Recent content by psi

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    Developing a better LL system

    Yep! But still one small glitch on firefox: once i click on the title to drag the frame around (cross cursor appears) I can't release it in the sense that it sticks to the cursor (frame moves with it). Only way to release it is to press ESC to make the frame disappear. If I press "show" again...
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    Developing a better LL system

    Ok, thank you. Then I hope you will open to the public also the rest ASAP! This is a firefox screen cap of the console after I clicked on "show" (also on chrome it does not work). Some errors were present before (on page load) but I left here only the error following the action.
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    Developing a better LL system

    This is so nice! I played a little with the public part and it's really fun to explore the CO-CP-EO-EP combos. Good job! Sad I can't access the rest as I don't have a WCA ID. Any way to grant access in another way? You can pm me. "Show" buttons are not working for me (not showing anything)...
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    A rubik's cube methods and states map

    Hello, after more than one year an update to the states map, now at version 2.5. The most notable methods-chains added are HK, SSC, ECE, ZZ-CT, Q-M and Briggs. But many little changes/variations and minor algorithms sets have been added. It's looking like people is struggling searching for the...
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    A rubik's cube methods and states map

    Probably they are not here, at least not by that name. I'll take a note. Thank you.
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    A rubik's cube methods and states map

    Well I really didn't have any time for updates lately, despite having an already old list of things to check / add. Still I don't see chances in the near future for this but it still something I would like to make progress.
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    ksolve+ v1.0 - general-purpose algorithm finder

    Nice, I think a further step with this idea, to force only slice turns, would be to define the move "RL' " in place of R and L. This move would do both turns even though this has the limit that the next U turn would be instead B. Also this would allow only one of the three slices. Rotations are...
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    ksolve+ v1.0 - general-purpose algorithm finder

    Ok, I guess this could work for face turns which do not move centers. But I still don't see how I could model a slice turn like M which, for example, changes U center which could then change effect of the next U move (if U center switches from 0 to 1).
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    ksolve+ v1.0 - general-purpose algorithm finder

    Quick question: is it possible to model Crazy 3x3 plus cubes in ksolve with the help of "block" command ? That is meant for external bandaging but crazy cubes have internal bandaging depending on type of center 0 or 1. Any ideas? Crazy-3x3-Plus-Cube-Series How_to_Solve_the_Crazy_3x3_Plus_Cube
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    A rubik's cube methods and states map

    Update to version 2.4 New update, version 2.4 The most relevant changes are nodes to link far cubes state, reducing the number of long arrows, I'm not totally happy with the solution (it's more difficult to locate where a path goes to) but arrows were becoming too much clumped. Title/legend...
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    A rubik's cube methods and states map

    Well, you are right, on ver 2.3 all this is missing. But I have a significant update, 2.4, which already has the BarLL state (3x1x1 block). I just didn't find the time to polish/finish and upload it. Still I didn't knew "2FLL" and "BBLL" and their EO variations. I would like to add them. Do...
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    A rubik's cube methods and states map

    Sadly I have no db. Inside the thread there has been a discussion on how would be nice to generate these graphs automatically from underlying data, but atm is not possible. I only have an excel file but it is very row and it doesn't contain all the data that is in the graph, graph now is more...
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    A rubik's cube methods and states map

    Exactly. Inkscape produces vectorial images and when you export them as png you have to supply the dpi to get the pixel of the bitmap image exported. When you print an image you substantially do the opposite process pixel->inches and the dpi defines the print density. The image I generated used...
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    A rubik's cube methods and states map

    I think usually printers are using higher resolutions nowadays (normally >360 and about 600 i think is the common value), this means the above values have to be divided by 4 getting around an A3 format. For sure I won't force him to use exactly the nominal res of 180 :), that actually was coming...
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    A rubik's cube methods and states map

    If you need to print it I highly encourage you to get the bigger version. Even that is not so big for the purpose of printing, medium has 90dpi while big has 180dpi. I could actually generate also a bigger image from the source svg if you need, but size on disk would skyrocket.
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