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(Created page with "{{Method Infobox |name=Jalvin |image= |proposers=[Calvin Nielson] |year=2019 |anames= none |variants= none |steps= 4-6 depending on whether OBL and PBL are done in single or...")
 
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== Notable users ==
 
== Notable users ==
 
* Calvin Nielson
 
* Calvin Nielson
 
== See also ==
 
* [[Square-1 (puzzle type)]
 
  
 
[[Category:3x3x3 methods]]
 
[[Category:3x3x3 methods]]
 
[[Category:3x3x3 speedsolving methods]]
 
[[Category:3x3x3 speedsolving methods]]

Revision as of 03:03, 23 December 2019

Jalvin method
Information about the method
Proposer(s): [Calvin Nielson]
Proposed: 2019
Alt Names: none
Variants: none
No. Steps: 4-6 depending on whether OBL and PBL are done in single or multiple steps
No. Algs:
Avg Moves: unknown
Purpose(s):


The Jalvin Method is a Square-1 speed solving method created by Calvin Nielson in 2019. The method is focused on reducing PBL count while maintaining efficiency and lookahead.

The Steps

  • Cubeshape: The solver returns the puzzle back into its cubic shape
  • Lin block: The solver creates a Lin block by pairing 2 corners and 1 edge on the bottom. This will take 2 moves maximum.
  • Orient both layers (OBL): The solver orients the two layers while preserving the lin block, this can be done by first orienting corners and then orienting edges or by doing a single OBL algorithm.
  • Permutate both layers (PBL): The solver uses algorithms to solve the remaining pieces. Since the lin block is solved it reduces the amount of recognition needed.

Pros

  • Lookahead: The use of the lin block means the solver needs to keep track of fewer pieces than normal
  • Ease of Learning: Learning this method allows users to learn a significantly smaller set of PBL algorithms while maintaining efficiency

Cons

  • Lin block - The lin block requires some inspection but since it is a very small amount of pieces it may be possible to plan the lin block during inspection
  • Efficiency - The lin block takes an additional 1-2 moves.

Notable users

  • Calvin Nielson