Difference between revisions of "Screw (method)"
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m (Randomno moved page Roux n Skrew to Screw) |
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|name=Roux n Skrew | |name=Roux n Skrew | ||
|image= | |image= | ||
− | |proposers= | + | |proposers=[[David Woner]] |
|year= | |year= | ||
− | |anames= | + | |anames=Roux and Screw |
|variants= | |variants= | ||
|steps=6 | |steps=6 | ||
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* [[Speedsolving]] | * [[Speedsolving]] | ||
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− | ''' | + | '''Screw''' is a [[Square-1]] method that follows the same basic steps in the 3x3x3 [[Roux method]] and is somewhat of an experimental method. |
==Description of method== | ==Description of method== | ||
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* 5. Solve the M-slice edges | * 5. Solve the M-slice edges | ||
* 6. Solve parity | * 6. Solve parity | ||
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+ | ==Naming== | ||
+ | The name "Screw" comes from "'''Sq'''uare-1" and "'''Roux'''". It is sometimes called "Roux and Screw", though this would be a shorted version of "Roux and Square-1 Roux". | ||
==See also== | ==See also== |
Revision as of 00:57, 5 May 2018
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Screw is a Square-1 method that follows the same basic steps in the 3x3x3 Roux method and is somewhat of an experimental method.
Description of method
- 1. Solve the LD block (2 corners, 1 edge)
- 2. Solve the RD block (2 corners, 1 edge)
- 3. Permute the U-layer corners without breaking the blocks
- 4. Solve the L-R edges on the U layer
- 5. Solve the M-slice edges
- 6. Solve parity
Naming
The name "Screw" comes from "Square-1" and "Roux". It is sometimes called "Roux and Screw", though this would be a shorted version of "Roux and Square-1 Roux".