Difference between revisions of "Twisty Corners of Last Layer"
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==Example Solves== | ==Example Solves== | ||
#R' F' R2 F R' U' F2 R' U' | #R' F' R2 F R' U' F2 R' U' | ||
− | #*x2 y (Canceling moves instead of doing U2 R U2 R) U2 F R F' R U | + | #*x2 y' (Canceling moves instead of doing U2 R U2 R) U2 F R F' R U |
#U R' F R' U2 R F' R U' | #U R' F R' U2 R F' R U' | ||
#*z2 U' (Canceling moves instead of doing R U' R') R U2 R' U2 R U2 R' U | #*z2 U' (Canceling moves instead of doing R U' R') R U2 R' U2 R U2 R' U |
Revision as of 09:33, 4 May 2017
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TCLL or Twisty Corners of Last Layer is an advanced 2x2 method proposed in 2013 by Robert Yau and Chris Olson based off a study into RoFL (ROtten First Layer) by Stefan Pochmann. It is efficient and is very good for those who can 1-look their 2x2 solves and cancel into algorithms. It can be divided into 3 subsets: regular CLL, TCLL- (where the misoriented corner in DR faces to the right) and TCLL+ (where the corner faces to the front). There are 43 algorithms for each TCLL set and 42 for the CLL.
Steps
- Solve a layer (one corner can be twisted in place)
- TCLL
Pros
- Can easily be 1-looked in almost all cases fairly easily.
- Lots of cancellations can be formed between the layer and the algorithm
- Building a layer with a twisted corner is much shorter than building a full layer
- Can have ridiculously easy solves
Cons
- It is not generally recommended to use TCLL as a stand alone method
- Beginners may find it difficult to 1-look solves and take advantage of the cancellations
Example Solves
- R' F' R2 F R' U' F2 R' U'
- x2 y' (Canceling moves instead of doing U2 R U2 R) U2 F R F' R U
- U R' F R' U2 R F' R U'
- z2 U' (Canceling moves instead of doing R U' R') R U2 R' U2 R U2 R' U
Solves by Chris Olson.