Difference between revisions of "User:Stux"

From Speedsolving.com Wiki
(→‎"I" shapes: more OLL)
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==Fish shapes==
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
 +
=== OLL 9 ===
 +
{{case
 +
|image=o9.gif
 +
|name=Kite
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
<!-- {{Alg|(y') (R U R' U') R' F R2 U R' U' F'|OLL}} -->
 +
{{Alg|R' U' R U' R' U R' F R F' U R|OLL}}
 +
 +
|
 +
 +
=== OLL 10 ===
 +
{{case
 +
|image=o10.gif
 +
|name=Anti-Kite
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|(y') (R U R' U) (R' F R F') R U2 R'|OLL}}
 +
 +
|-valign="top"
 +
|
 +
 +
=== OLL 35 ===
 +
{{case
 +
|image=o35.gif
 +
|name= Fish Salad
 +
|methods=OLL
 +
|optimal=9 [[HTM]]
 +
|text=
 +
}}
 +
{{Alg|R U2 R2' F R F' R U2 R'|OLL}}
 +
 +
 +
|
 +
 +
=== OLL 37 ===
 +
{{case
 +
|image=o37.gif
 +
|name=Mounted Fish, Untying Shoelaces
 +
|methods=OLL
 +
|optimal=8 [[HTM]]
 +
|text=
 +
}}
 +
{{Alg|(y) R' F R F' U' F' U F|OLL}}
 +
 +
<!--
 +
{{Alg|(y) F R U' R' U' R U R' F'|OLL}}
 +
{{Alg|(y) F R' F' R U R U' R'|OLL}}
 +
{{Alg|R U R' F' U F R U' R'|OLL}}
 +
-->
 +
 +
|}
 +
 +
==Knight move shapes==
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
 +
=== OLL 13 ===
 +
{{case
 +
|image=o13.gif
 +
|name=Gun, Trigger
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|F U R U2 R' U' R U R' F'|OLL}}
 +
<!--{{Alg|F U R U' R2 F' R U R U' R'|OLL}}-->
 +
 +
|
 +
 +
=== OLL 14 ===
 +
{{case
 +
|image=o14.gif
 +
|name=Anti-Gun, Anti-Trigger
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
{{Alg|R' F R U R' F' R y' R U' R'|OLL}}
 +
 +
 +
|-valign="top"
 +
|
 +
 +
=== OLL 15 ===
 +
{{case
 +
|image=o15.gif
 +
|name=Squeegee
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
<!-- {{Alg|(y2) R' F' R L' U' L U R' F R|OLL}} -->
 +
{{Alg|r' U' r R' U' R U r' U r|OLL}}
 +
 +
|
 +
 +
=== OLL 16 ===
 +
{{case
 +
|image=o16.gif
 +
|name=Anti-Squeegee
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
{{Alg|(y2) r U r' (R U R' U') r U' r'|OLL}}
 +
 +
|}
 +
 +
==Awkward shapes==
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
 +
=== OLL 29 ===
 +
{{case
 +
|image=o29.gif
 +
|name=Spotted Chameleon
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|(y) R' U2 R2 U R' U' R' U2 F R F'|OLL}}
 +
 +
<!--
 +
{{Alg|(y) (R U R' U') (R U' R' F') U' (F R U R')|OLL}}
 +
{{Alg|(y2) R2' U' R F R' U R2' U' R' F' R|OLL}}
 +
{{Alg|(y') (R U R' U R U2 R') U (R U R' U') (R' F R F')|OLL}}
 +
-->
 +
 +
|
 +
 +
=== OLL 30 ===
 +
{{case
 +
|image=o30.gif
 +
|name=Anti-Spotted Chameleon
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|(y2) F R' F R2 U' R' U' R U R' F2|OLL}}
 +
<!--
 +
{{Alg|r' U2 R U R' U r R U2 R' U' R U' R'|OLL}}
 +
{{Alg|(y') (R' U' R U' R' U2 R) U' (R U R' U') (R' F R F')|OLL}}
 +
-->
 +
 +
|-valign="top"
 +
|
 +
 +
=== OLL 41 ===
 +
{{case
 +
|image=o41.gif
 +
|name= Awkward Fish, Dalmation
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|(y2) (R U R' U R U2 R') F (R U R' U') F'|OLL}}
 +
<!--
 +
{{Alg|R U' R' U2 R U y R U' R' y' U' R'|OLL}}
 +
{{Alg|(y2) F U R U' R' F' R' U2 R U R' U R|OLL}}
 +
{{Alg|(y') r U2 R' U' R U' r' U' R U R' U R U2 R'|OLL}}
 +
-->
 +
 +
|
 +
 +
=== OLL 42 ===
 +
{{case
 +
|image=o42.gif
 +
|name= Lefty Awkward Fish, Anti-Dalmation
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|(R' U' R U' R' U2 R) F (R U R' U') F'|OLL}}
 +
<!--
 +
{{Alg|R' U' R U F R U R' U' R' U R U' F'|OLL}}
 +
{{Alg|(y) R' U2 R U R' U R2 y R U R' U' F'|OLL}}
 +
-->
 +
 +
|}
 +
 +
==All Corners Oriented==
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
 +
=== OLL 28 ===
 +
{{case
 +
|image=o28.gif
 +
|name=Stealth, Arrow, Arrowhead, Fish
 +
|methods=OLL
 +
|optimal=9 [[HTM]]
 +
|text=
 +
}}
 +
{{Alg|r U R' U' r' R U R U' R'|OLL}}
 +
<!--
 +
{{Alg|F R U R' U' F' U2 F R U R' U' F'|OLL}}
 +
{{Alg|(y) r U2 R' U' R U' r' R U R' U R U2 R'|OLL}}
 +
{{Alg|r U R' U R U2 r' R U2 R' U' R U' R'|OLL}}
 +
{{Alg|(y) r' U' R U' R' U2 r R' U2 R U R' U R|OLL}}
 +
{{Alg|r' U2 R U R' U r R' U' R U' R' U2 R|OLL}}
 +
-->
 +
 +
 +
|
 +
 +
=== OLL 57 ===
 +
{{case
 +
|image=o57.gif
 +
|name=Mummy, H, I, Brick
 +
|methods=OLL
 +
|optimal=10 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|R U R' U' r R' U R U' r'|OLL}}
 +
 +
|}
 +
 +
=== OLL 20 ===
 +
{{case
 +
|image=o20.gif
 +
|name=X, Checkers
 +
|methods=OLL
 +
|optimal=11 [[HTM]]
 +
|text=
 +
}}
 +
 +
{{Alg|r' R U R U R' U' r2 R2' U R U' r'|OLL}}
 +
<!-- {{Alg|R2 U2 R' F2 U2 R2 F' R2 U2 F2 R U2 R2 U'|OLL}} -->

Revision as of 20:50, 29 November 2016

Here is a link to my main wiki hub: http://www.hrwiki.org/wiki/User:Stux

Contents

Cubing methods

My Cheat Sheets

Layer by layer steps

This is the cheat sheet I made to learn Layer by Layer:

  • Cross (white)
  • Bottom layer corners
  • Second Layer
Left:
Speedsolving Logo tiny.gif Alg U' L' U L U F U' F'
Right:
Speedsolving Logo tiny.gif Alg U R U' R' U' F' U F
  • Yellow Cross:
Speedsolving Logo tiny.gif Alg F R U R' U' F'
  • Yellow Edges:
Speedsolving Logo tiny.gif Alg R U R' U R U U R'
  • Rotate Yellow Corners:
Speedsolving Logo tiny.gif Alg U R U' L' U R' U' L
  • Orient Corners:
Speedsolving Logo tiny.gif Alg R' D' R D
(x2, or x4, as needed) + (U' to move to the next corner, as needed)

CFOP F2L preferred algorithms

Classification

My classification (where is the corner piece? where is its white block? Where is the edge piece?):

Where is the Edge Piece? (Examples)
  • Near (Left):

F2L02.png

  • Far (Left):

F2L06.png

  • Nearest:

F2L36.png


Corner: Top, White: Right (Near Left)

F2L 2

F2L02.png

Speedsolving Logo tiny.gif F2L U' (F' U F)


F2L 12

F2L12.png

Speedsolving Logo tiny.gif F2L R' U2 R2 U R2 U R


Corner: Top, White: Right (Near Right)

F2L 14

F2L14.png

Speedsolving Logo tiny.gif F2L U' (R U' R' U) (R U R')


F2L 16

F2L16.png

Speedsolving Logo tiny.gif F2L (R U' R') U2 (F' U' F)


Corner: Top, White: Right (Far Left)

F2L 6

F2L06.png

Speedsolving Logo tiny.gif F2L d (R' U' R) U2' (R' U R)


F2L 10

F2L10.png

Speedsolving Logo tiny.gif F2L U' (R U R' U)(R U R')


Corner: Top, White: Right (Far Right)

F2L 4

F2L04.png

Speedsolving Logo tiny.gif F2L (R U R')


F2L 8

F2L08.png

Speedsolving Logo tiny.gif F2L d (R' U2 R) U2' (R' U R)


Corner: Top, White: Left (Near Left)

F2L 13

F2L13.png

Speedsolving Logo tiny.gif F2L (U F' U F) U' (F' U' F)


F2L 15

F2L15.png

Speedsolving Logo tiny.gif F2L U (R' F R F') U (R U R')


Corner: Top, White: Left (Near Right)

F2L 1

F2L01.png

Speedsolving Logo tiny.gif F2L U (R U' R')


F2L 11

F2L11.png

Speedsolving Logo tiny.gif F2L U' (R U2' R') d (R' U' R)


Corner: Top, White: Left (Far Left)

F2L 3

F2L03.png

Speedsolving Logo tiny.gif F2L F' U' F


F2L 7

F2L07.png

Speedsolving Logo tiny.gif F2L U' (R U2' R') U2 (R U' R')


Corner: Top, White: Left (Far Right)

F2L 5

F2L05.png

Speedsolving Logo tiny.gif F2L (U' R U R') U2 (R U' R')


F2L 9

F2L09.png

Speedsolving Logo tiny.gif F2L (U F' U' F) U' (F' U' F)


Corner: Top, White: Top (Near Left)

F2L 18

F2L18.png

Speedsolving Logo tiny.gif F2L y' (R' U2 R) U (R' U' R)


F2L 23

F2L23.png

Speedsolving Logo tiny.gif F2L U (F R' F' R) U (R U R')


Corner: Top, White: Top (Near Right)

F2L 17

F2L17.png

Speedsolving Logo tiny.gif F2L (R U2 R') U' (R U R')


F2L 24

F2L24.png

Speedsolving Logo tiny.gif F2L F U (R U' R' F')(R U' R')


Corner: Top, White: Top (Far Left)

F2L 20

F2L20.png

Speedsolving Logo tiny.gif F2L y' U' (R' U2 R) U' (R' U R)


F2L 21

F2L21.png

Speedsolving Logo tiny.gif F2L (R U' R') U2 (R U R')


Corner: Top, White: Top (Far Right)

F2L 19

F2L19.png

Speedsolving Logo tiny.gif F2L U (R U2 R') U (R U' R')


F2L 22

F2L22.png

Speedsolving Logo tiny.gif F2L y' (R' U R) U2 (R' U' R)


Corner: Top, White: Right (Nearest)

F2L 34

F2L34.png

Speedsolving Logo tiny.gif F2L U (R U R') U2 (R U R')


F2L 36

F2L36.png

Speedsolving Logo tiny.gif F2L U F' U' F U' (R U R')


Corner: Top, White: Left (Nearest)

F2L 33

F2L33.png

Speedsolving Logo tiny.gif F2L U' (R U' R') U2' (R U' R')


F2L 35

F2L35.png

Speedsolving Logo tiny.gif F2L U2 (R U' R') U' (F' U' F)


Corner: Top, White: Top (Nearest)

F2L 31

F2L31.png

Speedsolving Logo tiny.gif F2L (R U' R' U)(F' U F)


F2L 32

F2L32.png

Speedsolving Logo tiny.gif F2L (R U R' U')(R U R' U')(R U R')


Corner: Bottom, White: Right (Near)

F2L 28

F2L28.png

Speedsolving Logo tiny.gif F2L (R U R' U') F R' F' R


F2L 30

F2L30.png

Speedsolving Logo tiny.gif F2L (R U R' U')(R U R')


Corner: Bottom, White: Left (Near)

F2L 27

F2L27.png

Speedsolving Logo tiny.gif F2L (R U' R' U)(R U' R')


F2L 29

F2L29.png

Speedsolving Logo tiny.gif F2L y' (R' U' R U)(R' U' R)


Corner: Bottom, White: Bottom (Near)

F2L 25

F2L25.png

Speedsolving Logo tiny.gif F2L y U' (L' U' L) U (F U F')

(Same as Second Layer Left, in Layer by Layer above)

F2L 26

F2L26.png

Speedsolving Logo tiny.gif F2L U (R U' R') U' (F' U F)

(Same as Second Layer Right, in Layer by Layer above)

Corner: Bottom, White: Right (Nearest)

F2L 40

F2L40.png

Speedsolving Logo tiny.gif F2L (R U' R' U)(R U2' R') U (R U' R')


F2L 42

F2L42.png

Speedsolving Logo tiny.gif F2L R U (F R U R' U' F') R'


Corner: Bottom, White: Left (Nearest)

F2L 39

F2L39.png

Speedsolving Logo tiny.gif F2L (R U' R') U' (R U R') U2 (R U' R')


F2L 41

F2L41.png

Speedsolving Logo tiny.gif F2L R F (U R U' R' F') U' R'


Corner: Bottom, White: Bottom (Nearest)

F2L 38

F2L38.png

Speedsolving Logo tiny.gif F2L (R' F R F') (R U' R' U) (R U' R' U2) (R U' R')


F2L 37

F2L37.png

Solved


CFOP OLL preferred algorithms

OLL


All edges flipped correctly (OCLL)

This subgroup, OCLL (also OLL-C) is used in methods which have oriented the LL edges earlier in the solve, such as ZZ. Solving the OCLL is also the second part of the 2-look OLL.

OLL 27

O27.gif

Name: S, Sune, Swimming Left
Used in: OCLL, OLL
Optimal moves: 7 HTM


Speedsolving Logo tiny.gif OLL R U R' U R U2 R' Cube Camera Icon.png[1]


OLL 26

O26.gif

Name: -S, Antisune, Swimming Right
Used in: OCLL, OLL
Optimal moves: 7 HTM

Speedsolving Logo tiny.gif OLL y' R U2 R' U' R U' R'


OLL 21

O21.gif

Name: H, Double Sune, Flip, Cross
Used in: OCLL, OLL
Optimal moves: 11 HTM, 10 STM

Speedsolving Logo tiny.gif OLL R U R' U R U' R' U R U2 R'


OLL 22

O22.gif

Name: Pi, Bruno, Wheel, T-shirt
Used in: OCLL, OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL R U2 R2' U' R2 U' R2' U2 R


OLL 23

O23.gif

Name: U, Headlights, Superman
Used in: OCLL, OLL
Optimal moves: 9 HTM


Speedsolving Logo tiny.gif OLL R' U2 R F U' R' U' R U F'


OLL 24

O24.gif

Name: T, Chameleon, Shark, Hammerhead, Little Horse, Stingray
Used in: OCLL, OLL
Optimal moves: 8 HTM


Speedsolving Logo tiny.gif OLL r U R' U' r' F R F'


OLL 25

O25.gif

Name: L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship
Used in: OCLL, OLL
Optimal moves: 8 HTM


Speedsolving Logo tiny.gif OLL y' F' r U R' U' r' F R


No edges flipped correctly

OLL 1

O1.gif

Name: Runway, Blank
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL (R U2) (R2' F R F' U2') (R' F R F') Cube Camera Icon.png[2]


OLL 2

O2.gif

Name: Zamboni
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL F (R U R' U') F' f (R U R' U') f' Cube Camera Icon.png[3]


OLL 3

O3.gif

Name: Anti-Nazi, Anti-Mouse
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL (y) f (R U R' U') f' U' F (R U R' U') F'


OLL 4

O4.gif

Name: Nazi, Mouse
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL f (R U R' U') f' U F (R U R' U') F'


OLL 17

O17.gif

Name: Slash, Diagonal
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL R U R' U (R' F R F') U2 (R' F R F')


OLL 18

O18.gif

Name: Crown
Used in: OLL
Optimal moves: 11 HTM


Speedsolving Logo tiny.gif OLL (y) (F R' F' R) U2 (F R' F' R)(U' R U' R')


OLL 19

O19.gif

Name: Bunny
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL r' R U R U R' U' r R2' F R F'

"P" shapes

OLL 31

O31.gif

Name: Couch
Used in: OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL (y2) R' U' F U R U' R' F' R


OLL 32

O32.gif

Name: Anti-Couch
Used in: OLL
Optimal moves: 9 HTM


Speedsolving Logo tiny.gif OLL (y2) F U R U' F' r U R' U' r'


OLL 43

O43.gif

Name: Anti-P
Used in: OLL
Optimal moves: 6 HTM

Speedsolving Logo tiny.gif OLL (y) R' U' F' U F R


OLL 44

O44.gif

Name: P
Used in: OLL
Optimal moves: 6 HTM

Speedsolving Logo tiny.gif OLL f (R U R' U') f'



"W" shapes

OLL 36

O36.gif

Name: Sea-Mew, Wario, Anti-Moustache
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (R U R' U' F') (U2' F U) (R U R')


OLL 38

O38.gif

Name: Mario, Moustache
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL (y2) (R U R' U) (R U' R' U') (R' F R F')


"L" shapes

OLL 48

O48.gif

Name: Breakneck
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL F (R U R' U') (R U R' U') F'


OLL 47

O47.gif

Name: Anti-Breakneck
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y') R' (F' U' F U) (F' U' F U) R


OLL 53

O53.gif

Name: Frying Pan
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y') r' U2 R U R' U' R U R' U r


OLL 54

O54.gif

Name: Anti-Frying Pan
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL r U R' U R U' R' U R U2 r'


OLL 49

O49.gif

Name: Right back squeezy
Used in: OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL (y2) r U2 R2' U' R2 U' r'R' U2 R


OLL 50

O50.gif

Name: Right front squeezy
Used in: OLL
Optimal moves: 9 HTM


Speedsolving Logo tiny.gif OLL (y') F' R U2 R' U2 R' F2 R F'


"C" shapes

OLL 34

O34.gif

Name: City (C and T)
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL R U R2 U' R' F R U R U' F'


OLL 46

O46.gif

Name: Seein' Headlights (C and headlights)
Used in: OLL
Optimal moves: 8 HTM

Speedsolving Logo tiny.gif OLL R' U' R' F R F' U R


|}

"T" shapes

OLL 33

O33.gif

Name: Tying Shoelaces, Key
Used in: OLL
Optimal moves: 8 HTM

Speedsolving Logo tiny.gif OLL (R U R' U') (R' F R F')


OLL 45

O45.gif

Name: Suit up, T
Used in: OLL
Optimal moves: 6 HTM

Speedsolving Logo tiny.gif OLL F (R U R' U') F'


"I" shapes

OLL 55

O55.gif

Name: Highway, Freeway
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL R U2 R2 U' R U' R' U2 F R F'


OLL 56

O56.gif

Name: Streetlights, Dead Man
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL F R U R' U' R F' r U R' U' r'


OLL 51

O51.gif

Name: Bottlecap, Ant
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL F U R U' R' U R U' R' F'



OLL 52

O52.gif

Name: Rice Cooker
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL R' U' R U' R' U F' U F R



Square shapes

OLL 5

O5.gif

Name: Right back wide antisune (RBWAS), Lefty Square
Used in: OLL
Optimal moves: 7 HTM

Speedsolving Logo tiny.gif OLL (r' U2) (R U R' U r) Cube Camera Icon.png[4]


OLL 6

O6.gif

Name: Right front wide antisune (RFWAS), Righty Square
Used in: OLL
Optimal moves: 7 HTM

Speedsolving Logo tiny.gif OLL (y2) r U2 R' U' R U' r'


Big lightning bolt shapes

OLL 39

O39.gif

Name: Fung
Used in: OLL
Optimal moves: 9 HTM


Speedsolving Logo tiny.gif OLL (y') F R' (F' U' F U) R U' F'


OLL 40

O40.gif

Name: Anti-Fung
Used in: OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL R' F (R U R' U') F' U R



Small lightning bolt shapes

OLL 7

O7.gif

Name: Lightning, Wide Sune
Used in: OLL
Optimal moves: 7 HTM

Speedsolving Logo tiny.gif OLL F R' F' R U2 R U2 R'


OLL 8

O8.gif

Name: Left Wide Sune (LWS), Reverse Lightning
Used in: OLL
Optimal moves: 7 HTM


Speedsolving Logo tiny.gif OLL R U2 R' U2 R' F R F'


OLL 11

O11.gif

Name: Downstairs
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL (y) r U R' U R' F R F' R U2 r'


OLL 12

O12.gif

Name: Upstairs
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL F (R U R' U') F' U F (R U R' U') F'



Fish shapes

OLL 9

O9.gif

Name: Kite
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL R' U' R U' R' U R' F R F' U R


OLL 10

O10.gif

Name: Anti-Kite
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y') (R U R' U) (R' F R F') R U2 R'


OLL 35

O35.gif

Name: Fish Salad
Used in: OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL R U2 R2' F R F' R U2 R'


OLL 37

O37.gif

Name: Mounted Fish, Untying Shoelaces
Used in: OLL
Optimal moves: 8 HTM

Speedsolving Logo tiny.gif OLL (y) R' F R F' U' F' U F


Knight move shapes

OLL 13

O13.gif

Name: Gun, Trigger
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL F U R U2 R' U' R U R' F'


OLL 14

O14.gif

Name: Anti-Gun, Anti-Trigger
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL R' F R U R' F' R y' R U' R'


OLL 15

O15.gif

Name: Squeegee
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL r' U' r R' U' R U r' U r


OLL 16

O16.gif

Name: Anti-Squeegee
Used in: OLL
Optimal moves: 10 HTM

Speedsolving Logo tiny.gif OLL (y2) r U r' (R U R' U') r U' r'


Awkward shapes

OLL 29

O29.gif

Name: Spotted Chameleon
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y) R' U2 R2 U R' U' R' U2 F R F'


OLL 30

O30.gif

Name: Anti-Spotted Chameleon
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y2) F R' F R2 U' R' U' R U R' F2


OLL 41

O41.gif

Name: Awkward Fish, Dalmation
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (y2) (R U R' U R U2 R') F (R U R' U') F'


OLL 42

O42.gif

Name: Lefty Awkward Fish, Anti-Dalmation
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL (R' U' R U' R' U2 R) F (R U R' U') F'


All Corners Oriented

OLL 28

O28.gif

Name: Stealth, Arrow, Arrowhead, Fish
Used in: OLL
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif OLL r U R' U' r' R U R U' R'


OLL 57

O57.gif

Name: Mummy, H, I, Brick
Used in: OLL
Optimal moves: 10 HTM


Speedsolving Logo tiny.gif OLL R U R' U' r R' U R U' r'


OLL 20

O20.gif

Name: X, Checkers
Used in: OLL
Optimal moves: 11 HTM


Speedsolving Logo tiny.gif OLL r' R U R U R' U' r2 R2' U R U' r'