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  • ...V perm. Shortly after that, Reddit user u/14bikes figured out a shorter V perm, thus completing the PPS. ...
    727 bytes (132 words) - 17:20, 1 May 2019
  • |variants=[[A-perm CPLL]], [[BLL-4LLL]] ...four cases, one of wich is the H perm + U2 and the other are Aa, Ab and E perm ...
    798 bytes (115 words) - 13:54, 17 April 2023
  • |algs= 2 (J Perm & T Perm) ...a rubik's cube blindfolded - Using only two algorithms tutorial | Solving a 3x3 Blindfolded ) that teaches this exact method. But it's not recommended ...
    2 KB (260 words) - 09:33, 24 June 2026
  • ...ods which take a blockbuilding heavy approach to solving the puzzle. It is a very intuitive method, having 9 algorithms in total, making it an easy to l 2. First Block- Solve a pair of two corners and one edge using your intuition, and place it on the ...
    1 KB (225 words) - 15:31, 24 November 2020
  • * [[Getting lucky is not a crime]] * [[List of cubing memes|F R U R' U' F' is a Y- perm, b-i-t-c-h-e-s]] ...
    219 bytes (39 words) - 01:24, 20 May 2012
  • ...'''Stryker Z''' is a working, two gen, thirty two move algorithm for the Z-perm in the [[PLL]] stage of the [[CFOP]] Method. The algorithm, made by [[Lucas ...Stryker found out that this was not a real Z-perm that we use, and learned a shorter one. However, he also learned that this joke alg had now entered fo ...
    2 KB (347 words) - 18:52, 7 January 2015
  • |moves=a lot. ...enting all the corners, then finishing by orienting all the edges. This is a uncommon method for newer cubers to discover on their own. In more advanced ...
    2 KB (400 words) - 06:02, 19 September 2021
  • Diagonal Gustav is a variant of [[Gustavo]], which uses Manipulated Pseudo Solving Step 4: Use a Z-Perm and your brain to solve it to solve it. ...
    597 bytes (90 words) - 16:48, 26 September 2022
  • ...ce and fast algorithms. A slow OLLCP plus a U perm is probably slower than a fast 'normal' OLL algorithm leaving any other PLL. * [[OLLCP-A]]. The subset in which all corners are already oriented. ...
    2 KB (356 words) - 14:45, 17 April 2023
  • ...It's made up of 4 corners and 6 center pieces, and it can be solved within a maximum of 6 moves due to its simplicity. ...vy Cube, and all Ivy Cube-related puzzles are generally designed based off a Skewb/Pyraminx mechanism. ...
    3 KB (489 words) - 17:14, 20 January 2026
  • [[Image:OLLinfo.png|120px|link=OLL]] * A previous state of this one is the [[F2L cube state]]. Use the [[OLL|OLL ste [[Image:OLLinfo.png|120px|link=SuneOLL]] * A previous state of this one is the [[F2L cube state]]. Use the [[SuneOLL]] s ...
    10 KB (1,858 words) - 18:54, 25 October 2016
  • ...to swap the contents of a 'buffer' location with a target location. M2 is a popular upgrade from Old Pochmann edges as the swapping algorithm is shorte '''Note''': r2 and R2 are different. r2 (with a lowercase r) is for solving wing pieces on puzzles such as the [[4x4x4 cube ...
    4 KB (883 words) - 10:25, 28 June 2025
  • #* First learn how to solve the 3x3x3 cube using a tutorial, such as one in the [[Beginner's Methods]] section. ...timer, such as an [[Web-based Software#Web-based Timers|online timer]] or a [[PC Software#Standalone Timers|PC timer]] to see your progression. ...
    2 KB (392 words) - 00:52, 23 August 2024
  • [[Image:PLLinfo.jpg|120px|link=PLL]] * A previous state of this one is the [[OLL cube state]]. Use the [[PLL step]] * A previous state of this one is the [[OLL cube state]]. Use the [[2-look PLL ...
    12 KB (2,285 words) - 12:29, 6 November 2017
  • ...imple method that doesn't require any [[algorithms]] or memorization, it's a beginner's method used by beginners that requires 14 moves in total. Nowada ...y making a cross on the front side, this step can be done dividing it into a few steps: ...
    2 KB (425 words) - 19:56, 5 September 2026
  • ...January-February 2021 Method Development Competition by Team Kübirz (with a majority of the work done by [[https://www.youtube.com/channel/UCJY7OEprgb6 1. Build a 2x2x1 block on the left side of the cube, like in the [[Roux]] method, just ...
    2 KB (437 words) - 19:22, 12 March 2021
  • |description=[[ZZ44 method|'''ZZ44 Method''']] is a frequently used [[speedsolving]] [[reduction]] [[method]] for the [[4x4x4 c '''ZZ44 method''' is a 4x4x4 speedsolving method proposed by Quoc Hung meant to suit users of the ...
    4 KB (775 words) - 01:25, 29 January 2024
  • ...when he won the European Championship. His website, [[solvethecube]], has a popular guide to [[Old Pochmann]] blindfold method, which [[Stefan Pochmann * Joël's signature on the [[Speedsolving Forums]] is "F RUR'U' F' is a Y-perm, b-i-t-c-h-e-s!" ...
    1 KB (163 words) - 21:29, 3 February 2018
  • |steps=7 (EOEdge, CO setup, Belt+CO, D-pairs, L6CP, LR, M-Perm) '''Square-101''' is a [[3x3]] method developed in the [[Method Development Competition August 202 ...
    2 KB (383 words) - 16:00, 7 March 2023
  • The goal of '''Brekreney's Fun Time''' is to reduce the [[cube]] to a state wherein four [[PLL#J_Permutation_:_b|J-permutations]] separated by z ...he D [[layer]], and then a blue Brek-Block on the U layer. Brek-Blocks are a type of [[pseudoblocks]] used specifically for the BFT [[method]]. ...
    2 KB (385 words) - 08:56, 25 February 2023
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