# Difference between revisions of "User:Stux"

Here is a link to my main wiki hub: http://www.hrwiki.org/wiki/User:Stux

## My Cheat Sheets

### Layer by layer steps

This is the cheat sheet I made to learn Layer by Layer:

• Cross (white)
• Bottom layer corners
• Second Layer
Left:
 Alg U' L' U L U F U' F'
Right:
 Alg U R U' R' U' F' U F
• Yellow Cross:
 Alg F R U R' U' F'
• Yellow Edges:
 Alg R U R' U R U U R'
• Rotate Yellow Corners:
 Alg U R U' L' U R' U' L
• Orient Corners:
 Alg R' D' R D
(x2, or x4, as needed) + (U' to move to the next corner, as needed)

### CFOP F2L preferred algorithms

#### Classification

My classification (where is the corner piece? where is its white block? Where is the edge piece?):

##### Where is the Edge Piece? (Examples)
 Near (Left): Far (Left): Nearest:

#### Corner: Top, White: Right (Near Left)

##### F2L 2

 F2L U' (F' U F)

##### F2L 12

 F2L R' U2 R2 U R2 U R

#### Corner: Top, White: Right (Far Right)

##### F2L 4

 F2L (R U R')

#### Corner: Top, White: Left (Near Right)

##### F2L 1

 F2L U (R U' R')

#### Corner: Top, White: Left (Far Left)

##### F2L 3

 F2L F' U' F

#### Corner: Top, White: Top (Nearest)

##### F2L 31

 F2L (R U' R' U)(F' U F)

#### Corner: Bottom, White: Right (Near)

##### F2L 30

 F2L (R U R' U')(R U R')

#### Corner: Bottom, White: Left (Near)

##### F2L 27

 F2L (R U' R' U)(R U' R')

#### Corner: Bottom, White: Bottom (Near)

##### F2L 25

(Same as Second Layer Left, in Layer by Layer above)

##### F2L 26

(Same as Second Layer Right, in Layer by Layer above)

Solved

## All edges flipped correctly (OCLL)

This subgroup, OCLL (also OLL-C) is used in methods which have oriented the LL edges earlier in the solve, such as ZZ. Solving the OCLL is also the second part of the 2-look OLL.

### OLL 27

 Name: S, Sune, Swimming Left Used in: OCLL, OLL Optimal moves: 7 HTM
 OLL R U R' U R U2 R' [1]
 OLL y' R' U2 R U R' U R
 OLL y L' U2 L U L' U L
 OLL y2 L U L' U L U2 L'
 OLL R U' L' U R' U' L

### OLL 26

 Name: -S, Antisune, Swimming Right Used in: OCLL, OLL Optimal moves: 7 HTM
 OLL (R' U L U') (R U L')
 OLL y L U2 L' U' L U' L'
 OLL L' U' L U' L' U2 L [2]
 OLL L' U R U' L U R'
 OLL y' L' U R U' L U R'

### OLL 21

 Name: H, Double Sune, Flip, Cross Used in: OCLL, OLL Optimal moves: 11 HTM, 10 STM
 OLL y F (R U R' U')3 F'

### OLL 22

 Name: Pi, Bruno, Wheel, T-shirt Used in: OCLL, OLL Optimal moves: 9 HTM

### OLL 23

 Name: U, Headlights, Superman Used in: OCLL, OLL Optimal moves: 9 HTM

### OLL 24

 Name: T, Chameleon, Shark, Hammerhead, Little Horse, Stingray Used in: OCLL, OLL Optimal moves: 8 HTM
 OLL r U R' U' r' F R F'

### OLL 25

 Name: L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship Used in: OCLL, OLL Optimal moves: 8 HTM
 OLL R' F' L' F R F' L F
 OLL F R B R' F' l U' l'

## No edges flipped correctly

### OLL 1

 Name: Runway, Blank Used in: OLL Optimal moves: 11 HTM

### OLL 2

 Name: Zamboni Used in: OLL Optimal moves: 11 HTM

### OLL 3

 Name: Anti-Nazi, Anti-Mouse Used in: OLL Optimal moves: 11 HTM

### OLL 4

 Name: Nazi, Mouse Used in: OLL Optimal moves: 11 HTM

### OLL 17

 Name: Slash, Diagonal Used in: OLL Optimal moves: 11 HTM

### OLL 18

 Name: Crown Used in: OLL Optimal moves: 11 HTM

### OLL 19

 Name: Bunny Used in: OLL Optimal moves: 11 HTM

## "P" shapes

### OLL 31

 Name: Couch Used in: OLL Optimal moves: 9 HTM

### OLL 32

 Name: Anti-Couch Used in: OLL Optimal moves: 9 HTM

### OLL 43

 Name: Anti-P Used in: OLL Optimal moves: 6 HTM
 OLL (y) R' U' F' U F R

### OLL 44

 Name: P Used in: OLL Optimal moves: 6 HTM
 OLL f (R U R' U') f'