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From Speedsolving.com Wiki
- * [https://youtu.be/0Cq3YDud1dA Teoidus's "Finding an Efficient First Block in Inspection" video] ...2 KB (276 words) - 15:17, 18 September 2020
- |proposers=[[CriticalCubing]], [[John Li (teoidus)]] ...2''' is a intuitive 3x3 speedsolving method proposed by CriticalCubing and Teoidus in 2017. '''SH-2''' offers an alternate speed optimized approach to normal ...3 KB (559 words) - 13:36, 16 April 2020
- |proposers=John Li (teoidus) * [http://teoidus.github.io/dump/2GR/2GR.html 2GR Text Tutorial] ...3 KB (435 words) - 16:29, 29 June 2023
- * [[2GR]]: Invented by John Li (Teoidus), this method solves edge orientation along with the DL edge and DBL corner ...3 KB (559 words) - 15:44, 25 December 2021
