Difference between revisions of "Yau method"
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== Overview ==  == Overview ==  
−  +  # Solve 2 opposite [[center]]s and 3 of the cross [[dedge]]s  
−  +  # Solve the remaining 4 centers  
−  +  # Complete the [[cross]].  
−  +  # Pair up the remaining [[dedge]]s without messing up the [[cross]]  
−  +  # Solve [[F2L]] + [[LL]] (3x3)  
== Pros ==  == Pros == 
Revision as of 17:57, 29 April 2015

Yau Method is a 4x4 speedsolving method proposed by Robert Yau. It can also be applied to bigger cubes.
Overview
 Solve 2 opposite centers and 3 of the cross dedges
 Solve the remaining 4 centers
 Complete the cross.
 Pair up the remaining dedges without messing up the cross
 Solve F2L + LL (3x3)
Pros
 Easy edgepairing
 Cross is already done when you start the 3x3 part
Cons
 It can be hard to find the 3 first crossdedges
 Centers are a little bit harder.