WaterRoux
From Speedsolving.com Wiki
WaterRoux is a Corners First method that is a hybrid of Waterman and Roux.

Contents
Steps
 Build a 1x2x3 block on the left as in Roux
 Solve the other corners
 Now the first block and all the corners are solved. Solve two R layer edges using ERL algorithms
 Solve the rest of the cube using L7E [1]
Pros
 Relatively efficient
 Good look ahead
 The algorithm to solve the last six corners can sometimes be predicted in inspection
 No blockbuilding is required after the first step
Cons
 Very reliant on slice moves
 Not well researched
 High algorithm count