Recent content by nbwzx

  1. nbwzx

    Cubolt, a pure-C optimal Rubik's Cube solver

    The two features you proposed have been added in v0.2.0, thanks for your suggestions.
  2. nbwzx

    Cubolt, a pure-C optimal Rubik's Cube solver

    Hi everyone! I'm Zixing Wang. I'd like to share Cubolt v0.1.0, a from-scratch optimal Rubik's Cube solver written in C that I've been working on. It finds solutions for any cube state, searching to whatever depth you specify, and runs much faster than Cube Explorer, with full multi-core...
  3. nbwzx

    Neural Algorithm Scorer, a deep‑learning model to score Rubik’s cube algorithms

    The full implementation is available on GitHub: https://github.com/nbwzx/neural-algorithm-scorer, which transforms the discussion on the Speedsolving forums (https://www.speedsolving.com/threads/neural-networks-for-determining-whether-algorithms-are-good.60449/) into a fully functional tool...
  4. nbwzx

    BLDDB, a 3BLD Algorithms Database

    I have released the manmade mode for corner 3-style and edge 3-style. If you have some suggestions or ideas about new features, please tell me
  5. nbwzx

    BLDDB, a 3BLD Algorithms Database

    Full 2e2e and 2e2e' (5940 * 2 = 11880 cases) has been added at https://blddb.net/2e2e.html, including at most 18 options for each case. An example:
  6. nbwzx

    csTimer released

    Can you remove the restriction of `maxheight` or make it bigger (https://github.com/cs0x7f/cstimer/blob/e51e843e84991a19766123520c1405b1931e2a80/src/css/style.css#L681), I cannot see the blindfold encoding in my computer. Before: After removing the restriction: And no matter what Scheme I...
  7. nbwzx

    csTimer released

    It is a really good tool, I tested several examples and the prob is correct. Btw blders usually use 'UFR|UFL|UBL|UBR|DFR|DFL|DBL|DBR' instead of 'URF|UFL|ULB|UBR|DFR|DLF|DBL|DRB'.
  8. nbwzx

    Decompose algorithms in commutator notation

    I made a program to decompose algorithms in commutator notation at https://github.com/nbwzx/commutator.py, a python version of the previous one.
  9. nbwzx

    Minimum moves on Rubik's Cube

    Yes, you can see https://github.com/hkociemba/RubiksCube-TwophaseSolverFiveFaces for reference.
  10. nbwzx

    Minimum moves on Rubik's Cube

    D=L R F2 B2 L' R' U L R F2 B2 L' R'
  11. nbwzx

    BLDDB, a 3BLD Algorithms Database

    Full Corner Twist (2-8 twists) has been added at https://blddb.net/twists.html, including at most 50 options for each case. Two examples:
  12. nbwzx

    UF5 theoretical example solves

    Scramble: D F' R' D' R2 L2 B F2 U' F2 R2 U' R2 F2 L2 F2 D' L2 D2 B Solve: z2 y //edges U' R S2 r' U R U' M' S2 U R' // U' R:[S2 M,R' U R U'] UF-DL-BD-UR-FR R E' R' u' R E' R2 E R u R' E R // R:[E' R' u' R',R2 E' R2 E] UF-RB-LB-RD-RU R' E2 R U S' M' U' M S R' E2 R // R' E2 R:[U,S' M']...
  13. nbwzx

    Decompose algorithms in commutator notation

    I have made lots of updates from Mar 2022 to now (February 2023), the main updates are as follows: 1. Rewrite the code in typescript. 2. Speed up a lot. 3. Support custom order. 4. Support decomposing algorithms in the combo of commutators. 5. Support custom sorting rules. 6. Support two output...
  14. nbwzx

    csTimer released

    Shuang Chen made some updates today lol.
  15. nbwzx

    Embed algs and solves using Twizzle

    I made a top view of it at https://github.com/nbwzx/blddb-py, the live site is https://py.blddb.net. I think this is what you want. The code relevant is <twisty-player id="tw" style="width: 10em; height: 10em; margin: -1em -1.2em -1.5em -1.2em; pointer-events:none;" puzzle="pyraminx" alg="F' B...
Back
Top