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[Unofficial] 1:36.29 3BLD Average of 5

SirWaffle

SHJ
Joined
Sep 14, 2012
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South Carolina, USA
WCA
2013WEAV01
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[video=youtube_share;rYqBDXa0Zc8]http://youtu.be/rYqBDXa0Zc8[/video]

1. 1:31.91 B2 F2 U2 L2 D' L2 D' F2 L2 B2 U2 B' F2 L U F2 R' B D' F' R2
2. 1:26.77 L R F2 U2 L' F2 U2 L2 R F2 D F2 D' B2 F D2 B' U F2 R'
3. (DNF(1:36.27)) L2 F2 L2 B' D2 R2 F2 D2 L2 F' R B2 F U' F' D' B2 L' F' R2
4. (1:18.86) R2 D2 L' U2 F2 U2 R B2 F2 U2 R U' B' L2 D F' U2 B2 F D2
5. 1:50.20 L2 D L2 D R' U2 F' B R' B R2 B2 D F2 D' L2 F2 L2 B2 U'

Maskow better watch out, I'm coming for him in multi bld and 3bld, I even have the same red and black earmuffs as him(i think?)... lol
 
Nice T-Shirt.

BTW. Why M2? IMO "Old Pochmann -> TuRBo Edges/Old Pochman Corners -> TuRBo edges/commutators corners -> commutators" are the best way of improving. There is no place for M2 and I have no idea why people are still using this method :P
 
Nice T-Shirt.

BTW. Why M2? IMO "Old Pochmann -> TuRBo Edges/Old Pochman Corners -> TuRBo edges/commutators corners -> commutators" are the best way of improving. There is no place for M2 and I have no idea why people are still using this method :P

I guess some people just want to be decently fast at BLD, and are happy with times around a minute. M2 is good for that.

I found it pretty easy to transition to commutators with from M2 and I don't really see the problem with it (The only thing is that I think we should teach "advanced M2", which teaches it as a 3 cycle method instead of normal M2, which teaches it as a 2 cycle method). Do you think that UF is a better edge buffer than DF?
 
Nice T-Shirt.

BTW. Why M2? IMO "Old Pochmann -> TuRBo Edges/Old Pochman Corners -> TuRBo edges/commutators corners -> commutators" are the best way of improving. There is no place for M2 and I have no idea why people are still using this method :P

Why do you think M2 is no good?

I find it a nice mediocre step while learning commutators for edges... It's easy to incorporate some fast and easy commutators to your solves with it and solve the cases you don't know yet with M2. And then gradually increase the amount of commutators and lessen the amount of actual M2-method used.

Well of course if you find UF to be clearly superior buffer compared to DF, that could be one reason. Can't really come up with anything but that... But I would love to hear more your opinions about this :)
 
Nice T-Shirt.

BTW. Why M2? IMO "Old Pochmann -> TuRBo Edges/Old Pochman Corners -> TuRBo edges/commutators corners -> commutators" are the best way of improving. There is no place for M2 and I have no idea why people are still using this method :P

Omg you commented on my video, this has made my day <3

And I have looked into turbo but had been told by several people that it sucks so i never bothered learning it fully. But I think I will now!
 
I agree with Maskow and "UF is a better buffer". Most of the fastest in the world use the UF buffer despite M2's popularity and some of the really fast people wish they didn't use DF, but it was the standard progression from M2. Parity is easier and it's a better alg set.
 
I agree with Maskow and "UF is a better buffer". Most of the fastest in the world use the UF buffer despite M2's popularity and some of the really fast people wish they didn't use DF, but it was the standard progression from M2. Parity is easier and it's a better alg set.

Yeah. It is, but I find the difference to be quite small after all compared to DF. During parity you save a few moves (2-4 maybe) but not really all that much...

I might wrong though. After all I'm not quite as fast as maskow :P
 
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