Monthly Computer Cube Competition 10: March 2010

qqwref

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This is the tenth monthly speedsolving.com computer cube competition! Hopefully this will give people an excuse to try computer cubes :) Computer cubes are quite fun in my opinion, and they give you the opportunity to play with and practice puzzles that you wouldn't normally get a chance to see.

Here are the rules. Please read these if you haven't yet!
- Please do all of the scrambles for a given round in a row. You get to decide when to start counting solves; that is, at some point before a solve you should decide that you will start counting times. At that point the next 3/5/12 solves you do on that puzzle count towards the competition and you may not do practice solves until you are done with the round. Do not rescramble; if you get a difficult scramble or make a mistake, just keep going, like in a real competition. However, if the program crashes or some other computer-related problem happens that prevents you from completing the solve, you may discard that solve and do a new one in its place. If you don't do enough scrambles I will add on DNS's at the end when calculating your average.
- You may use any simulator you want, although obviously you can't use a physical cube. If you want, you can even switch to a different simulator during the average, as long as you continue counting every solve you attempt.
- If the simulator you use lets you use any amount of inspection, please don't use more than 15 seconds, although I probably won't penalize you if you go over.
- If you submit very fast times that I don't believe you are capable of, please also provide some kind of proof that you can get those times. It doesn't have to be a high-quality video or anything; I just don't want people to win by cheating.
- For the Pyraminx event, you do not have to use a simulator with trivial tips, as I know not all simulators support this.
- At the end of the competition, for each event the top 5 people will receive, respectively, 6, 4, 3, 2, and 1 point(s). A DNF finish will not receive any points, however, and if fewer than 5 people get points in an event the remaining prizes will simply not be given. The final competition ranking is just a list of the people with the most points.

I personally recommend the following simulators:
- hi-games for the 4x4 through 7x7.
- ryanheise.com blind sim for 3x3x3 BLD.
- gelatinbrain for the Dino Cube, FTO (puzzle 4.1.2), Gigaminx, Helicopter Cube, Skewb, and Super-X. They also have the NxNxN cubes, Pyraminx, and Megaminx.
- jflySim + qqTimer for 2x2, 3x3, Pyraminx, Megaminx, and Square-1.
- Mitchell Stern's NxN clock simulator for 5x5 and 10x10 clock (it also has 3x3 clock).
- jsclock (dvorak version) or Tim Sun's sim for 3x3 clock.

This competition is over and the results are here.

The current list of puzzles are as follows:
- 2x2x2: Average of 12.
- 3x3x3: Average of 12.
- 4x4x4: Average of 5.
- 5x5x5: Average of 5.
- 6x6x6: Average of 5.
- 7x7x7: Average of 5.
- 2x2x3: Average of 12.
- 2x3x3: Average of 12.
- 3x3x3 BLD: Best of 5.
- Clock (3x3): Average of 12.
- Clock (5x5): Average of 12.
- Clock (10x10): Average of 5.
- Dino Cube: Average of 12.
- Face-Turning Octahedron: Average of 5.
- Gigaminx: Mean of 3.
- Helicopter Cube: Average of 5.
- Megaminx: Average of 5.
- Pyraminx: Average of 12.
- Skewb: Average of 12.
- Square-1: Average of 5.
- Super-X: Average of 5.

Good luck and have fun!
 
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2x2: 6.64, 6.62, (5.66), 7.13, 6.57, 6.70, 9.01, 8.24, 9.24, 7.58, (9.52), 9.51 = 7.73
Good start, bad ending

3x3: 27.87, 27.62, (21.93), 25.64, 28.74, 28.45, 23.64, 23.83, 27.00, 23.47, 30.24, (31.76) = 26.65
 
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Junwen Yao

- 2x2x2: Average of 12.
- 3x3x3: Average of 12:
19.10, 15.76, 18.09, 17.52, 16.76, 19.37, 18.60, 14.38, 18.00, 16.09, (19.54), (14.23) => 17.37sec
My best avg of 12!
- 4x4x4: Average of 5.
- 5x5x5: Average of 5.
- 6x6x6: Average of 5.
- 7x7x7: Average of 5.
- Megaminx: Average of 5.
- Pyraminx: Average of 12.
9.40, 12.37, 11.02, 14.19, 12.45, (6.81), 11.46, 10.87, 10.65, 11.98, 9.34, (15.36) => 11.37
so bad. :(
- Square-1: Average of 5.
 
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3x3x2: 9.93 avg of 12. 8.95, 10.95, 8.69, 15.80, 8.81, 11.83, 6.69, 9.66, 7.38, 10.70, 11.13, 11.16

my best avg of 12 for 3x3x2 is 8.95 with the following times: 6.95, 6.67, 13.02, 10.56, 8.91, 10.97, 11.22, 4.91, 10.19, 7.89, 6.25, 9.84

my best single is 4.91. I believe these are all UWR's am I right? I challenge anyone else to get faster.

Will post other results later when I actually get around to doing the avg's.

EDIT: 3.88 single PB now.
 
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Wait, are you sure you're doing the same puzzle? >_>

EDIT: Jeez, Phillip, I thought that was 3x3x3 the whole time. Must've misread or something, the times look just like your 3x3x3 times (your PB average is pretty close to 9.00, isn't it?).
 
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2x2x2
7.91, 9.11, (14.48), 8.38, 13.61, (3.45), 8.41, 5.75, 11.16, 8.55, 6.02, 13.61 > 9.25 avg12

3x3x3
30.70, 29.50, 34.48, 28.70, 35.88, (27.55), 27.97, 31.25, (42.77), 34.86, 39.69, 37.11 > 33.01 avg12

4x4x4
(2:26.38), 2:04.70, (1:46.59), 1:53.19, 1:46.73 > 1:54.87 avg5

This is really fun. 2x2x2 is especially addictive. (I kind suck hard at compcubes).
 
I figured I at least needed to go back to doing the BLD solves. And of course that means doing regular 3x3x3 as a warmup.

3x3x3: 36.48, 51.03, 47.62, 43.55, 54.45, 42.80, 46.89, (1:13.50), 46.22, 38.02, 39.94, (31.92) = 44.700
Comment: Wow - who would have thought I'd get my new personal best single after not having done computer cubes for several months? And there were no skipped pairs (although 3 of them were 3 or 4 moves) and I even did 2-look OLL. Really surprising.
3x3x3 BLD: DNF, DNF, DNF, DNF, DNF = DNF
Comment: So depressing. It's just so sad when you can't even see how you did. I'm sure some of these were close, and they were way faster than my previous attempts - BH edges is much faster than M2 for this simulator. Next month I'll get one.
 
2x2: (16.67), 8.75, 14.26, (3.50), 7.23, 11.45, 9.77, 6.37, 9.23, 6.43, 5.70, 6.78 => 8.60
3x3: 21.74, (30.21), (17.10), 18.09, 22.43, 21.24, 20.51, 24.61, 23.29, 21.95, 29.58, 25.07 => 22.85
 
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Square-1: 22.33, 27.38, 23.21, 28.45, 26.42 = best avg5: 25.67 (σ = 1.78)

Pyraminx: 4.03, 6.62, 6.82, 5.56, 6.95, 6.77, 6.40, 5.96, 6.86, 5.85, 5.98, 5.80 = 6.26
not CN ftw

2x2: 4.64, 4.91, 3.89, 4.96, 4.43, 2.56, 4.88, 3.69, 4.06, 4.58, 4.98, 5.79 = 4.50
 
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Pretty good results overall, for me.

2x2x2: 3.875, 3.562, 4.266, 3.562, (4.657), 3.766, 4.219, 4.437, 3.250, (1.828), 4.454, 3.828 => 3.9219
3x3x3: 12.156, 11.704, 10.579, 13.844, 11.750, 10.234, 10.343, 11.235, (10.047), 11.297, (26.750), 10.718 => 11.3860
4x4x4: (46.828), (34.578), 36.094, 38.328, 35.046 => 36.4893
:O
5x5x5: 1:03.703, (1:11.187), (1:02.922), 1:10.250, 1:11.125 => 1:08.3593
6x6x6: 2:03.704, (2:22.859), 2:04.140, 2:17.938, (1:54.703) => 2:08.5940
7x7x7: (4:20.375), (3:14.515), 3:33.797, 3:38.625, 3:32.906 => 3:35.0763
stupid lag, jflysim sucks... I'll have to make my own
2x2x3: (12.594), 8.187, 5.578, 4.844, (0.031), 3.312, 7.828, 3.328, 7.375, 3.688, 4.968, 4.204 => 5.3312
2x3x3: 8.765, 8.890, 11.125, 8.469, 8.313, 7.859, 8.578, 9.266, 7.891, 9.562, (2.891), (12.016) => 8.8718
3x3 BLD: 2:45.13 DNF 3:26.47 DNF DNF => 2:45.13
sub-3, PB on BLD sim :D
Clock (3x3): 6.701, 6.826, 6.481, (8.664), 7.438, 6.850, 6.689, 6.362, 6.302, (6.201), 6.323, 6.997 => 6.6969
Clock (5x5): 29.765, 30.250, (27.531), 29.094, (33.875), 29.844, 27.625, 28.078, 29.110, 27.953, 32.360, 31.390 => 29.5469
Clock (10x10): 2:17.765, (2:39.766), 2:15.765, 2:18.328, (2:13.843) => 2:17.2860
Dino: (13), 7, 12, 8, 8, 11, 9, 9, 8, 10, 7, (7) => 8.9
FTO: 1:05, (1:45), 1:30, (1:04), 1:14 => 1:16.3
Gigaminx: 6:23.906, 6:01.062, 6:24.547 => 6:16.5050
Improving :)
Helicopter Cube: 45, 49, (54), 42, (34) => 45.3
Megaminx: 1:03.031, (54.719), (1:12.890), 1:02.671, 1:04.750 => 1:03.484
Pyraminx: 4.515, 4.625, 5.031, 4.984, 4.016, 4.296, (7.266), 4.672, 6.891, 3.906, 6.406, (3.703) => 4.9342
Skewb: 21, (10), 16, 13, (24), 17, 17, 17, 14, 16, 12, 19 => 16.2
Square-1: 26.062, (15.188), (44.187), 23.656, 18.094 => 22.6040
Super-X: (1:46), 1:16, 1:25, 1:36, (1:05) => 1:25.7
 
2x2x2: 3.06, 5.19, (2.00), 2.84, 3.02, 2.36, 2.44, 2.20, 3.22, 4.06, (5.78), 2.52 = 3.09 :confused: three sup4s :(
3x3x3: 11.55, 10.44, 18.66, 11.80, 14.22, 10.00, 10.88, 14.59, 16.67, 13.49, 11.77, 13.75 = 12.91 :( my best avg12 is 10.85 i believe...
pyraminx :4.83, (8.80), 8.59, 5.64, 4.81, 5.11, 5.23, (3.97), 6.41, 4.28, 5.74, 6.47 = 5.71
i'm too tired to do the rest of events :(
 
Here are the final results, and then the rankings for all events:

Final Results
1: qqwref - 123 points!!!
2: plechoss - 14 points!!
3: Neo63 - 8 points!
4: DavidWoner - 7 points
5: Kirjava, PhillipEspinoza, & trying-to-speedcube...: 4 points
6: JunwenYao - 3 points
7: Anthony, joey, mande, & Mike Hughey - 0 points :(

Individual events:
Code:
[B]2x2x2[/B]
1. plechoss: 3.091
2. DavidWoner: 3.807
3. qqwref: 3.9219
4. trying-to-speedcube...: 4.217
5. Neo63: 4.502
6. mande: 7.724
7. joey: 8.597
8. Kirjava: 9.251

[B]3x3x3[/B]
1. qqwref: 11.3860
2. plechoss: 12.916
3. DavidWoner: 15.572
4. trying-to-speedcube...: 16.339
5. JunwenYao: 17.367
6. Anthony: 20.577
7. joey: 22.851
8. mande: 26.650
9. Kirjava: 33.014
10. Mike Hughey: 44.700

[B]4x4x4[/B]
1. qqwref: 36.4893
2. Kirjava: 1:54.873

[B]5x5x5[/B]
1. qqwref: 1:08.3593

[B]6x6x6[/B]
1. qqwref: 2:08.5940

[B]7x7x7[/B]
1. qqwref: 3:35.0763

[B]2x2x3[/B]
1. qqwref: 5.3312

[B]2x3x3[/B]
1. qqwref: 8.8718
2. PhillipEspinoza: 9.926

[B]3x3 BLD[/B]
1. qqwref: 2:45.13
2. Mike Hughey: DNF

[B]Clock (3x3)[/B]
1. qqwref: 6.6969

[B]Clock (5x5)[/B]
1. qqwref: 29.5469

[B]Clock (10x10)[/B]
1. qqwref: 2:17.2860

[B]Dino Cube[/B]
1. qqwref: 8.9

[B]Face-Turning Octahedron[/B]
1. qqwref: 1:16.3

[B]Gigaminx[/B]
1. qqwref: 6:16.5050

[B]Helicopter Cube[/B]
1. qqwref: 45.3

[B]Megaminx[/B]
1. qqwref: 1:03.484

[B]Pyraminx[/B]
1. qqwref: 4.9342
2. plechoss: 5.711
3. Neo63: 6.262
4. JunwenYao: 11.373

[B]Skewb[/B]
1. qqwref: 16.2

[B]Square-1[/B]
1. qqwref: 22.6040
2. Neo63: 25.670

[B]Super-X[/B]
1. qqwref: 1:25.7
 
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