3x3 users. I have included cases I know of 1-look midges (ledge+redge skip?), as well as orienting midges + inserting Redge if Ledge is skipped (hence, L5E)...
8. Sammich (direct solving) example solves, for 4x4; reintroduction

Hello world. I have been dormant for years now; basically being conscripted out of high school wasn't fun… and school of course soon right after ;p I am a rising Junior @ IU. For those who don't know me: I use sammich. For all cubes. 4x4 was my specialty! I do not use CFOP for 3x3 because...
9. Summit City Open 2015 (Fort Wayne, IN March 7)

Anyone from IU Bloomington going to this?
10. How many Singaporean cubers?

where do you live? would like to try it out. anyway i don't use f2l/fridrich :P
11. How many Singaporean cubers?

not actively. I'm cubing on and off, when I feel like I need a break. Recently, I've been working on corners first for 3x3, and have been consistently sub 20. But what is sub 20 nowadays T_T I'll need to wait for a better 4x4 to come out before I start trying to break the 45s average barrier lol
12. How many Singaporean cubers?

cool, so you're my junior. i'm from the class of 2011. and to reply one of the posts up there - I was part of the old type C/D generation. We have mostly retired from the scene… Just happened to see this because I just got a little bored and decided to visit this forum again after quite...
13. The 46mm type C 4x4 is out!

I wonder how this can turn out for center comms :P or slice moves
14. Move/look count for L4C/L5C for sandwich/cage

the last time i was speedsolving the 5x5...it was basically, as somerandomkidmike has mentioned, my 3x3+4x4 method. first 2 centers, corners, finish tredges on yellow and white, 4x4 midges, 3x3 midges, last 4 centers. back to topic, maybe I should revive one method I tried to develop...slightly...
15. Move/look count for L4C/L5C for sandwich/cage

8 move comms like niklas can be done really fast, if you're looking at speed. especially if they are restricted to <r, l, U>. besides [r2,f2] and [r2,S2] i don't use any more 4 movers :P