Recent content by dudefaceguy

  1. dudefaceguy

    Alternative 2-Look CMLL: Permute-First

    Yes, I do a general edge inspection to see how many bad edges there are - not a detailed prediction of the exact next moves I need to execute. But the only real time there could be a significant difference is when there are 2 bad edges on the U layer - the cases are very different if the edges...
  2. dudefaceguy

    Alternative 2-Look CMLL: Permute-First

    Wow, very embarrassing that I messed up the Niklas alg notation! It should be fixed now as I replaced the graphic guide. @Fred answered all of your initial questions correctly, so thank you Fred! My estimations for move count did add some AUF for the permute-first calculation, and for...
  3. dudefaceguy

    Alternative 2-Look CMLL: Permute-First

    Thank you, I'm glad you found it interesting. I actually don't plan on learning full CMLL. I'm not much of a speed solver, and I really don't like learning algorithms. I am much more into intuitive solving. I'm averaging around 32 seconds right now, and most of that time is from my atrocious...
  4. dudefaceguy

    Alternative 2-Look CMLL: Permute-First

    Yes, this is absolutely inspired by Petrus. I spent some time using 2 Sunes to solve every orientation case, following the Petrus heuristics described on his site. But the pause for recognition between the 2 Sunes really turned it into a 3-look method. With, Roux, the ability to ignore edges...
  5. dudefaceguy

    Alternative 2-Look CMLL: Permute-First

    This is how I do 2-look CMLL in Roux. I prefer intuitive solving, so I've never done a CFOP solve, and I don't have any preference for orientation before permutation. I think permutation first is easier and more intuitive, and it also has a much lower move count. Advantages: Significantly...
  6. dudefaceguy

    Intuitive 4x4 Method with Parity Avoidance

    Whoa, amazing that someone else does this! There are not many intuitive cubers around. I just happened to get back into cubing recently, so even though this is a very old post it is very timely for me. The "7 of 10 edges" step can indeed end up with 4 unsolved edges requiring 2 commutators. But...
  7. dudefaceguy

    Intuitive Cubing Resources

    The easy reply is that it will come with practice. A basic commutator is really just 4 moves and their inverse, separated into an insertion and an exchange. And the 3-move insertion is really the only part that you need to remember - as long as you can remember which layer you are using as the...
  8. dudefaceguy

    [Help Thread] Blindsolving

    There's also an Android app called MemoGenerator that creates memo lettering. I sometimes use this for mental practice without a cube, such as when I'm in bed before falling asleep.
  9. dudefaceguy

    [Help Thread] Blindsolving

    "I really think that if mbld had as many people dedicated to practicing it as say, marathon running does, the world record would probably be like 100ish cubes sub-hour by now. And that's not hyperbole." -Graham Siggins from here...
  10. dudefaceguy

    [Help Thread] Is it better to lube a cube by yourself than buying a premium cube?

    Even if you get a professional lube, it will eventually need reapplication, and you will have to do that yourself - so you might as well learn now and save money.
  11. dudefaceguy

    Detecting early if 4x4 is in parity.

    Cool intuitive method - this is basically how I solve, plus some other modifications. The key aspect of leaving a single slice unsolved so that you can easily toggle parity is the same. It seems to me that such elegant solutions are really unsuitable for speed cubing though - you just need a...
  12. dudefaceguy

    Detecting early if 4x4 is in parity.

    I'm sorry if it sounded like I was attacking you in some way - I haven't watched your video and my post was not directed towards you at all. I'm not trying to prove anything or refute anything. I just thought this was a friendly discussion about ways to detect 4x4 parity, which is a very...
  13. dudefaceguy

    Detecting early if 4x4 is in parity.

    If you really hate 4x4 odd parity you can just use a direct solving method and leave one slice unsolved until the end. You can then detect the parity state instantly, and switch between even and odd parity with a quarter turn of the unsolved slice. Here's my method based on this concept...
  14. dudefaceguy

    3 Blind Method Debate Thread

    There is another good reason to learn intuitive 3Style: it's fun! I have no intention of being fast or even attending a competition, but intuitive 3Style is just so much fun - it is by far the most fun I've had cubing. I consider it as a method on its own, since I just do 3Style intuitively...
  15. dudefaceguy

    The method debate thread

    I always wanted to make a random method generator which would take basic steps, jumble them up, and give you a method to try on your next solve just for a fun challenge. You'd get something like: Orient corners Solve a 2x2x3 block Solve columns Orient edges Solve remaining F2L edges PLL...
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