New event ideas

Team BLD, it'd be the only original new event. All events like 2x2 OH/BLD or BLD OH or 3x3x4 are really nonsense. Team BLD would add something we don't have yet: something you can do in a team, together, social ...

Agreed. I would love this as an official event. I've been wanting some kind of team event to do in competition for a while. I think it would be really interesting to watch, as well, which would be great for spectators at competitions.
 
Oooh. I'm liking all the suggestions of Team BLD and 2x2BLD (even though I think 2x2BLD would be silly even as avg5 and is extremely unlikely to ever become an event). :p
I feel that Team BLD would be a great addition because it's relatively fast, popular, and entertaining to watch. I'm sure the rules and ranking system could be worked out fairly easily as well.
 
@Anthony: Yeah, my only concern was the rules. Wouldn't the rankings be the same as for speed and such? Just go by time?

Anyway, as for the rules - since having something blocking the executor from seeing the cube would also hamper the caller - I figure you would need an extra-aware judge who makes sure that the executor is only doing moves that the caller is instructing him/her to do. Though, that's probably more like something the delegate of the competition would be alerting the judges to rather than having it as a written rule?
 
The problem with that is that good team-BLD competitors often use codes to indicate the pieces to solve, whose meaning is not really obvious to anybody but them. I don't want to have to learn a bunch of awkward codes to be able to judge that event.
 
It's hard to be convinced that #1 in the world is actually the best at FM.

So maybe 3x3 FM mean of 3? Time limit: 1.5h, we've already done it at Warsaw Open 2009 as an unofficial event and i think that this is a way for a FM.. in single.. almost everything was achieved.. but we make an average to promote regular cubers, no luckies.. so why we cannot do this in FM? the only think we should think about is the proper rules.. maybe the one says, that after one hour cuber must give back at least one solution.. and I think that 1.5hour is enough time.. if someone is good at fm.. he would find realy nice solutions in 1.5 hours.. and in general - the point is to promote consistency..

Also domino, and maybe mirror block (or mirror block bld by touch)?
 
@Anthony: Yeah, my only concern was the rules. Wouldn't the rankings be the same as for speed and such? Just go by time?

Anyway, as for the rules - since having something blocking the executor from seeing the cube would also hamper the caller - I figure you would need an extra-aware judge who makes sure that the executor is only doing moves that the caller is instructing him/her to do. Though, that's probably more like something the delegate of the competition would be alerting the judges to rather than having it as a written rule?

An extra aware judge wouldn't really help all that much. If you were judging Team BLD and you heard "cookie", would that mean anything to you? When Eric says "cookie" I know to do RU'R'URU'R'. :p We have many other obscure codes too...

As for rankings, the reason it would be different is because I'm assuming we'd have to group people in pairs as opposed to as individuals.
 
I don't see why we couldn't still have individual rankings for team BLD. If a pair got 32 seconds, they'd both be credited with a 32 second solve. Why complicate things further? I don't see any value in trying to keep records separate for the sighted solver and the blind solver.
 
I don't see why we couldn't still have individual rankings for team BLD. If a pair got 32 seconds, they'd both be credited with a 32 second solve. Why complicate things further? I don't see any value in trying to keep records separate for the sighted solver and the blind solver.

People could switch partners, so it would have to be an individual credit
 
Yes, that's what I'm advocating (I don't know if you're supporting or clarifying, I realise now that my post wasn't clear on that point).
 
I'm thinking of FMC Duel as new event:
Two cubers are opposite each other with a non-scrambled cube each and a chess-timer set to 5min for each player.
Cuber A starts his timer and starts to scramble the cube of his/her opponent and put it back in front of him/her and switches the chess-timer clock
Cuber B then starts to scramble the cube of the other opponent and switches the timer
Cuber A is allowed to do 1 move on his/her own cube and switches the timer
Cuber B is allowed to do 1 move on his/her own cube and switches the timer
etc

The cuber that solves the cube first (in minimum number of moves) wins the duel.
If a cuber runs out of time he/she loses the duel
If the oppenents need the same amount of moves the remaining time on the clock makes the decision

A knock out schedule can be setup.

Gus

Ooh, we have to try this at Euro! My linear solving skills are nothing compared to yours though - I can only solve easy cases. :p

Personally I don't really have any wishes for the new events. In general the more different events the better, but I'd rather keep the unnecessary redundancy down and also I'd favour fast events that are easy to organize. There's already some redundancy such as big cubes and many BLD events. Similar puzzles, relays, weird OHs and BLDs don't really seem to offer anything we don't already have. Some suggestions could be Skewb, Domino and perhaps Team BLD and match the scramble. 3x3x4 seems a bit redundant as most cubers solve it as two Dominoes (it's a fun puzzle though). Snake has been organized several times in Finland, and I find it more fun than Magics, but I don't really like these puzzles where the solution is always the same. Personally I would enjoy linear FMC, but there's not much interest in such events so I don't see that likely to happen. Probably the battle format proposed by Guus would be the only way to make it happen. As a chess player this format really appeals to me. :) Probably one FMC event is enough though, but the format should be something better that it's nowadays (some sort of average format to minimize the importance of luck and less time per solve to discourage brute forcing).
 
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