AvGalen
Premium Member
5x5x5: 2:11.15 2:34.55 1:16.91 2:14.52 2:04.71 = 2:10.13
Hmm, are you serious. 1:16.91 is awesome!!! Lucky or not
Per
oops, that should be a 2:16.91
5x5x5: 2:11.15 2:34.55 2:16.91 2:14.52 2:04.71 = 2:14.19
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5x5x5: 2:11.15 2:34.55 1:16.91 2:14.52 2:04.71 = 2:10.13
Hmm, are you serious. 1:16.91 is awesome!!! Lucky or not
Per
4x4x4 BLD: 10:48.84 (4:42), 9:22.10 (4:51), 11:25.88 (3:41) = 9:22.10
Stackmat! :-D
Chris
Notice the inverse correlation between memo times and solving times!
Congratulations on your first BLD solves - way faster than my first one! Nice first post!3x3x3_bf: 17:40.38 19:53.76 DNF = 17:40.38
Oh and this is my first post![]()
Gogogogo Mike!!I was inspired by these comments and tried something I don't remember ever trying before. I went to a stackmat and did a 4x4x4 BLD, this time with no backup stopwatch, in case I ran out of time. I made sure I spent enough time memorizing that I wouldn't slow down on execution. Result: 9:14.50 (4:35). Somehow, this is much more thrilling than a sub-9 on a stopwatch.
FMC:
R' U2 F' U2 B2 U' R F U' R2 B U B' U2 R2 U' D' R' D R' B2 L U' L' B2 U' R F (28 move, 52 min)
I found it this way,
pseudo 2x2x3: R' U2 F' U2 B2 (U') R F
U' R2 B U B' U2 R2 U' R2* U' R F + 2 corners and 2 edges
insert at *: R2 D' R' D R' B2 L U' L' B2 U' R
There are likely better ways of finishing than this particular insertion but I didn't see them.
Mirek and I found the same start for FMC, but he added the (U') and had a much better finish (his insertions are crazy)
And Guus always beats me on the last layer![]()
I am still very slow with corner-insertions. It is hard for me to use them in a 1 hour solve. Doing a 4 or 5 corner insertion (2 times 3 corners) is something I just can't do in 1 hour. Edge-insertions are so much easier and faster, but they either cancel really well or not at all (like this week). I only know about 30 algs in total for the entire cube so I really have to rely on getting a good start. As long as I can use intuition the manipulate the pieces I can do really well, but if I don't get slightly lucky on the ending it will never become a sub 30 solve.Mirek and I found the same start for FMC, but he added the (U') and had a much better finish (his insertions are crazy)
And Guus always beats me on the last layer![]()
One move insertions are always worth to explore. They take very little time.
I can't do odd insertions (transposition of two corners and two edges c2e2) if they are not in the same layer, though, namely because I remember only few algorithms. As I know, there are 17 different 13-quarter-turn such c2e2 algorithms, most of them hard to remember. Long time ago, I collected 46 15-quarter-turn c2e2 that are not isomorphic and all their circular shifts are different. That was without any computer program. I suspect that there are some more of them. Are they practical? Mostly not.
You're really getting quite good with feet! I just can't keep up, sorry.3x3x3_feet: 1:43.38 1:53.78 1:31.21 1:35.15 1:45.72 => 1:41.42
I remember when you thought I was good at 5x5x5. It wasn't that long ago.5x5x5: 2:05.52 2:07.40 2:11.71 2:09.53 2:09.94 => 2:08.96
These should all have been sub2...
One move insertions are always worth to explore. They take very little time.
I can't do odd insertions (transposition of two corners and two edges c2e2) if they are not in the same layer, though, namely because I remember only few algorithms. As I know, there are 17 different 13-quarter-turn such c2e2 algorithms, most of them hard to remember. Long time ago, I collected 46 15-quarter-turn c2e2 that are not isomorphic and all their circular shifts are different. That was without any computer program. I suspect that there are some more of them. Are they practical? Mostly not.
It seems like every type of MegaMinx has a different colorschemeThanks Mr. van Galen, I completely understand now. Also, when I have white on top, green on front, it put purple on the up-right face, is that normal? That's how it came.
One move insertions are always worth to explore. They take very little time.
I can't do odd insertions (transposition of two corners and two edges c2e2) if they are not in the same layer, though, namely because I remember only few algorithms. As I know, there are 17 different 13-quarter-turn such c2e2 algorithms, most of them hard to remember. Long time ago, I collected 46 15-quarter-turn c2e2 that are not isomorphic and all their circular shifts are different. That was without any computer program. I suspect that there are some more of them. Are they practical? Mostly not.
Hi Mirek, 17 different algorithms up to 13 moves for c2e2 is impressive. You still use/know them?
But I don't think it's very useful for 1 hour competition. I use 3 different algs for c2e2, 10 or 11 moves each.
Gus
It seems like every type of MegaMinx has a different colorschemeThanks Mr. van Galen, I completely understand now. Also, when I have white on top, green on front, it put purple on the up-right face, is that normal? That's how it came.
One move insertions are always worth to explore. They take very little time.
I can't do odd insertions (transposition of two corners and two edges c2e2) if they are not in the same layer, though, namely because I remember only few algorithms. As I know, there are 17 different 13-quarter-turn such c2e2 algorithms, most of them hard to remember. Long time ago, I collected 46 15-quarter-turn c2e2 that are not isomorphic and all their circular shifts are different. That was without any computer program. I suspect that there are some more of them. Are they practical? Mostly not.
Hi Mirek, 17 different algorithms up to 13 moves for c2e2 is impressive. You still use/know them?
But I don't think it's very useful for 1 hour competition. I use 3 different algs for c2e2, 10 or 11 moves each.
Gus
Don't take me wrong, I have their list but don't remember them. Actively, I use just 4 of c2e2 that are, yes, 10 or 11 face moves.
Mirek