Anyone in the Pacific Northwest feeling left out of Nationals? We have a competition going on on the same weekend.
Cubing with the Duck 2017
Location: University of Oregon, Eugene, OR
Date: July 8th
Events: 2x2, 3x3, 4x4, 3BLD, 3OH, SQ-1
The venue is very nice, and the University Campus is...
Awesome! I fixed them up. It was pretty good at knowing which direction the error was. I have no idea how you coded it to figure out how NV and VN were switched though. Seems like a pretty complex little program. I'm still working on the edge comms.
Day 12: ULB -> UFL -> DBL (DX)
Noahaha: [x' y R': [R' D2 R , U2]] (9)
DeeDubb: [U': [D' R2 D, L2]] (10)
DeeDubb Alt: [D' x': [U2, L D L']] (10)
This avoids the R2 L2 stuff that people tend to hate.
1:17.13 F2 U2 L2 D U2 B2 L2 U' F2 R2 U' B' U2 L B U B2 L B2 U R'
Would have been 1:12, but I paused on the last target for about 5 seconds.
EDIT: Rolled into a PB Mo3 as well:
1:17.13, 2:22.41, 1:32.28 = 1:43.94
Yeah, it's M2/3Style.
I met up with Hoya last weekend, and he taught me some basics on edge comms, so I'm slowly adding them to the spreadsheet, but it'll take some time. They do seem easier than corner comms though.
Sorry it took so long, I was on a trip, so couldn't do much internetting lately.
Next one:
Day 10: ULB -> UFL -> DFR (DV)
Our second pure comm that needs a rotation in order to execute. Let's see how people rotate, or if they use setups to prevent rotation.
Noahaha: [x' y': [D2 , R U2 R']]...
I have no idea what you mean. Do you mean what I use? What I recommend for beginners? What should be used?
There are far too many corner cases to learn each one algorithmically. However, with OP, you do an intuitive set up, then an algorithm, then undo set up. For 3 style, most cases should...
Day 9: UBL->DFL->URF(UC)
Along with WC, probably the nastiest UBL buffer case.
Noahaha: [D: [R' F' R2 F R , U2]] (14)
D setup to column case
DeeDubb: [U: [L2 D L2 D' L2, U2]] (13)
U setup to column case
Day 8: UBL -> DBR -> RFU (WM)
This is the first pure comm we've addressed. Is it better to do a y rotation or a set up 9/10 move? Let's see how people do it.
Noahaha [z' x': [U2 , R' D R]] (8)
DeeDubb: [y: [R2, D' L D]] (8)
I tend to minimize rotations on pure comms to either a single x or...