Difference between revisions of "Screw (method)"

(See also)
m (fixed some formatting. will probably rearrange the steps later too)
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==Overview==
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{{Method Infobox
This is a [[Square-1]] method that follows the same basic steps in the 3x3x3 [[Roux method]] and is somewhat of an experimental method.
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|name=Roux n Skrew
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|image=
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|proposers=??
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|year=2016/2017
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|anames=
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|variants=
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|steps=5
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|moves=
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|purpose=<sup></sup>
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* [[Speedsolving]]
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'''Roux n Skrew''' is a [[Square-1]] method that follows the same basic steps in the 3x3x3 [[Roux method]] and is somewhat of an experimental method.
  
 
==Description of method==
 
==Description of method==
#Solve the LD block (2 corners, 1 edge)
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* 1. Solve the LD block (2 corners, 1 edge)
#Solve the RD block (2 corners, 1 edge)
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* 2. Solve the RD block (2 corners, 1 edge)
#Permute the U-layer corners without breaking the blocks
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* 3. Permute the U-layer corners without breaking the blocks
#Solve the L-R edges on the U layer
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* 4. Solve the L-R edges on the U layer
#Solve the M-slice edges
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* 5. Solve the M-slice edges
#Solve parity
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* 6. Solve parity
  
 
==See also==
 
==See also==

Revision as of 18:14, 13 March 2017

{{Method Infobox |name=Roux n Skrew |image= |proposers=?? |year=2016/2017 |anames= |variants= |steps=5 |moves= |purpose=

Roux n Skrew is a Square-1 method that follows the same basic steps in the 3x3x3 Roux method and is somewhat of an experimental method.

Description of method

  • 1. Solve the LD block (2 corners, 1 edge)
  • 2. Solve the RD block (2 corners, 1 edge)
  • 3. Permute the U-layer corners without breaking the blocks
  • 4. Solve the L-R edges on the U layer
  • 5. Solve the M-slice edges
  • 6. Solve parity

See also