Recent content by cubo

  1. cubo

    Just a little 3x3 survey.

    PB: 30 secs Primary method: Cross, Edges-first keyhole, Intuitive Yellow Cross, Sexy Move final corners Secondary method(s): None Number of algs you know: 1 - sexy move which i can do right, left, and reverse but still consider one alg Your main cube: MoYu WeiLong When you started cubing: 3...
  2. cubo

    [Help Thread] CFOP Discussion

    You only need one algorithm to start learning CFOP. CF can be learned to solve intuitively (no algs), OP can be done just with RUR’U’.
  3. cubo

    How to teach newbies [or how to make cube disciples]

    Actually you dont even need Sune: EO - F sexy F’ EP - sexy U’ sexy Last 5 corners with sexy (and some cube rotations, 1/4 adjustments)
  4. cubo

    3x3 for Beginners, A Complete Guide for Intuitive Solving, no "algorithms", with Animation

    Hello Christopher, Thank you so much for taking the time to look at my guide. I appreciate your thoughts and will definitely use them to make some improvements. In particular I agree the title needs work. I think perhaps something like “How to Solve Rubik’s Cube: An Animated Guide for...
  5. cubo

    3x3 for Beginners, A Complete Guide for Intuitive Solving, no "algorithms", with Animation

    3x3 Intuitive Solution for Beginners Note: Requires Chrome or Safari I hope someone finds this useful. If I could mention the strong points of my guide: PROs > A step-by-step guide > Suitable for a complete beginner > Every step has simple instructions plus an animation > No "algorithms" or...
  6. cubo

    One-Answer Software Question Thread

    Thanks @AlphaSheep
  7. cubo

    One-Answer WCA Competition and Regulations Question Thread

    Hello! With regards to official solve stats, what does ETM / ETPS / STM / STPS mean?
  8. cubo

    One-Answer Software Question Thread

    Hello! Visualcube is great, but seems to only be for creating static image files. I would like to create 3D pics that can be moved and show algs being performed, like the ones here: http://cube.crider.co.uk/miris.html Any suggestions?
  9. cubo

    Moves per second is way more important than total moves

    Thanks @mark49152 I agree this is a great community with a great vibe and positive spirit. I love to challenge the status quo but I don't ever want to be disrespectful to the amazing cubers who hang out here. I'll definitely check out that other thread, thanks again!
  10. cubo

    Moves per second is way more important than total moves

    Actually I've shown it's a mathematically consistent way to represent the time effect of that factor on the solve, and furthermore, can be used with the other factors to compare their relative contribution to time improvement. I must say I'm surprised you think pausing can be magically reduced...
  11. cubo

    Moves per second is way more important than total moves

    I wouldn't say pausing hasn't decreased at all, clearly it has as a raw number, but yes I would say the pause factor is 1.33 in both cases and thus pausing contributes equally as a proportion of these total times, whereas other factors (moves and TPS, you haven't given details about the...
  12. cubo

    Moves per second is way more important than total moves

    This is a nice summary of our disagreement. I'll ask you the same question I asked JanW: could you show me, using the solvetime = (movecount / TPS) + pauses model, your breakdown of the roles of movecount and TPS in Marcel's overall time improvement?
  13. cubo

    Moves per second is way more important than total moves

    Marcel's stats prove this statement is false. Taken over the period from beginner to expert cuber, they clearly do improve together. Even if there is a stage within that overall development where one works against the other (the famous "go fast to go slow" stage), the over-arching trend is...
  14. cubo

    Moves per second is way more important than total moves

    I also realized something after my last post ... but my conclusion went in the opposite direction to yours :) Allow me to explain. I agree it's all about time. I also believe (and this is where my approach is different to yourself and mark49152) that the 3 factors (pausing, moves, TPS) are...
  15. cubo

    Moves per second is way more important than total moves

    Hey again @JanW, So looking at the figures you posted for Marcel: LL only 50 moves in 30 seconds with 14 seconds pausing (47%), to 25 moves in 4.7 seconds with 0.7 seconds pausing (15%). Move count improved x2 (50 to 25), TPS improved x2.08 (3.125 to 6.5), pausing improved x3.11 (47 to 15)...
Back
Top