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- |NAME=Ryan Patricio '''Ryan Patricio''' is an American speedcuber from Southern California. He set the ...1 KB (156 words) - 01:57, 10 August 2021
- |NAME=Ryan Heise '''Ryan Heise''' is an Australian speedcuber from Sydney, Australia. He has propose ...1 KB (178 words) - 22:49, 3 February 2018
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- |NAME=Ryan Heise '''Ryan Heise''' is an Australian speedcuber from Sydney, Australia. He has propose ...1 KB (178 words) - 22:49, 3 February 2018
- |NAME=Ryan Patricio '''Ryan Patricio''' is an American speedcuber from Southern California. He set the ...1 KB (156 words) - 01:57, 10 August 2021
- * [http://hi-games.net/cube/ Ryan Heise's hi-games] * [http://www.ryanheise.com/cube/blind.html Ryan Heise's 3x3 BLD sim] ...1 KB (139 words) - 18:25, 29 September 2026
- |proposers=[[Ryan Heise]] ...methods on [[3x3x3]], especially the '''[[Heise Method]]''', invented by [[Ryan Heise]], which is a intuitive [[method]] which requires no [[algorithm]]s. ...1 KB (160 words) - 14:04, 18 June 2017
- ...T''') is a [[speedcubing timer]] programmed by [[Jeremy Fleischman]] and [[Ryan Zheng]]. It was for a time among the most popular speedcubing timers. Since ...290 bytes (41 words) - 22:07, 8 February 2015
- |proposers= [[Ryan Heise]], [[Michael Gottlieb]], [[Mirek Goljan]] ...743 bytes (102 words) - 17:47, 6 July 2023
- {{S-title-bef| before=[[Ryan Patricio]] | year=2006 }} {{S-title-aft| after=[[Ryan Patricio]] | year=2008 }} ...2 KB (187 words) - 20:15, 24 January 2018
- * [[Ryan Heise]] ...902 bytes (102 words) - 20:34, 14 September 2026
- |proposers=[[Morwen Thistlethwaite]] <br/> [[Ryan Heise]] ...thm''' (abbreviated to '''HTA''') is a human-usable version, proposed by [[Ryan Heise]], of the [[Thistlethwaite's algorithm]]. The solution is broken down ...3 KB (426 words) - 16:57, 3 October 2025
- |proposers=[[Ryan Heise]], [[Michael Gottlieb]], [[Mirek Goljan]] A blockbuilding approach to solving the 3x3x3, first proposed by [[Ryan Heise]] and developed by [[Michael Gottlieb]] and [[Mirek Goljan]]. The met ...3 KB (531 words) - 22:28, 23 June 2026
- |proposers=[[Ryan Heise]] The '''Heise method''', invented by [[Ryan Heise]], is an intuitive [[method]] which requires no [[algorithm]]s. It us ...6 KB (930 words) - 13:34, 16 April 2020
- * [[Ryan Heise]], inventor of the [[Heise Method]] ...873 bytes (125 words) - 13:18, 1 April 2019
- * [[Ryan Zheng]] ...879 bytes (119 words) - 16:26, 7 March 2018
- |proposers= Ryan Vigil A method, proposed by Ryan Vigil in late 2017, based on tripod and sledgehammers. As a more intuitive ...4 KB (754 words) - 09:32, 5 October 2021
- ...was considered one of the best OH solvers in the world, coming second to [[Ryan Patricio]] at [[US Nationals 2008]] and setting the North American average ...1 KB (171 words) - 02:10, 23 January 2018
- ...od]] as a speedsolving method (albeit the early form of the method which [[Ryan Heise]] later changed). With the aid of algorithm sets available on his web ...1 KB (211 words) - 01:43, 23 January 2018
- {{S-title-bef| before=[[Ryan Patricio]] | year=2008, 2009 }} ...2 KB (201 words) - 22:29, 30 January 2018
- | name=[[Ryan Patricio]] | name=[[Ryan Patricio]] ...24 KB (2,472 words) - 15:38, 19 March 2026
- Inspired by Ryan [[Heise]]'s Method and Bernd Bruegmann's [[Y-Move Method]]. ...2 KB (264 words) - 09:06, 4 June 2024
- * [[Ryan Patricio]] won the title for 2008 US OH Champion ...2 KB (254 words) - 08:51, 5 March 2019
