4elt

From Speedsolving.com Wiki
4elt method
Information about the method
Proposer(s): Rowan Fortier
Proposed: 2020
Alt Names:
Variants: none
No. Steps: 8
No. Algs: ~25
Avg Moves: Speed: Unknown
Purpose(s):


4elt, or 4x4 & belt, is an experimental speed solving method for 4x4. Instead of reducing a 4x4 into a 3x3, this method directly reduces the cube into a 4x4x3 cuboid, and then into a 3x3x2 cuboid.

Steps

1. 2 opposite centers

2. Solve the belt edges

2.5. Pair up 2 edges using the M slice and place them on DL & DR

3. Solve the centers (same as in the Meyer method)

4. Orient the edges

5. Orient the corners

6. Edge pairing

7. Solve like a 3x3x2

Pros

  • Low algorithm count

Cons

  • Bad lookahead because you have to look at the D face while solving

See also

External Links