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I invented a new algorithim for the arrow perm!!!
FRU'R'U'RUR'F'RUR'U'R'FRF'
FRU'R'U'RUR'F'RUR'U'R'FRF'
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No one except me and Mike use:
R' U' R F2 R' U R (U y') R2 U' R2' U2 R2
![]()
No one except me and Mike use:
R' U' R F2 R' U R (U y') R2 U' R2' U' R2
![]()
Is that last U2 supposed to be a U'?
It's shorter. I'm sure it would come in handy for FMC people.
No one except me and Mike use:
R' U' R F2 R' U R (U y') R2 U' R2' U' R2
![]()
No one except me and Mike use:
R' U' R F2 R' U R (U y') R2 U' R2' U' R2
![]()
And thank you very much for that. I've finally gotten to where it's coming naturally in solves. And I've had several solves that I know are more than a second faster than they would have been thanks to this algorithm. I love it!
And yeah, except for T perm (where I know 2 of them) and U perm (where i know the standard optimal one everyone learns in beginner methods, but I finally broke down and learned the standard longer 2-gen one), I mostly only use optimal algorithms, even if they're not as fast (because it helps with fewest moves). Maybe that's part of my LL speed problem. But I'm sufficiently bad at fingertricks that a 2-gen algorithm isn't much faster for me most of the time.
I'm going to have to learn more non-optimal algorithms eventually if I really want to get faster, I think. But I'm resisting.
Oh, and I really need to learn an optimal J perm - mine is not quite optimal, and it's hurt me before on fewest moves.
Mike Hughey said:Oh, and I really need to learn an optimal J perm - mine is not quite optimal, and it's hurt me before on fewest moves.
Why don't you be like me?
One for 2H speed
One for OH speed
One for FMC
A few failed algs along the way.
Mike Hughey said:Oh, and I really need to learn an optimal J perm - mine is not quite optimal, and it's hurt me before on fewest moves.
http://www.speedsolving.com/forum/showthread.php?t=6231
I recommend that one. It's what I use now, though I use a longer RUL one for J1. But you can just mirror the alg over to the left side for FMC.
No one except me and Mike use:
R' U' R F2 R' U R (U y') R2 U' R2' U' R2
![]()
And thank you very much for that. I've finally gotten to where it's coming naturally in solves. And I've had several solves that I know are more than a second faster than they would have been thanks to this algorithm. I love it!
And yeah, except for T perm (where I know 2 of them) and U perm (where i know the standard optimal one everyone learns in beginner methods, but I finally broke down and learned the standard longer 2-gen one), I mostly only use optimal algorithms, even if they're not as fast (because it helps with fewest moves). Maybe that's part of my LL speed problem. But I'm sufficiently bad at fingertricks that a 2-gen algorithm isn't much faster for me most of the time.
I'm going to have to learn more non-optimal algorithms eventually if I really want to get faster, I think. But I'm resisting.
Oh, and I really need to learn an optimal J perm - mine is not quite optimal, and it's hurt me before on fewest moves.
Meh... my speedsolving alg is only 14 moves, instead of 13. O well.