Deletion log

From Speedsolving.com Wiki

Below is a list of the most recent deletions.

Logs
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  • 21:50, 14 March 2024 Billabob talk contribs deleted page CFCOP (content was: "CFCOP stands For Cross (minus one edge), F2L (intuitive),CMLL (beginner), (insert last white edge) OLL, (edges only) EPLL. This method has a medium to low movecount and is a CFOP-Roux hybrid method. This method was invented by me with some concepts from Rowan Fortier on Youtube. This method has great ergonomics and does not require many algorithms. Pros: Good TPS, low move...", and the only contributor was "Qurankly" (talk))
  • 18:40, 23 February 2024 Billabob talk contribs deleted page 3Ring method (Spam: Zero-effort page & method already exists)
  • 00:13, 10 February 2024 Billabob talk contribs deleted page 3BELD (Author request: content before blanking was: "{{Method Infobox |name= 3BELD |image=OLLCP.png |proposers=Rhondel James Omsen |anames= '''E'''asy '''E'''dges '''F'''ast and '''E'''asy (EEFE) |variants= |algs= about 10-20? with exceptions(R U' R' U' R U R D R' U' R D' R' U2 R') |purpose=<sup></sup> * Blindsolving *'''Experimental''' }} 3BELD is a experimental '''3BLD''' or Blindfolded Solving Method for only the '''E'''dges of the cube. It uses R U' R' U' R U R D R'...)
  • 00:13, 10 February 2024 Billabob talk contribs deleted page EEFE (Author request: content before blanking was: "{{Method Infobox |name=EEFE |image= |proposers= Rhodel James |anames= |variants=3OP |purpose=<sup></sup> *Blindsolving }} '''EEFE''' is a experimental '''3BLD''' or Blindfolded Solving Method for only the '''E'''dges of the cube. The name EEFE stands for: '''E'''asy '''E'''dges '''F'''ast and '''E'''asy. {{stub}} Category:Blindsolving methods Category:3x3x3 methods")
  • 01:23, 28 January 2024 Billabob talk contribs deleted page EG3M (content before blanking was: "'''EG3M''' is a 3x3x3 Blindfolded solving method developed by Eric Galphatement. It is an improvement of the '''Old Pochmann''' and '''M2''' (edges) for Corners and Edges for 3BLD. The place where the pieces needs to swapped are different from Old Pochmann and a bit different from M2/R2. <small> The method name EG3M stands for '''E'''ric '''G'''alphatements '''3BLD''' '''M'''ethod {{Method Header |description=''...")
  • 20:07, 19 January 2024 Billabob talk contribs deleted page Soux (Method already exists, see Talk:Soux)
  • 11:44, 16 January 2024 Billabob talk contribs deleted page 2SGR (Author request: content before blanking was: "{{Method Infobox |name=2SGR |image=2SGR.png |proposers=Kristopher Tibbetts |year=2023 |anames=Two Slice Generator Reduction |variants=Columns First Methods, FSGR |steps= 3 |algs= 129 |moves=45 |purpose=<sup></sup> * FMC }} ==Steps== 1. Solve the columns 2. Solve the slice rings like in FSGR 3. Solve using M and S moves. ==Columns== In this step you solve the belt (without centers) and a face of the bottom layer corners (as...)
  • 19:56, 28 December 2023 Billabob talk contribs deleted page Jupiter method (content was: "#REDIRECT 335 The method was too similar to 335", and the only contributor was "AxelExaCuber" (talk))
  • 01:49, 18 December 2023 Billabob talk contribs deleted page Jupitero (content before blanking was: "{{Method Infobox |name=Jupiter |image=Belt_method.gif |proposers= Lysian |year=Late 2023 |anames= |variants=Belt, SSC |steps=5-6 |moves=50? |purpose=<sup></sup> *Speedsolving }} Jupiter method is a improved version of the Belt method. The method idea was originally inspired by Belt, SSC, Zehta and Mehta. ==Steps== *1. Build a belt on the middle or finish the middle layer *2. Orient all 8 Edges. This can be done quickly using al...")
  • 16:47, 3 December 2023 Billabob talk contribs deleted page LP6EO (You need to stop creating low-effort method pages like this - content was: "LP6EO is a technique for Roux and it shortern the movecount and turning speed for Roux method and it turns out to be good. {{stub}}", and the only contributor was "AxelExaCuber" (talk))
  • 16:15, 30 September 2023 Billabob talk contribs deleted page DLS Method (Author request: content before blanking was: "DLS Method(Daylen’s Last Slot Method) is a method by Daylen Hall. DLS Itself is a F2L algorithm sub-set. ==The Steps== *1. F2L-1 *2.DLS* 2a.Insert the DFR corner while orienting the edges.(65 algorithms) 2b.Insert the FR edge while Permuting the edges known as LEEP(8 algorithms) *3.L4C ==Phasing DLS== Here you do EOC like normal but then you insert the last edge while phasing and are left with 169 ZZLL cases. This was later su...)
  • 16:15, 30 September 2023 Billabob talk contribs deleted page LEEP (Author request: content before blanking was: "{{Substep Infobox |name=LEEP |image= LEEP.png |proposers= Daylen Hall |year= 2023 |anames= |algs= |moves= |purpose=<sup></sup> * Speedsolving }} LEEP(Last Edge + Edge Permutation) is an algorithm set where the last 5 edges on the cube are solved as you insert the FR edge. It is used in the DLS Method and is followed by L4C")
  • 11:12, 21 August 2023 Billabob talk contribs deleted page FreeFCE (content was: "{{Method Infobox |name=FreeFCE |image=FreeFOP_representation_image.png |proposers=T Perm |year=unkown |anames=none |variants=CFCE CFOP FreeFOP |steps=3 (F2L, CLL, ELL) |algs=71 (CLL: 42, ELL: 29) |moves=~55 |purpose=<sup></sup> * Speedsolving * Speed BLD * One-Handed Solving * Solving with Feet }} '''FreeFCE''' (''Free F2L'', ''CLL'',...", and the only contributor was "Twisted101" (talk))
  • 07:56, 21 August 2023 Billabob talk contribs deleted page CF2L (content was: "CF2L is a method based off the LBL method, but with different Cross and first 2 layers development. That includes making Cross and F2L simultaneously using block building, then doing last layer to solve the puzzle.", and the only contributor was "46cncube" (talk))
  • 03:44, 13 August 2023 Billabob talk contribs deleted page DEF (Not a new method, not suitable for the Wiki, doesn't belong here at all.)
  • 10:39, 4 August 2023 RedstoneTim talk contribs restored page Riccardo Munaro (6 revisions) (Author request)
  • 10:38, 4 August 2023 RedstoneTim talk contribs restored page Platform (36 revisions) (Author request)
  • 00:42, 2 August 2023 Billabob talk contribs deleted page TEBA (Author request: content before blanking was: "{{Method Infobox |name=TEBA |image=TEBA.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=4 |algs= 184(168 for BRCLL, 16 for L5EP) |moves= |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. EO223 2. DR 1x1x3 block 3. BRCLL 4. L5EP ==EO223== In this step you solve edge orientation and then blockbuild a 2x2x3 block in the DL position ==DR 1x1x3 block== In this step you blockbuild and solve the...)
  • 17:43, 19 July 2023 Billabob talk contribs deleted page L5CEP (Author request: content before blanking was: "{{Substep Infobox |name=L5ECP |image= L5CEP(2).png |proposers= Daylen Hall |year= 2023 |anames= Last Five Corners(L5C) |algs=intuitive or 612 |moves= |purpose=<sup></sup> * Speedsolving }} L5CEP(Last 5 Corners-Edges Permuted) is a subset of 1LLSLL that solves the last five corners while preserving the edges")
  • 14:23, 8 July 2023 Billabob talk contribs deleted page Platform (Deleted on author's request)
  • 14:23, 8 July 2023 Billabob talk contribs deleted page Riccardo Munaro (Deleted on author's request)
  • 09:05, 3 July 2023 Billabob talk contribs deleted page FreeFCE (This is a very common columns-first method, please develop methods on the Speedsolving forums before making a Wiki page for them.)
  • 12:30, 27 June 2023 Billabob talk contribs deleted page 2GBR (content was: "{{Method Infobox |name=2GBR |image=Snyder-60fps-loop.gif |proposers= |year= |anames= |variants= |steps= |moves= |purpose=<sup></sup> *Speedsolving *FMC }}", and the only contributor was "AxelExaCuber" (talk))
  • 12:30, 27 June 2023 Billabob talk contribs deleted page Pairs First (content was: "Pairs First is a slow and inefficient way to solve the cube. Basically means that starting off by solving F2L CE pair first. {{stub}}", and the only contributor was "AxelExaCuber" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page NS (content was: "NS is a skewb algorithm set constisting of 134 algorithms to solve the rest of the skewb, once you've solved a layer.", and the only contributor was "Panagiotis Christopoulos" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page Prism (content was: "A prism is a type of twisty puzzle that is shaped like a prism. ==See also== *Twisty Puzzles {{stub}}", and the only contributor was "Proton720" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page Pseudoblocks (content was: "'''Pseudoblocks''' is an advanced technique where Blockbuilding is done using non-matching pieces.", and the only contributor was "Imam Alam" (talk))
  • 12:26, 27 June 2023 Billabob talk contribs deleted page 1 Algorithm Method (content was: "1 Algorithm Method is a top first pyraminx method that requires only one algorithm to be solved.", and the only contributor was "Cube13" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page Pxe (content was: "'''===Please don't delete this im trying to do something about this==='''", and the only contributor was "AxelExaCuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page LECE method (content was: "{{Method Infobox |name=LECE |proposers=AxelExaCuber year=2021", and the only contributor was "AxelExaCuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page Unmixing (content was: "It's like solving the 2 last centers of a 4x4 but on a 2x2.", and the only contributor was "Signalcuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page EBCEP (content was: "=<Sup> -Delete page EBCEP ={Replace} <Blank page>", and the only contributor was "AxelExaCuber" (talk))
  • 12:24, 27 June 2023 Billabob talk contribs deleted page Mehta-Zeht (content was: "==Delete<blanked>tag:delete", and the only contributor was "AxelExaCuber" (talk))
  • 12:24, 27 June 2023 Billabob talk contribs deleted page PFRL (content before blanking was: "{{Method Infobox |name=Pseudo Face Rainbow Layers |image= |proposers=Xeltvia |year=September 2022 |variants= |steps=5 |moves= |purpose=<sup></sup> *Speedsolving }} PFRL or ('''P'''seudo '''F'''ace '''R'''ainbow '''L'''ayers) is a 3x3 experimental method proposed by Xeltvia . The method was inspired by ECP , RRBSP , ELCUP and TTLL from ZZ-CT . ==Steps== #EOFace-1C: Orient all of the edges while build a face on D layer but minus one...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page ECPETM (content before blanking was: "ECPETM is a method proposed by Celtroux")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page PRSE (content before blanking was: "{{Method Infobox |name=PRSE |image= |proposers=Zehtroide |year=2022 |anames='''P'''inky '''R'''ouxless '''S'''lice '''E'''dges |variants= |steps=5 |moves=40-50 |purpose=<sup></sup> *Speedsolving *One-handed *Fewest moves }} PRSE or ('''P'''inky '''R'''ouxless '''S'''lice '''E'''dges) is a experimental method proposed by Zehtroide. The method has 5 total steps: EODL, DBL and DFL Pairs, DM Edges , DBR Square , 1LLSLL. First you begin the solv...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 4-ES4 Method (content before blanking was: "{{Method Infobox |name=4ES-4 |image=4es4.png |proposers=Trần Hoàng Việt |year= 2022 |steps= 7 |variants= Hoya-style, X-Cross, other methods (Roux, ZZ...) |moves=~150 STM |algs= None |purpose=<sup></sup> * 4x4 Speedsolving }} ==About== 4ES-4 is a method created by Tran Hoang Viet, a Vietnamese cuber (Youtube Channel: THV Rubik) and first got the idea on April 28, 2022. 4ES-4 stands for 4 Edge-pairing Stages - 4x4, i.e. 4 edge-pairing stages on 4x4....")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 2OSP (content before blanking was: "{{Method Infobox |name=2OSP |image=Ofota_method.gif |proposers=?? |year=?? |anames=OSP |variants= |steps=3 |algs=283? |moves= unknown |purpose=<sup></sup> * Speedsolving }} 2OSP is a algorithmic 2x2 method. The method 2OSP stands for: '''2'''x2 '''O'''rientation , '''S'''eparation , '''P'''ermutation . ==Steps== #O8C: Orient all 8 corners of the cube using algotihms #Seperation: Seperate all the corners into same top and bottom color state using algot...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page Xerdelius (content before blanking was: "{{Method Infobox |name=Xerdelius |image=FBEO.png |proposers=AxelExaCuber |year=2022 |anames= |variants= |steps=4 |moves=unknown |purpose=<sup></sup> *FMC *Experiment }} This method is an experimental method invented for low movecount solving , but not actually fully in use or use in FMC solving. ==Steps== #FBEO:Orient all edges while build a 1x2x3 block on DL. #Pseudo 2x2x3: Build a 2x2x3 block on DR wihtout caring about the edges and corne...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 216 (content before blanking was: "{{Method Infobox |name=216 |image=L7E.png |proposers=AxelExaCuber, Jexc Varlum |year=January 2022 |anames= |variants= |steps=4 |algs=unknown |moves=52 |purpose=<sup></sup> * Speedsolving }} The 216 Method is a speedsolving method mainly Blockbuilding Method . ==The Name== The 216 Method is a: '''2'''x2x2 Block,'''1'''x2x3 Block and Last '''6''' Edges or LSE Speedsolving Method. ==The Method== #Build a 2x2x2 Block on DBR . #Solve a 1x2x3...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page ELCUL (content before blanking was: "{{Method Infobox |name=ELCUL |image=ELCUL.png|200px| |proposers=Matilda Teixeira |year=2021 |anames= EO, Layers, COES, PUDL, E layer |steps=5 |algs=12-132+ |moves=Speed: 40-55? |purpose=2h }} '''ELCUL''' is a method invented by Matilda Teixeira aka Matilda-Cruzzader. This method was inspired by Waterman, ZZ, ECP, Roux. == Steps == #EO: Edges are oriented # Waterman Layer: This consists of making the D layer but minus the D...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page ELCEL (content before blanking was: "{{Method Infobox |name=ELCUL |image=ELCUL.png|200px| |proposers=Matilda Teixeira |year=2021 |anames= EO, Layers, COES, PUDL, E layer |steps=5 |algs=12-132+ |moves=Speed: 40-55? |purpose=2h }} '''ELCUL''' is a method invented by Matilda Teixeira aka Matilda-Cruzzader. This method was inspired by Waterman, ZZ, ECP, Roux. == Steps == #EO: Edges are oriented # Waterman first layer: This consists of making the D layer but minus...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page WOLL-S/SVOLL-S (content before blanking was: "#REDIRECT WOLL-S Category:3x3x3 methods Category:3x3x3 speedsolving methods")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page WOALL-S (content before blanking was: "#REDIRECT WOLL-S")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page Frozen Cuber (content before blanking was: "Frozen Cuber is a speedcuber from Malaysia. Born on the 8th of March in 2004, he has achieved 11 Guinness World Record titles and as well as 38 UNISON World Records, along with 1,000+ UWRs/WBs (Unofficial World Records/ World's Bests) from 100+ events in relation to cubing as of February 2022 at the age of 17 according to the list of UWR, where each and every record is approved by general concensus of speedsolvers across the globe. Frozen Cuber a...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page Monke (content before blanking was: "#REDIRECT Monke method")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page 5CF Method (content before blanking was: "{{Method Infobox |name=5CF Method |proposers=Lukas Herrell |year=2020 |anames=5x5 Corners First |steps=7 - Corners, Solve 2 Opposite Centers, Roux Layer on 1 side, Same Thing on the opposite side, Edge Pairing, Roux LSE, L4C (L4C = Last 4 Centers) |algs= Unknown |moves=Unknown but pretty low |UWR=Lukas Herrell 2:19.455 |purpose=<sup></sup> * Speedsolving [https://www.speedsolving.com/wiki/index.php/Category:Experimental_methods Experimental] }} ==Steps=...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page FATE Method (content before blanking was: "{{Method Infobox |name=FACE |proposers=Catherine Trace |year=2019 |anames |steps=4 |algs=7 |purpose= Speedsolving,Big Cubes }} FATE (First layer, Adjacent layer, Corners, Edges) is a method idea mentioned by SuperAntonioVivaldi in a video.In 2019,Catherine Trace has developed a method that can be used for all NxN puzzles. It can also be seen as a substep of the Fail Method, except that it actually solves the cube. It takes the approach...")
  • 12:21, 27 June 2023 Billabob talk contribs deleted page Gilles Roux
  • 12:18, 27 June 2023 Billabob talk contribs deleted page SpeedSolving.com Wiki (was deleted in a vandalism attack a few years ago, but it had so little information I see no point recreating it)
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