Difference between revisions of "User:Martinss/Better main page"
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It has inspired many widely available variations such the [[2×2×2]], the [[3×3×3]], the [[4×4×4]], the [[5×5×5]], [[big cube|larger sizes ones]], the [[Pyraminx]] (tetrahedron), the [[Skewb Diamond]] (octahedron), the [[Megaminx]] (dodecahedron) or the [[Dogic]] (icosahedron). All of these items belong to a broad category of puzzles commonly referred to as "[[twisty puzzle]]s". Some [[twisty puzzle]]s are [[shape-shifting]] (such as the [[Square One]]) or [[custom-built]] (such as [[shape modification]]s of existing mechanisms). | It has inspired many widely available variations such the [[2×2×2]], the [[3×3×3]], the [[4×4×4]], the [[5×5×5]], [[big cube|larger sizes ones]], the [[Pyraminx]] (tetrahedron), the [[Skewb Diamond]] (octahedron), the [[Megaminx]] (dodecahedron) or the [[Dogic]] (icosahedron). All of these items belong to a broad category of puzzles commonly referred to as "[[twisty puzzle]]s". Some [[twisty puzzle]]s are [[shape-shifting]] (such as the [[Square One]]) or [[custom-built]] (such as [[shape modification]]s of existing mechanisms). | ||
+ | Many subjects have been built around [[cubing]]: | ||
+ | |||
+ | |||
+ | * [[Cubing mathematical theory]] | ||
+ | * [[Puzzle collection]] | ||
+ | * [[Puzzle resolution]] | ||
+ | * [[Puzzle softwares]] | ||
+ | * [[Algorithms research]] | ||
+ | * [[Mechanism improvements]] | ||
+ | * [[Cubing competitions]] | ||
+ | * [[Optimal solution]] | ||
+ | * [[Resolution as fast as possible]] | ||
+ | * [[Resolution in the fewest possible moves]] | ||
+ | * [[Blindfolded solving]] | ||
+ | * [[Resolution with a single hand]] | ||
+ | * [[Resolution with feet]] | ||
+ | * [[Puzzle building]] | ||
+ | * [[Puzzle modification]] | ||
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Revision as of 18:02, 4 October 2018
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Today's featured article Today's featured article is Reconstruction A reconstruction of a solve is an annotation of the exact moves performed by a cuber during a solve. Reconstructions are commonly broken apart into the sub-steps used by the cuber (e.g. if the solver uses CFOP: Cross, each F2L pair, OLL, and PLL). Some cubers known for doing many reconstructions are Lucas Garron, Michael Gottlieb, and especially Rob Stuart. |
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Did you know |
The 3x3x3 cube (also known as "Rubik's cube" and "magic cube") was invented by Ernő Rubik in 1974, and was quickly unveiled in the early 1980s. This is a mechanical and geometric puzzle composed of with 26 elements (called cubies), which can be moved with a system of axes, that is hidden in the center of the cube. Each of the six faces is covered by 9 stickers, among six solid colours (traditionally being white, yellow, orange, red, blue, and green). The system of axes enables each layer to turn independently, thus mixing up the colours. For the puzzle to be solved, each face must be a solid colour. It is said to be the world's best-selling toy, with over 350 millions cubes sold worldwide as of 2009. It has inspired many widely available variations such the 2×2×2, the 3×3×3, the 4×4×4, the 5×5×5, larger sizes ones, the Pyraminx (tetrahedron), the Skewb Diamond (octahedron), the Megaminx (dodecahedron) or the Dogic (icosahedron). All of these items belong to a broad category of puzzles commonly referred to as "twisty puzzles". Some twisty puzzles are shape-shifting (such as the Square One) or custom-built (such as shape modifications of existing mechanisms). Many subjects have been built around cubing:
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