Snyder Method
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The Snyder Method is a speedsolving method for the 3x3x3 cube that was used by Anthony Snyder in the 80's. You start the same way as with Petrus forming a 2x2x2 block that then is expanded to a XCross. (see note). For the last layer first edges are solved together with one corner. Then solving the last three corners compleates the cube.
Note: No information on compleation of F2L was found, 3 corners + 3 edges like in LBL probably and there is no information on how the first LL step was done either, 1-look is unthinkable because it has too many cases. Probably only a few algs was used and it was divided into as many looks that was needed for the situation, and the same for L3C. Having compleate sets of short algorithms was very unusual in the 1980's (combining 2 algs in 1-look was a common solution). Kenneth Gustavsson suggested the same LL-method ('Fish & Chips') in 2005 but with VHF2L and the rest in two clearly defined steps, EP + 1 corner (36 cases, the 'fish' step) and then L3C (22 cases, the 'chips' step), this makes a 2-look ZBLL, often a little more effective than COLL/EPLL.
See also:
If you have edges oriented when starting the last layer you can often do using only Sune, double Sune (or inverse and/or mirrors), J-PLL a/b or U-PLL a/b for the first look. Here are a couple of examples that show how this is done:
Scramble Solution F U F' L2 B' U' B U L2 F U' F' U AUF to U-PLL a on the left side, (L3C 3-twist). L' U R U' B2 U' B2 U B2 R' L U' AUF J-PLL b, (L3C 'Anti Niklas') B' F R2 U' R2 U R2 U F' U' B U' J-PLL b, (L3C Niklas) R2 F2 R2 U R' F2 R U' R2 F2 R U R U left side double Antisune (L' U2 L U...) R' F U2 F U L' U L F U' F U F R U2 left side double Antisune (again!) B L2 F' D F' D' F2 L2 B' U' y J-PLL a (setup L' before the y for 1LLL) L U2 L D' B2 D L' U2 L D' B2 D L2 U' y2 left Antisune.
Sometimes more than one of these solutions are possible. Working like this solves the step in an easy 2:5 times, maybe more. It is effective, fast and OH-friendly, but recogniton for the sune/doublesune cases is horrible without loads of practice. For the cases where two opposite edges needs to be swapped COLL is a recommended alternative and for the cases with edges correct, one or two look L4C.

