Deletion log

From Speedsolving.com Wiki

Below is a list of the most recent deletions.

Logs
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  • 21:50, 14 March 2024 Billabob talk contribs deleted page CFCOP (content was: "CFCOP stands For Cross (minus one edge), F2L (intuitive),CMLL (beginner), (insert last white edge) OLL, (edges only) EPLL. This method has a medium to low movecount and is a CFOP-Roux hybrid method. This method was invented by me with some concepts from Rowan Fortier on Youtube. This method has great ergonomics and does not require many algorithms. Pros: Good TPS, low move...", and the only contributor was "Qurankly" (talk))
  • 18:40, 23 February 2024 Billabob talk contribs deleted page 3Ring method (Spam: Zero-effort page & method already exists)
  • 00:13, 10 February 2024 Billabob talk contribs deleted page 3BELD (Author request: content before blanking was: "{{Method Infobox |name= 3BELD |image=OLLCP.png |proposers=Rhondel James Omsen |anames= '''E'''asy '''E'''dges '''F'''ast and '''E'''asy (EEFE) |variants= |algs= about 10-20? with exceptions(R U' R' U' R U R D R' U' R D' R' U2 R') |purpose=<sup></sup> * Blindsolving *'''Experimental''' }} 3BELD is a experimental '''3BLD''' or Blindfolded Solving Method for only the '''E'''dges of the cube. It uses R U' R' U' R U R D R'...)
  • 00:13, 10 February 2024 Billabob talk contribs deleted page EEFE (Author request: content before blanking was: "{{Method Infobox |name=EEFE |image= |proposers= Rhodel James |anames= |variants=3OP |purpose=<sup></sup> *Blindsolving }} '''EEFE''' is a experimental '''3BLD''' or Blindfolded Solving Method for only the '''E'''dges of the cube. The name EEFE stands for: '''E'''asy '''E'''dges '''F'''ast and '''E'''asy. {{stub}} Category:Blindsolving methods Category:3x3x3 methods")
  • 01:23, 28 January 2024 Billabob talk contribs deleted page EG3M (content before blanking was: "'''EG3M''' is a 3x3x3 Blindfolded solving method developed by Eric Galphatement. It is an improvement of the '''Old Pochmann''' and '''M2''' (edges) for Corners and Edges for 3BLD. The place where the pieces needs to swapped are different from Old Pochmann and a bit different from M2/R2. <small> The method name EG3M stands for '''E'''ric '''G'''alphatements '''3BLD''' '''M'''ethod {{Method Header |description=''...")
  • 20:07, 19 January 2024 Billabob talk contribs deleted page Soux (Method already exists, see Talk:Soux)
  • 11:44, 16 January 2024 Billabob talk contribs deleted page 2SGR (Author request: content before blanking was: "{{Method Infobox |name=2SGR |image=2SGR.png |proposers=Kristopher Tibbetts |year=2023 |anames=Two Slice Generator Reduction |variants=Columns First Methods, FSGR |steps= 3 |algs= 129 |moves=45 |purpose=<sup></sup> * FMC }} ==Steps== 1. Solve the columns 2. Solve the slice rings like in FSGR 3. Solve using M and S moves. ==Columns== In this step you solve the belt (without centers) and a face of the bottom layer corners (as...)
  • 19:56, 28 December 2023 Billabob talk contribs deleted page Jupiter method (content was: "#REDIRECT 335 The method was too similar to 335", and the only contributor was "AxelExaCuber" (talk))
  • 01:49, 18 December 2023 Billabob talk contribs deleted page Jupitero (content before blanking was: "{{Method Infobox |name=Jupiter |image=Belt_method.gif |proposers= Lysian |year=Late 2023 |anames= |variants=Belt, SSC |steps=5-6 |moves=50? |purpose=<sup></sup> *Speedsolving }} Jupiter method is a improved version of the Belt method. The method idea was originally inspired by Belt, SSC, Zehta and Mehta. ==Steps== *1. Build a belt on the middle or finish the middle layer *2. Orient all 8 Edges. This can be done quickly using al...")
  • 16:47, 3 December 2023 Billabob talk contribs deleted page LP6EO (You need to stop creating low-effort method pages like this - content was: "LP6EO is a technique for Roux and it shortern the movecount and turning speed for Roux method and it turns out to be good. {{stub}}", and the only contributor was "AxelExaCuber" (talk))
  • 16:15, 30 September 2023 Billabob talk contribs deleted page DLS Method (Author request: content before blanking was: "DLS Method(Daylen’s Last Slot Method) is a method by Daylen Hall. DLS Itself is a F2L algorithm sub-set. ==The Steps== *1. F2L-1 *2.DLS* 2a.Insert the DFR corner while orienting the edges.(65 algorithms) 2b.Insert the FR edge while Permuting the edges known as LEEP(8 algorithms) *3.L4C ==Phasing DLS== Here you do EOC like normal but then you insert the last edge while phasing and are left with 169 ZZLL cases. This was later su...)
  • 16:15, 30 September 2023 Billabob talk contribs deleted page LEEP (Author request: content before blanking was: "{{Substep Infobox |name=LEEP |image= LEEP.png |proposers= Daylen Hall |year= 2023 |anames= |algs= |moves= |purpose=<sup></sup> * Speedsolving }} LEEP(Last Edge + Edge Permutation) is an algorithm set where the last 5 edges on the cube are solved as you insert the FR edge. It is used in the DLS Method and is followed by L4C")
  • 11:12, 21 August 2023 Billabob talk contribs deleted page FreeFCE (content was: "{{Method Infobox |name=FreeFCE |image=FreeFOP_representation_image.png |proposers=T Perm |year=unkown |anames=none |variants=CFCE CFOP FreeFOP |steps=3 (F2L, CLL, ELL) |algs=71 (CLL: 42, ELL: 29) |moves=~55 |purpose=<sup></sup> * Speedsolving * Speed BLD * One-Handed Solving * Solving with Feet }} '''FreeFCE''' (''Free F2L'', ''CLL'',...", and the only contributor was "Twisted101" (talk))
  • 07:56, 21 August 2023 Billabob talk contribs deleted page CF2L (content was: "CF2L is a method based off the LBL method, but with different Cross and first 2 layers development. That includes making Cross and F2L simultaneously using block building, then doing last layer to solve the puzzle.", and the only contributor was "46cncube" (talk))
  • 03:44, 13 August 2023 Billabob talk contribs deleted page DEF (Not a new method, not suitable for the Wiki, doesn't belong here at all.)
  • 10:39, 4 August 2023 RedstoneTim talk contribs restored page Riccardo Munaro (6 revisions) (Author request)
  • 10:38, 4 August 2023 RedstoneTim talk contribs restored page Platform (36 revisions) (Author request)
  • 00:42, 2 August 2023 Billabob talk contribs deleted page TEBA (Author request: content before blanking was: "{{Method Infobox |name=TEBA |image=TEBA.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=4 |algs= 184(168 for BRCLL, 16 for L5EP) |moves= |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. EO223 2. DR 1x1x3 block 3. BRCLL 4. L5EP ==EO223== In this step you solve edge orientation and then blockbuild a 2x2x3 block in the DL position ==DR 1x1x3 block== In this step you blockbuild and solve the...)
  • 17:43, 19 July 2023 Billabob talk contribs deleted page L5CEP (Author request: content before blanking was: "{{Substep Infobox |name=L5ECP |image= L5CEP(2).png |proposers= Daylen Hall |year= 2023 |anames= Last Five Corners(L5C) |algs=intuitive or 612 |moves= |purpose=<sup></sup> * Speedsolving }} L5CEP(Last 5 Corners-Edges Permuted) is a subset of 1LLSLL that solves the last five corners while preserving the edges")
  • 14:23, 8 July 2023 Billabob talk contribs deleted page Platform (Deleted on author's request)
  • 14:23, 8 July 2023 Billabob talk contribs deleted page Riccardo Munaro (Deleted on author's request)
  • 09:05, 3 July 2023 Billabob talk contribs deleted page FreeFCE (This is a very common columns-first method, please develop methods on the Speedsolving forums before making a Wiki page for them.)
  • 12:30, 27 June 2023 Billabob talk contribs deleted page 2GBR (content was: "{{Method Infobox |name=2GBR |image=Snyder-60fps-loop.gif |proposers= |year= |anames= |variants= |steps= |moves= |purpose=<sup></sup> *Speedsolving *FMC }}", and the only contributor was "AxelExaCuber" (talk))
  • 12:30, 27 June 2023 Billabob talk contribs deleted page Pairs First (content was: "Pairs First is a slow and inefficient way to solve the cube. Basically means that starting off by solving F2L CE pair first. {{stub}}", and the only contributor was "AxelExaCuber" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page NS (content was: "NS is a skewb algorithm set constisting of 134 algorithms to solve the rest of the skewb, once you've solved a layer.", and the only contributor was "Panagiotis Christopoulos" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page Prism (content was: "A prism is a type of twisty puzzle that is shaped like a prism. ==See also== *Twisty Puzzles {{stub}}", and the only contributor was "Proton720" (talk))
  • 12:29, 27 June 2023 Billabob talk contribs deleted page Pseudoblocks (content was: "'''Pseudoblocks''' is an advanced technique where Blockbuilding is done using non-matching pieces.", and the only contributor was "Imam Alam" (talk))
  • 12:26, 27 June 2023 Billabob talk contribs deleted page 1 Algorithm Method (content was: "1 Algorithm Method is a top first pyraminx method that requires only one algorithm to be solved.", and the only contributor was "Cube13" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page Pxe (content was: "'''===Please don't delete this im trying to do something about this==='''", and the only contributor was "AxelExaCuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page LECE method (content was: "{{Method Infobox |name=LECE |proposers=AxelExaCuber year=2021", and the only contributor was "AxelExaCuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page Unmixing (content was: "It's like solving the 2 last centers of a 4x4 but on a 2x2.", and the only contributor was "Signalcuber" (talk))
  • 12:25, 27 June 2023 Billabob talk contribs deleted page EBCEP (content was: "=<Sup> -Delete page EBCEP ={Replace} <Blank page>", and the only contributor was "AxelExaCuber" (talk))
  • 12:24, 27 June 2023 Billabob talk contribs deleted page Mehta-Zeht (content was: "==Delete<blanked>tag:delete", and the only contributor was "AxelExaCuber" (talk))
  • 12:24, 27 June 2023 Billabob talk contribs deleted page PFRL (content before blanking was: "{{Method Infobox |name=Pseudo Face Rainbow Layers |image= |proposers=Xeltvia |year=September 2022 |variants= |steps=5 |moves= |purpose=<sup></sup> *Speedsolving }} PFRL or ('''P'''seudo '''F'''ace '''R'''ainbow '''L'''ayers) is a 3x3 experimental method proposed by Xeltvia . The method was inspired by ECP , RRBSP , ELCUP and TTLL from ZZ-CT . ==Steps== #EOFace-1C: Orient all of the edges while build a face on D layer but minus one...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page ECPETM (content before blanking was: "ECPETM is a method proposed by Celtroux")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page PRSE (content before blanking was: "{{Method Infobox |name=PRSE |image= |proposers=Zehtroide |year=2022 |anames='''P'''inky '''R'''ouxless '''S'''lice '''E'''dges |variants= |steps=5 |moves=40-50 |purpose=<sup></sup> *Speedsolving *One-handed *Fewest moves }} PRSE or ('''P'''inky '''R'''ouxless '''S'''lice '''E'''dges) is a experimental method proposed by Zehtroide. The method has 5 total steps: EODL, DBL and DFL Pairs, DM Edges , DBR Square , 1LLSLL. First you begin the solv...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 4-ES4 Method (content before blanking was: "{{Method Infobox |name=4ES-4 |image=4es4.png |proposers=Trần Hoàng Việt |year= 2022 |steps= 7 |variants= Hoya-style, X-Cross, other methods (Roux, ZZ...) |moves=~150 STM |algs= None |purpose=<sup></sup> * 4x4 Speedsolving }} ==About== 4ES-4 is a method created by Tran Hoang Viet, a Vietnamese cuber (Youtube Channel: THV Rubik) and first got the idea on April 28, 2022. 4ES-4 stands for 4 Edge-pairing Stages - 4x4, i.e. 4 edge-pairing stages on 4x4....")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 2OSP (content before blanking was: "{{Method Infobox |name=2OSP |image=Ofota_method.gif |proposers=?? |year=?? |anames=OSP |variants= |steps=3 |algs=283? |moves= unknown |purpose=<sup></sup> * Speedsolving }} 2OSP is a algorithmic 2x2 method. The method 2OSP stands for: '''2'''x2 '''O'''rientation , '''S'''eparation , '''P'''ermutation . ==Steps== #O8C: Orient all 8 corners of the cube using algotihms #Seperation: Seperate all the corners into same top and bottom color state using algot...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page Xerdelius (content before blanking was: "{{Method Infobox |name=Xerdelius |image=FBEO.png |proposers=AxelExaCuber |year=2022 |anames= |variants= |steps=4 |moves=unknown |purpose=<sup></sup> *FMC *Experiment }} This method is an experimental method invented for low movecount solving , but not actually fully in use or use in FMC solving. ==Steps== #FBEO:Orient all edges while build a 1x2x3 block on DL. #Pseudo 2x2x3: Build a 2x2x3 block on DR wihtout caring about the edges and corne...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page 216 (content before blanking was: "{{Method Infobox |name=216 |image=L7E.png |proposers=AxelExaCuber, Jexc Varlum |year=January 2022 |anames= |variants= |steps=4 |algs=unknown |moves=52 |purpose=<sup></sup> * Speedsolving }} The 216 Method is a speedsolving method mainly Blockbuilding Method . ==The Name== The 216 Method is a: '''2'''x2x2 Block,'''1'''x2x3 Block and Last '''6''' Edges or LSE Speedsolving Method. ==The Method== #Build a 2x2x2 Block on DBR . #Solve a 1x2x3...")
  • 12:23, 27 June 2023 Billabob talk contribs deleted page ELCUL (content before blanking was: "{{Method Infobox |name=ELCUL |image=ELCUL.png|200px| |proposers=Matilda Teixeira |year=2021 |anames= EO, Layers, COES, PUDL, E layer |steps=5 |algs=12-132+ |moves=Speed: 40-55? |purpose=2h }} '''ELCUL''' is a method invented by Matilda Teixeira aka Matilda-Cruzzader. This method was inspired by Waterman, ZZ, ECP, Roux. == Steps == #EO: Edges are oriented # Waterman Layer: This consists of making the D layer but minus the D...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page ELCEL (content before blanking was: "{{Method Infobox |name=ELCUL |image=ELCUL.png|200px| |proposers=Matilda Teixeira |year=2021 |anames= EO, Layers, COES, PUDL, E layer |steps=5 |algs=12-132+ |moves=Speed: 40-55? |purpose=2h }} '''ELCUL''' is a method invented by Matilda Teixeira aka Matilda-Cruzzader. This method was inspired by Waterman, ZZ, ECP, Roux. == Steps == #EO: Edges are oriented # Waterman first layer: This consists of making the D layer but minus...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page WOLL-S/SVOLL-S (content before blanking was: "#REDIRECT WOLL-S Category:3x3x3 methods Category:3x3x3 speedsolving methods")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page WOALL-S (content before blanking was: "#REDIRECT WOLL-S")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page Frozen Cuber (content before blanking was: "Frozen Cuber is a speedcuber from Malaysia. Born on the 8th of March in 2004, he has achieved 11 Guinness World Record titles and as well as 38 UNISON World Records, along with 1,000+ UWRs/WBs (Unofficial World Records/ World's Bests) from 100+ events in relation to cubing as of February 2022 at the age of 17 according to the list of UWR, where each and every record is approved by general concensus of speedsolvers across the globe. Frozen Cuber a...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page Monke (content before blanking was: "#REDIRECT Monke method")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page 5CF Method (content before blanking was: "{{Method Infobox |name=5CF Method |proposers=Lukas Herrell |year=2020 |anames=5x5 Corners First |steps=7 - Corners, Solve 2 Opposite Centers, Roux Layer on 1 side, Same Thing on the opposite side, Edge Pairing, Roux LSE, L4C (L4C = Last 4 Centers) |algs= Unknown |moves=Unknown but pretty low |UWR=Lukas Herrell 2:19.455 |purpose=<sup></sup> * Speedsolving [https://www.speedsolving.com/wiki/index.php/Category:Experimental_methods Experimental] }} ==Steps=...")
  • 12:22, 27 June 2023 Billabob talk contribs deleted page FATE Method (content before blanking was: "{{Method Infobox |name=FACE |proposers=Catherine Trace |year=2019 |anames |steps=4 |algs=7 |purpose= Speedsolving,Big Cubes }} FATE (First layer, Adjacent layer, Corners, Edges) is a method idea mentioned by SuperAntonioVivaldi in a video.In 2019,Catherine Trace has developed a method that can be used for all NxN puzzles. It can also be seen as a substep of the Fail Method, except that it actually solves the cube. It takes the approach...")
  • 12:21, 27 June 2023 Billabob talk contribs deleted page Gilles Roux
  • 12:18, 27 June 2023 Billabob talk contribs deleted page SpeedSolving.com Wiki (was deleted in a vandalism attack a few years ago, but it had so little information I see no point recreating it)
  • 12:18, 27 June 2023 Billabob talk contribs deleted page Hypercube Labs (content was: "", and the only contributor was "Casi" (talk))
  • 12:06, 27 June 2023 Billabob talk contribs deleted page Talk:Twisted101’s Method Library (content was: "Please take Hall-2 of your method library. Your method library should be methods you created. It even says on the page methods you created. You didn’t create Hall-2. Thank you. I changed it to say I or me and a group have made but okay I will take it down")
  • 11:58, 27 June 2023 Billabob talk contribs deleted page Talk:3BS (content was: "Hey I already made LEEP you can change yours to L8EP Okay")
  • 11:47, 27 June 2023 Billabob talk contribs deleted page EOBESS Method (content before blanking was: " {{Method Infobox |name=EOBESS |image=Twisted_method.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=BESS method |steps=6 |algs=49 algorithms(WV=23,EPLL=2,L5CP=24) |moves= 54 htm |purpose=<sup></sup> * Speedsolving }} ==Introduction== The EOBESS method is a method mainly relies on blockbuilding, EO, and alogrithms. It stands for Edge orientation, Block Expansion, Sqaure, and Slot. ==Steps:== # FBEO # 2x2x3 Block # Las...")
  • 11:47, 27 June 2023 Billabob talk contribs deleted page BESS method (content before blanking was: " {{Method Infobox |name=BESS |image= BESS_Method.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=EOBESS Method |steps=6 |algs= 156 algorithms(EOP=48, 2GLL=84, L5CP=24) |moves= 57 htm |purpose=<sup></sup> * Speedsolving }} ==Introduction== The BESS method is a method heavily relies on blockbuilding and alogrithms. It stands for Block Expansion, Sqaure, and Slot. ==Steps:== # 1x2x3 Block # Expansion to 2x2x3 Block # Las...")
  • 11:46, 27 June 2023 Billabob talk contribs deleted page E3LS Method (content before blanking was: " {{Method Infobox |name=E3LS |image=E3LS.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=5 |algs=11 so far (CPLL=4, EPLC=7, COLE=Unknown) |moves=54 htm |purpose=<sup></sup> * Speedsolving }} ==Introduction== E3LS stands for EOlayer-1, 3 belt edges, and last slot. ==Steps== #EOlayer-1 #3 Belt edges #COLE #EPLC #CPLL ==EOlayer-1== In this step you must first do edge orientation then make a layer without the dfr c...")
  • 11:46, 27 June 2023 Billabob talk contribs deleted page Twisted101’s Method Library (content before blanking was: "This is my library of all the methods I or me and a group have made, more are coming soon! By: Kristopher Tibbetts/Twisted101 ==B== 4BOP ==D== Domino Columns ==F== FSGR ==L== LND ==M== MegaMehta ==S== 2SGR TCZ")
  • 11:46, 27 June 2023 Billabob talk contribs deleted page DTLS (content was: "{{Substep Infobox |name=DTLS |image=DTLS2.png |proposers=Daylen Hall |year=2023 |anames= |variants= |subgroup= |algs=intuitive but can use algorithms |moves= |purpose=<sup></sup> FMC }} DTLS stands for Daylen’s Tripod Last Slot. It is an experimental FMC technique that solves the last pair of F2L while making a 1x2x2 block o...", and the only contributor was "The Horrormusician" (talk))
  • 11:46, 27 June 2023 Billabob talk contribs deleted page TT Method (content before blanking was: " {{Method Infobox |name=TT |image=TT_Method.png |proposers=Kristopher Tibbetts |year=2023 |anames= Twisted-Tibbetts Method |variants=none |steps=5 |algs=approximately 84 |moves= 58 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1.EODRFace-1e1c 2.Belt-1 3.CO 4.F2L-1e 5.WD-LL ==EODRFace-1e1c== Image:EOFACE-1e1c.jpeg In this step of you solve EO and a domino reduction face(or double move oriented face) without the DF edge and DFR corner. This...")
  • 11:46, 27 June 2023 Billabob talk contribs deleted page DHC (content before blanking was: "{{Method Infobox |name=DHC |image=DHC.png |proposers=Daylen Hall |year=June 2023 |variants= |steps= |moves= |algs=52 |purpose=<sup></sup> * Speedsolving }} DHC stands for Daylen’s Hexagonal Cell. It is inspired by M-CELL as it uses 1 look 2 algorithm systems. ==The Steps== *1. Hexagon-Solve a hexagon on the D Layer (1x2x3 + DFL corner). *2. Belt-Solve the E layer edges using R U and r moves. *3.EO+CO-Recognize your EO and CO. Solve your EO fir...")
  • 11:46, 27 June 2023 Billabob talk contribs deleted page 2-Look 2GLL (awful page, please remake with more information and correct formatting)
  • 11:44, 27 June 2023 Billabob talk contribs deleted page CHP Method (content before blanking was: " {{Method Infobox |name=CHP |image=CHP.jpeg |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=4BOP DHC Hall-2 |steps=3 |algs=453 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. CSP 2. Hexagon 3. PLTP ==CSP== CSP stands for Cubeshape-parity where you solve parity while doing cubeshape ==Hexagon== In this step you block build the first layer without the DF edge and the DFR corner ==PLTP== In this step you perform an alg...")
  • 11:44, 27 June 2023 Billabob talk contribs deleted page LND (content before blanking was: "{{Method Infobox |name=LND |image=LND.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=3 |algs= 72 |moves= 20 htm |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. CPBar on DL 2. 6CO 3. Solve the DR bar with R2 and U moves ==CPBar== This step is done by solving the DFL and DBL corners then solving CP, which reduces the cube to R U moves ==6CO== In this step you do an algorithm out of 72 algorithms to orient the rema...")
  • 11:44, 27 June 2023 Billabob talk contribs deleted page TNS (content was: " {{Method Infobox |name=TNS |image=TNS.jpeg |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=NS |steps=6 |algs= 336 |moves= 14 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. Layer-1 2. TNS ==Layer-1== Layer-1 is just like a normal Skewb layer except without the center piece so just the corners are solved ==TNS== In this step you p...", and the only contributor was "Twisted101" (talk))
  • 11:44, 27 June 2023 Billabob talk contribs deleted page MegaMehta (content was: "{{Method Infobox |name=MegaMehta |image=MEGAMehta.jpeg |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps= 3 |algs= |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. Blockbuild up to the last 2 faces 2. Solve a Bálint block in back section of face (which consists of 2 edges and 1 corner) 3. Insert the last edge and do edge o...", and the only contributor was "Twisted101" (talk))
  • 11:44, 27 June 2023 Billabob talk contribs deleted page FSGR (content before blanking was: "{{Method Infobox |name=FSGR |image=SGR.png |proposers=Kristopher Tibbetts |year=2023 |anames=Full Slice Generator Reduction |variants=Corners First 2SGR |steps= 3 |algs= 129 |moves=40 |purpose=<sup></sup> * FMC }} ==Steps== 1. Solve the corners using Full EG 2. Solve all of the slice rings(Reduction to M E S generator) 3. Solve intuitively only using slice moves ==Corners== In this step you make a face of corners and then do an algorithm out...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page SBL (content before blanking was: " {{Method Infobox |name=SBL |image=OEP.jpeg |proposers=Kristopher Tibbetts |year=2023 |anames=Skewb Reduction, Skewb Bars and L4E |variants=none |steps=2 |algs=35 |moves= |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. Solve tips centers and 2 opposite edges 2. Perform L4E to solve the remaining 4 edges along a middle section ==2OE== This step is quite simple and intuitive, look at the method image if you don’t understand the concept of what it...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page 3BS (content before blanking was: "{{Method Infobox |name=3BS |image= 3BS.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=6 |algs= 42+(CMRLL=42, L8EP=unknown) |moves= unknown |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. FBEO 2. DR 1x1x3 block 3. CMRLL 4. L8EP ==FBEO== In this step you solve first block and orient all of the edge pieces ==DR 113 block== In this step only using RrU moves, solve the DR 1x1x3 block ==CMRLL== In this step...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page Kris Kross (content before blanking was: " {{Method Infobox |name=Kris Kross |image=Kris-Kross.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Hawaiian Kociemba CFOP Kris Kross-B Kris Kross-C |steps=4 |algs= 206 |moves= 50 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. Kris Kross 2. F2L-1e 3. OLL 4. HKPLL ==Kris Kross== In this step you solve the cross but one edge can be an oriented yellow edge, this is quite simple and can be don...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page Kris Kross-B (content before blanking was: "{{Method Infobox |name=Kris Kross-B |image=KrossKris.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Hawaiian Kociemba CFOP Kris Kross Kris Kross-C |steps=5 |algs= 120 |moves= 50 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. Solve the Kris Kross(but DF doesn’t have to be oriented 2. Solve F2L-1 pair 3. Perform KKLS(Kris Kross Last Slot) 4. Perform OLL 5. Perform PLL ==Kris Kross== In this ste...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page Kris Kross-C (content before blanking was: "{{Method Infobox |name=Kris Kross-C |image=Kross-C.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Hawaiian Kociemba CFOP Kris Kross Kris Kross-B |steps=4 |algs= 206 |moves= 47 |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. pEOKris Kross 2. Rotationless F2L 3. OLL 4. HKPLL ==pEOKris Kross== In this step you solve the Kris Kross(cross but one edge is from U layer), and solve partial edge orientation aka th...")
  • 11:43, 27 June 2023 Billabob talk contribs deleted page OBCEP (content before blanking was: "{{Method Infobox |name=OBCEP |image= OBCEP.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=5 |algs= 1000+ for full(ESB=100+, P2L=900+), 78 for 2-look(ESB=35, P2L=43) |moves= 40 htm |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. EOedge 2. CO 3. Corner Separation 4. ESB 5. P2L ==EOedge== In this step you do edge orientation just like in ZZ. You do this while solving FL and BL edges. ==CO== In this step you...")
  • 11:42, 27 June 2023 Billabob talk contribs deleted page TCZLL (useless page, just a subset of ZBLL, no info on why it's notable or distinct from the rest of ZBLL)
  • 11:41, 27 June 2023 Billabob talk contribs deleted page Socks (content before blanking was: "{{Method Infobox |name=Socks |image= Socks.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Roux |steps=6 |algs= 135 algs(CSLL=42, L6EP=93) |moves= 50 htm |purpose=<sup></sup> * Speedsolving }} ==Intro== Socks is a variation of the Roux method, it is not as ergonomic as Roux but it does introduce new moves to make it maybe even the slightest more or less efficient. It has M U F gen, which is quite an awkward gen. ==Steps...")
  • 11:40, 27 June 2023 Billabob talk contribs deleted page Domino Columns (content before blanking was: " {{Method Infobox |name=Domino Columns |image= DominoColumns.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Columns First Methods Domino Reduction ECP |steps=5 |algs=142-1084+ algs (EOSE≈84, P3L≈1000+, Rowan Fortier’s-CPEA-P3L=58) |moves= 45-60 htm |purpose=<sup></sup> * Experimental method * FMC }} ==Steps== 1. Domino Columns 2. Oriented edges in DFDB 3. Corner Separation 4.EOSE 5.P3L ==Domino Col...")
  • 11:40, 27 June 2023 Billabob talk contribs deleted page Kociemba Domino (content before blanking was: " {{Method Infobox |name=Kociemba Domino |image= HKPLL.png |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=Hawaiian Kociemba Domino Reduction |steps=3 |algs=151(HKPLL=149, DB=2) |moves= 45-55 htm |purpose=<sup></sup> * Experimental method * Speedsolving }} ==Steps== 1. 1x2x3 in dR 2. Domino Reduction 3. Solve a 1x2x3 block in dL 4.Solve DB edge 5.HKPLL ==1x2x3 in dR== In this step you blockbuild a 1x2x3 in the dR po...")
  • 11:40, 27 June 2023 Billabob talk contribs deleted page Lin Kociemba (content before blanking was: "{{Method Infobox |name=Lin Kociemba |image=LinK.jpeg |proposers=Kristopher Tibbetts |year=2023 |anames=LinK |variants=Lin |steps=3 |algs=149 |moves= |purpose=<sup></sup> * Speedsolving }} ==Steps== 1. CSP 2. Layer-1e 3.HKPLL ==CSP== In this step you solve parity while solving cubeshape it is a very advanced technique that only top solvers use. ==Layer-1e== In this step you solve a layer without the DF edge. This is intuitive and can be done...")
  • 14:16, 15 June 2023 Athefre talk contribs deleted page Cross (Broken page due to vandalism.)
  • 09:37, 11 June 2023 Billabob talk contribs deleted page 2DR (content before blanking was: "2DR is a 2x2 method designed to be used alongside another intermediate method like Ortega. It is called 2DR because it is similar to domino reduction for 3x3, but on a 2x2. == Steps == # Make a V (¾ of a side) using opposite colours. This step is very often already done. I would recommend using a different method such as Ortega if the V isn't skipped, because four steps is too many. # Use TOLL (24 algorithms, 15 excluding mirrors) to orient the five remaining...")
  • 05:42, 7 June 2023 Billabob talk contribs deleted page Tibbetts Method (content before blanking was: " {{Method Infobox |name=TT Method |image= |proposers=Kristopher Tibbetts |year=2023 |anames=none |variants=none |steps=6 |algs= |moves= |purpose=<sup></sup> * Speedsolving }}")
  • 02:54, 5 June 2023 Billabob talk contribs deleted page Worst Method (Spam: content was: " {{Method Infobox |name= Worst |image= BadMethod.png |proposers=Kristopher Tibbetts |year=2023 |anames= bad, terrible |variants=none |steps= 8 |algs= 7 |moves= Too much |purpose=<sup></sup> * DEFINITELY NOT Speedsolving }} ==Introduction== This method is meant to be one of the worst methods that doesn’t go back steps or scramble the cube again. ==Steps==...", and the only contributor was "Twisted101" ([[User talk:Twisted101|t...)
  • 15:12, 4 June 2023 Billabob talk contribs deleted page CRouZZ Method (Spam: 0 information on the page, "method" already exists, deleting as it's worthless)
  • 02:35, 2 June 2023 Billabob talk contribs deleted page HCPF (content before blanking was: "{{Substep Infobox |name=H2GF |image=H2GF.png |proposers=Daylen Hall |year=2023 |anames= |variants= |subgroup= |algs= |moves |purpose=<sup></sup> * Speedsolving }} H2GF(Halls 2 Generator Finish) is the last step in the Hall-d variant of theHalls Method by Daylen Hall. It’s possibly the first 2Gen LSLL. ==Algorithm Sets== *84 2GLL *12 2Gen TTLL *12 L5EP *48 2Gen PLTP")
  • 08:12, 25 May 2023 Billabob talk contribs deleted page Talk:Peterman (content before blanking was: "This is a method called Tudor. Check out the method library for details and to learn about other methods. https://sites.google.com/view/methodlibrary/3x3-methods/tudor Athefre (talk) 10:13, 24 May 2023 (UTC) Sorry I didn’t know about Tudor but it looks a bit different . the way you solve the last edges is very different. In tudor you solve the bottom edge then the F2L edges then ELL. In this you do one algorithm to ori...")
  • 08:11, 25 May 2023 Billabob talk contribs deleted page Peterman (content before blanking was: "{{Method Infobox |name=Peterman |image=DZAS.png |proposers=Daylen Hall |year= January 2022 |variants= |steps=4 |moves= |algs= |purpose=<sup></sup> * Speedsolving }} The Peterman method is a hybrid method between Petrus and Waterman made by Daylen Hall. It relies heavily on algorithms giving it high turn speed potential. ==The Steps== *1.2x2x3-Block build a 2 2x3 block on the left side of the cube. You you do this like Petrus but the prefer...")
  • 00:18, 23 May 2023 Billabob talk contribs deleted page DOLL (content before blanking was: "{{Substep Infobox |name=DOLL |image= -DOLL.png |proposers= Daylen Hall |year= 2023 |anames=OLL-1E |algs=57 |moves=8.4 |purpose=<sup></sup> * Speedsolving }} DOLL or OLL-1E(Daylen’s Orientation of the Last Layer -1 Edge) is a variation of OLL where the FR edge is ignored but the edges on the top layer don’t have to be oriented making it slightly more efficient than normal OLL It is step 3 of the Hall-b variant of the Halls Method where it i...")
  • 11:23, 10 May 2023 Billabob talk contribs deleted page DEF Method (Method already exists - beginner's and advanced were just Keyhole method, intermediate was an edges-first beginner's method for F2L.)
  • 03:03, 5 May 2023 Billabob talk contribs deleted page 2Layer (content was: "{{Method Infobox |name=2Layer |image=2Layer.png |proposers=Swagrid Cubing |year=April 2023 |variants= |steps=4 |algs=2-42 |moves= |purpose=<sup></sup> * Beginner method * Speedsolving }} The 2Layer method is a 3x3 method proposed by Swagrid cubing in 2023. Unlike most layer by layer methods which sole bottom to top, 2Layer solves the...", and the only contributor was "The Horrormusician" (talk))
  • 01:23, 1 May 2023 Billabob talk contribs deleted page HCLS (Deleting blanked pages)
  • 01:23, 1 May 2023 Billabob talk contribs deleted page DLELL+ (Deleting blanked pages)
  • 01:22, 1 May 2023 Billabob talk contribs deleted page DLELL (Deleting blanked pages)
  • 01:22, 1 May 2023 Billabob talk contribs deleted page DDRB Method (Deleting blanked pages)
  • 01:21, 1 May 2023 Billabob talk contribs deleted page Halls Method (Deleting blanked pages)
  • 16:09, 18 April 2023 Billabob talk contribs deleted page JLS (content before blanking was: "{{method Infobox |name=ZZ-J |image=JLS.png |proposers=Jonathan Cruz |year=2022 |anames= none |variants=Hawaiian Kociemba |steps= 4 (eo line, F2l -1, JLS, HKPLL) |algs='''28-175''' |moves= unkown |purpose=<sup></sup> * Speedsolving }} ''ZZ-J'' is a 3x3")
  • 23:00, 17 April 2023 Billabob talk contribs deleted page File:X-pll representation image.png (Unintuitive, easier to think of this as an edges swag case, also likely vandalism)
  • 23:00, 17 April 2023 Billabob talk contribs deleted page File:HX-pll representation image.png (Visually cluttered and inferior to the old one)
  • 16:17, 4 February 2023 Billabob talk contribs deleted page E2C5 Method (Author request: content was: "Deleted this page since i didn't double check what methods exist and it was just Petrus-W.")
  • 02:56, 2 February 2023 Billabob talk contribs deleted page User:Dolcissi (Spam: Spam bot)
  • 00:21, 24 January 2023 Billabob talk contribs deleted page Alghorithm (misspelling of Algorithm - content was: "An alghorithm is a sequence of moves required to remember, which is used in every cubing method. The most reliable examples of an alghoritm (which you are most likely to use at least one of these) are: - Sexy Move - Niklas - F2L - OLL", and the only contributor was "Lasarus88" (talk))
  • 10:43, 19 January 2023 Billabob talk contribs deleted page 1x1x1 Speedsolving Methods (Vandalism: content was: "", and the only contributor was "RandomSpeedCuber" (talk))
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