Rune

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Rune
Rune.png
The last layer position that can be solved using Rune
Information about the algorithm
Proposer(s): Lars Petrus
Alt Names:
Variants:
Number of moves: 11 HTM
Purpose(s):
L' U' L U' L U L2 U L2 U2 L'

Rune is the name for a corner permutation algorithm by Lars Petrus.

It is currently most commonly used as a ZBLL algorithm under the S subgroup.

See also

External links