User:Code Monkey/2+2LLL Notes

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Revision as of 08:18, 8 July 2014 by Code Monkey (talk | contribs) (Start with orientation of edges)
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These are the algorithms needed for a 2+2-look last layer—that is, a 2-look OLL followed by a 2-look PLL.

Orient Edges

Flip Adjacent edges

O44.gif

Name:
Used in: OLL
Optimal moves: 6 HTM


Speedsolving Logo tiny.gif OLL [f: [R, U]]


Flip Opposite Edges

O45.gif

Name: Suit up, T
Used in: OLL
Optimal moves: 6 HTM

Speedsolving Logo tiny.gif OLL [F: [R, U]]


Flip All Edges

O2.gif

Name: zamboni
Used in: OLL
Optimal moves: 11 HTM

Speedsolving Logo tiny.gif OLL F [R, U S [R, U] f'] Cube Camera Icon.png[1]