Corner Permutation

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Revision as of 17:40, 29 August 2015 by Mathematech (talk | contribs) (mention the not so well known strategy of first permuting last layer corners before orienting them)

The permutation of just the corners of a puzzle. In the most popular 3x3 methods there is typically a step to permute last layer corners. PLL methods typically involve permuting last layer corners that have already been oriented, preserving their orientation and that of last layer edge pieces. An alternative strategy, used for example in Greg Brown's method (How to Solve Rubik's Magic Cube: A Fully Illustrated and Non-Mathematical Approach, Maskew Miller, 1981) first permutes last layer corners (preserving only last layer edge orientation) before orienting them.

See also