Difference between revisions of "Yau method"
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== Notable users == | == Notable users == | ||
+ | * [[Feliks Zemdegs]] | ||
* [[Robert Yau]] | * [[Robert Yau]] | ||
* [[Mats Valk]] | * [[Mats Valk]] |
Revision as of 14:18, 3 September 2012
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Yau Method is a 4x4 speedsolving method proposed by Robert Yau. It can also be applied to bigger cubes.
Overview
- 1. Solve 2 opposite centers and 3 of the cross dedges
- 2. Solve the remaining 4 centers
- 3. Complete the cross
- 4. Pair up the remaining dedges without messing up the cross
- 5. Solve F2L + LL (3x3)
Pros
- Easy edgepairing
- Cross is already done when you start the 3x3 part
Cons
- It can be hard to find the 3 first crossdedges
- Centers are a little bit harder.