Difference between revisions of "User:Code Monkey/2+2LLL Notes"
Code Monkey (talk | contribs) (Start with orientation of edges) |
m (Reverted edits by *rywnd78w (talk) to last revision by Code Monkey) Tag: Rollback |
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= Orient Edges = | = Orient Edges = | ||
− | == Flip Adjacent | + | {|border="0" width="100%" valign="top" cellpadding="3" |
+ | |-valign="top" | ||
+ | |style="width: 33%"| | ||
+ | |||
+ | == Flip Adjacent Edges == | ||
{{case | {{case | ||
Line 12: | Line 16: | ||
|text= | |text= | ||
}} | }} | ||
+ | {{Alg|[F: [U, R]]|OLL}} | ||
− | + | |style="width: 33%"| | |
== Flip Opposite Edges == | == Flip Opposite Edges == | ||
Line 25: | Line 30: | ||
}} | }} | ||
{{Alg|[F: [R, U]]|OLL}} | {{Alg|[F: [R, U]]|OLL}} | ||
+ | |||
+ | | | ||
== Flip All Edges == | == Flip All Edges == | ||
Line 36: | Line 43: | ||
}} | }} | ||
{{Alg|F [R, U] S [R, U] f'|OLL|vidurl=http://www.youtube.com/watch?v=YJZ4Vm5_FZI&feature=related}} | {{Alg|F [R, U] S [R, U] f'|OLL|vidurl=http://www.youtube.com/watch?v=YJZ4Vm5_FZI&feature=related}} | ||
+ | |||
+ | |} | ||
+ | |||
+ | = Orient Corners ([[OCLL]]) = | ||
+ | |||
+ | {|border="0" width="100%" valign="top" cellpadding="3" | ||
+ | |-valign="top" | ||
+ | |style="width: 33%"| | ||
+ | == Left Sune == | ||
+ | {{case | ||
+ | |image=o27.gif | ||
+ | |name=S, Sune, Swimming Left | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=7 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|R U R' U [R: U2]|OLL|vidurl=http://www.youtube.com/watch?v=PPZloK1cqrE}} | ||
+ | |||
+ | |style="width: 33%"| | ||
+ | |||
+ | == Right Sune == | ||
+ | {{case | ||
+ | |image=o26.gif | ||
+ | |name=-S, Antisune, Swimming Right | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=7 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|y2 R' U' R U' [R': U2]|OLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Double Sune == | ||
+ | {{case | ||
+ | |image=o21.gif | ||
+ | |name=H, Double Sune, Flip, Cross | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=11 [[HTM]], 10 [[STM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|R U R' U [R, U'] [R: U2]|OLL}} | ||
+ | |||
+ | |-valign="top" | ||
+ | | | ||
+ | |||
+ | == T-Shirt == | ||
+ | {{case | ||
+ | |image=o22.gif | ||
+ | |name=pi, Bruno, wheel, T-shirt | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=9 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|f [R, U] S' [R, U] F'|OLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Superman == | ||
+ | {{case | ||
+ | |image=o23.gif | ||
+ | |name=U, [[Headlights]], Superman | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=9 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|[R': U2] [F U' R': U']|OLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Hammerhead == | ||
+ | {{case | ||
+ | |image=o24.gif | ||
+ | |name=T, chameleon, shark, Hammerhead, Little Horse, stingray | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=8 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|[r U: R'] [F: R]|OLL}} | ||
+ | |||
+ | |-valign="top" | ||
+ | | | ||
+ | |||
+ | == Triple Sune == | ||
+ | {{case | ||
+ | |image=o25.gif | ||
+ | |name=L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship | ||
+ | |methods=[[OCLL]], [[OLL]] | ||
+ | |optimal=8 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|R U R' U [R, U']2 [R: U2]|OLL}} | ||
+ | |||
+ | |} | ||
+ | |||
+ | = Permute Corners = | ||
+ | |||
+ | {|border="0" width="100%" valign="top" cellpadding="3" | ||
+ | |-valign="top" | ||
+ | |style="width: 50%"| | ||
+ | |||
+ | == Permute 3 Clockwise == | ||
+ | |||
+ | {{case | ||
+ | |image=a1.gif | ||
+ | |name=A-PLL a | ||
+ | |methods=[[CPLL]], [[PLL]], [[L3C]], [[L4C]], [[ZBLL]], [[BLD]] | ||
+ | |optimal=9 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg| R' [F R': B2] R' B2 R2 |PLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Permute 3 Counter-Clockwise == | ||
+ | |||
+ | {{case | ||
+ | |image=a.gif | ||
+ | |name=A-PLL b | ||
+ | |methods=[[CPLL]], [[PLL]], [[L3C]], [[L4C]], [[ZBLL]], [[BLD]] | ||
+ | |optimal=9 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|R [B' R: F2] R F2 R2|PLL}} | ||
+ | |||
+ | |-valign="top" | ||
+ | | | ||
+ | |||
+ | == Swap Opposite Corners == | ||
+ | |||
+ | {{case | ||
+ | |image=n1.gif | ||
+ | |name=N-PLL a | ||
+ | |methods=PLL, [[ZBLL]], [[ZZLL]] | ||
+ | |optimal=14 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|((L U' R) U2 (L' U R'))2 U'|PLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Swap Adjacent Corners == | ||
+ | |||
+ | {{case | ||
+ | |image=j1.gif | ||
+ | |name=J-PLL a | ||
+ | |methods=PLL, [[ZBLL]], [[BLD]] | ||
+ | |optimal=10 [[HTM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|(y) (R' U L') U2 (R U' R') U2 (R L U')|PLL}} | ||
+ | |||
+ | |} | ||
+ | |||
+ | = Permute Edges = | ||
+ | |||
+ | {|border="0" width="100%" valign="top" cellpadding="3" | ||
+ | |-valign="top" | ||
+ | |style="width: 50%"| | ||
+ | |||
+ | == Permute 3 Counter-Clockwise == | ||
+ | |||
+ | {{case | ||
+ | |image=u1.gif | ||
+ | |name=U-PLL a | ||
+ | |methods=[[EPLL]], [[PLL]], [[ELL]], [[ZBLL]], [[BLD]] | ||
+ | |optimal=9 [[HTM]], 7 [[STM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|(y) R2 U' [S': U2] U' R2|PLL}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Permute 3 Clockwise == | ||
+ | |||
+ | {{case | ||
+ | |image=u.gif | ||
+ | |name=U-PLL b | ||
+ | |methods=[[EPLL]], [[PLL]], [[ELL]], [[ZBLL]], [[BLD]] | ||
+ | |optimal=9 [[HTM]], 7 [[STM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|(y) R2 U [S': U2] U R2|PLL}} | ||
+ | |||
+ | |-valign="top" | ||
+ | | | ||
+ | |||
+ | == Swap Opposite Edges == | ||
+ | |||
+ | {{case | ||
+ | |image=H.gif | ||
+ | |name=H-PLL, X-PLL | ||
+ | |methods=[[EPLL]], [[CPLL]], [[PLL]], [[ELL]], [[ZBLL]], [[ZZLL]] | ||
+ | |optimal=10 [[HTM]], 7 [[STM]] | ||
+ | |text=X-PLL is H-PLL + U2. | ||
+ | }} | ||
+ | {{Alg|[M2: U] U2 [M2: U]|PLL|vidurl=http://www.youtube.com/watch?v=RkznplJdcAI}} | ||
+ | |||
+ | | | ||
+ | |||
+ | == Swap Adjacent Edges == | ||
+ | |||
+ | {{case | ||
+ | |image=z.gif | ||
+ | |name=Z-PLL | ||
+ | |methods=[[EPLL]], [[PLL]], [[ELL]], [[ZBLL]], [[ZZLL]] | ||
+ | |optimal=12 [[HTM]], 7 [[STM]] | ||
+ | |text= | ||
+ | }} | ||
+ | {{Alg|M2 U M2 U M' U2 M2 U2 M' U2|PLL}} | ||
+ | |||
+ | |} |
Latest revision as of 17:22, 7 December 2019
These are the algorithms needed for a 2+2-look last layer—that is, a 2-look OLL followed by a 2-look PLL.
Orient Edges
Flip Adjacent Edges
|
Flip Opposite Edges
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Flip All Edges
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Orient Corners (OCLL)
Left Sune
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Right Sune
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Double Sune
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T-Shirt
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Superman
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Hammerhead
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Triple Sune
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Permute Corners
Permute 3 Clockwise
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Permute 3 Counter-Clockwise
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Swap Opposite Corners
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Swap Adjacent Corners
|
Permute Edges
Permute 3 Counter-Clockwise
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Permute 3 Clockwise
| ||||||||||||
Swap Opposite Edges
|
Swap Adjacent Edges
|