HKOLL

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HKOLL
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Information
Proposer(s): Michael Ezrokhi, Brayden Mossey, Alex Maass
Proposed: 2016
Alt Names:
Variants: OLL
Subgroup:
No. Algs: 114 (including 57 OLL)
Avg Moves:
Purpose(s): Speedsolving


HKOLL is a step used in Hawaiian Kociemba where you orient the last layer and the DF edge. This is usually followed by HKPLL.

There are 114 algorithms in this set, including OLL. Recognition is similar to OLL recognition, except that an odd number of flipped edges on the top is possible.

Most of the algorithms with the unoriented DF edge are RUF gen with the occasional slice moves. In general the algorithm set is pretty ergonomic and has only a slightly higher movecount than OLL.

Instead of doing HKOLL to get to the HKPLL state you can instead influence the orientation of the DF edge during DougLi Block so that you only have to learn half of the set.

  • Cubingcubecuber's algs[1]


See also


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