Beyer-Hardwick Method
Beyer-Hardwick Method. An advanced blindsolving method based on the use of 3-cycle algorithms. The fundamental idea behind the BH method is to use pre-memorized, move optimal, commutator 3-cycles for all possible 3-cycles starting from a fixed buffer location. For pieces where orientation is defined, the position and orientation of pieces are solved simultaneously. The use of commutators allows the BH method to be used for solving any sized cube blindfolded.
BH Corners
These are the different types of commutators you will "see" while learning BH.
Pure Commutators (8 moves) - are the purest and smallest form of commutators and all other commutators are just setups into them hence called Pure Commutators (except Cyclic Shifts and Per Specials). They follow this formula: ABA'B' or [A, B] for short.
A is always a 3 move insert B is the interchange move and always 1 move and opposite from the middle move of A. Ex [R U R', D] U is the middle move of the A move that means the
External links
- BH method for corners - Hardwick
- BH method for 3x3 edges - Hardwick
- BH method for 3x3 edges - Skarrie
- BH method for corners - Riffz
- BH method for corners - Jalocha
- edge cycles - lucarubik
- corner cycles - lucarubik
- Speedsolving.com: Thoughts about the BH method* [http://www.speedsolving.com/forum
- Speedsolving.com: Brian Yu's tutorial for BH corners
- Speedsolving.com: Chris Hardwick's explanation of BH 3x3 edges
- Speedsolving.com: Beginner BH ideas for big cube edges
- Speedsolving.com: Intermediate/Advanced BH ideas for big cube edges
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