# Recent content by not_kevin

1. ### "All WCA Events Completion" Club

Yeah, I see that argument, for sure. Big BLD is definitely more a test of "can you physically pull this off", whereas big cube events are much more about "can you compete at a competitive level". Maybe that's enough of a reason to have "all official averages" be something worth considering for...
2. ### "All WCA Events Completion" Club

A different way of interpreting it, 'tho (which is something I've wondered about before), is why there isn't an "all official averages" group. This is different than the "all single and average" group, because you don't need bigBLDs to get in. I personally think that all official averages is a...
3. ### The Square-1 "Example Solve" Game

Yay PBL :) As a minor thing (because I'm really bad at big D moves), you could've done y2 -5,0 / to start your solve off. 12.801, meh - I should clean and lube my Square-1 :P y2 4,0 / 3,2 / 1,2 / 0,3 / # CS+CO, seen in inspection - I love easy cases :) 2,3 / 3,0 / 3,0 / 1,1 / -3,0 / -3,0 / #...
4. ### Random Cubing Discussion

I was thinking about this, actually... I think it's possible. I haven't fleshed out the proof, but here's some intuition: If we can show that we can move the corners, edges, wings, and centers however we want (independent of the other pieces, that is), then that should be enough. Corners...
5. ### The Square-1 "Example Solve" Game

Nice skips! :) In Which Hacking Turns Out Poorly: 14.024 z2 3,0 / -3,-2 / 0,-2 / 0,2 / 0,-1 / 0,-3 / # cs + co - this case is easy to recognize :) -3,4 / 3,0 / 3,0 / -1,-1 / -2,1 / -4,-1 / # adj/opp eo 6,4 / -3,0 / 3,3 / 0,-3 / # j/j cp leading to u/adj; could've instead done cpp to get Z/- if...

I'm hoping that I can get some time in to start making some kind of OBL tutorial, but I would say anything thats <=2 twists is lucky, 3 twists is good, 4 twists is nice if the case itself is nice (eg, pseudo-2gen, goes into M2, etc.), and more than that is bad. Since 6 is the max, and there are...

Unfortunately, I can't help all that much here, because I don't quite combine OBL into everything past simple tracing. However, for a decent number of cases, I'll predict corners because I've memorized which layer they end up in - but because I haven't memorized where exactly the corners go...
8. ### "All WCA Events Completion" Club

I also like it :) I would like, however, to bring up the same "issue" in which a WR isn't considered a CR. It's not a big deal, but seeing people (like Simon Westlund, for example) not qualify for being a platinum member simply because they were too fast seems strange to me.
9. ### The Square-1 "Example Solve" Game

11.012 z2 / 0,1 / 3,-2 / 1,2 / 0,3 / # cubeshape, predicting and preserving UL corner pair 2,0 / 1,4 / # OBL -1,5 / 3,0 / -3,0 / 3,0 / -3,0 / # very very bad CP 1,-5 / 5,-1 / -3,0 / 1,1 / 0,-3 / -1,-1 / -2,4 / 2,0 # W/W EP For cubeshape, I chose the z2 solution because I liked it better than /...

I'm a fan of the O/O cases for learning - I'm not particularly fast with them, but the <M2, U, D> algs are very intuitive (basically, O/opp cancelled into a Z perm).

Thanks a bunch - this was really helpful in laying the basic groundwork for the method, and the video quality is much much better :) It seems ('tho I do have some follow-up questions after I learn the method more fully) that it won't play too nicely with OBL recognition/prediction...