ZBLD
| ||||||||||||||||||||||
ZBLD uses ZBLL algorithms for blindfolded solving.
It has 2 variations, ZBLD 3-cycle and ZBLD 2-cycle. The benefit of ZBLD is the fact that the setup moves are the same as conventional methods, and it combines multiple steps into one step.
3-cycle variant
The 3-cycle variation works best with preorientation of the edges and uses 2-Gen ZBLL(2GLL) algorithms to permute the edges whilst orienting the corners, simplifying the corner phase of the BLD solve.
It uses around 90 algorithms in total, and uses the same setup moves as 3OP methods. It can be considered the next step up in difficulty from 3OP, since 3OP uses a subset of the ZBLL algorithms.
2-cycle variant
The 2-cycle variation is the next step in difficulty from Stefan Pochmann's classic method for edges. It also orients corners, but does not need preorientation of edges. It replaces the T, and J perms of Classic Pochmann with the 2 swap algorithms from ZBLL.
It uses slightly less algorithms than 3-cycle ZBLD, but is not 2 gen. It also uses the same setup moves as classic pochmann.
|
