Difference between revisions of "SPL"
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|proposers=[[Matilda Teixeira]] | |proposers=[[Matilda Teixeira]] | ||
|year=2021 | |year=2021 | ||
− | |anames= Slice Permutation Layers | + | |anames= Slice Permutation Layers |
|steps=5 | |steps=5 | ||
|algs=49-300ish | |algs=49-300ish | ||
|moves=[[Speedsolving|Speed]]: 65-75 | |moves=[[Speedsolving|Speed]]: 65-75 | ||
− | |purpose= | + | |purpose=solving |
}} | }} | ||
− | '''SPL''' is a method invented by [[Matilda Teixeira]] aka Matilda- | + | '''SPL''' is a method invented by [[Matilda Teixeira]] aka Matilda-Cruzzader25. The creator was inspired to make the method because of the fact that a team in the January 2021 [[Method Development Competition]] made one. |
== Steps == | == Steps == | ||
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#[[CPLL]]: Permute last layer corners then do a z2 or x2 to permute first layer corners. | #[[CPLL]]: Permute last layer corners then do a z2 or x2 to permute first layer corners. | ||
− | ''' | + | '''COLL''' |
#[[EOSlice]] [[EO|Edges are oriented]], while a line consisting of the DL and DR edges is formed. | #[[EOSlice]] [[EO|Edges are oriented]], while a line consisting of the DL and DR edges is formed. | ||
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#[[LSE]]: The last six edges are solved like in [[Roux]]. | #[[LSE]]: The last six edges are solved like in [[Roux]]. | ||
− | '''[[Roux]]''' | + | '''[[Roux]]''' Beginners |
#[[Keyhole]] Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | #[[Keyhole]] Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | ||
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#[[LSE]]: The last six edges are solved like in [[Roux]]. | #[[LSE]]: The last six edges are solved like in [[Roux]]. | ||
− | '''[[Roux]]''' | + | '''[[Roux]]''' COLL |
#Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | #Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | ||
Line 66: | Line 66: | ||
#[[LSE]]: The last six edges are solved like in [[Roux]]. | #[[LSE]]: The last six edges are solved like in [[Roux]]. | ||
− | '''[[Roux]]''' | + | '''[[Roux]]''' Intermidiate |
#Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | #Pseudo [[F2B]]: The first two blocks (F2L, but missing the DF and DB edge) are solved like in [[Roux]], but without regard to [[Corner Permutation]]. | ||
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U' L' U' L U L' U' L U // 4th pair | U' L' U' L U L' U' L U // 4th pair | ||
U R' U2 R U R' U R // OCLL | U R' U2 R U R' U R // OCLL | ||
− | M2 U' M' U2 M U2 M2 U' M U2 M' //L6EP | + | M2 U' M' U2 M U2 M2 U' M U2 M' // L6EP |
x' R' U R' D2 R U' R' D2 R2 // CPBL | x' R' U R' D2 R U' R' D2 R2 // CPBL | ||
Line 103: | Line 103: | ||
==External Links== | ==External Links== | ||
− | |||
[[Category:3x3x3 methods]] | [[Category:3x3x3 methods]] | ||
[[Category:3x3x3 speedsolving methods]] | [[Category:3x3x3 speedsolving methods]] | ||
+ | [[Category:Experimental methods]] |
Revision as of 01:35, 6 March 2021
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SPL is a method invented by Matilda Teixeira aka Matilda-Cruzzader25. The creator was inspired to make the method because of the fact that a team in the January 2021 Method Development Competition made one.
Steps
- EOSlice: Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- L6EP: Permute the last six edges. (There is a 50% chance of "parity", where you'll get 2 edges swapped at the end of LSEP. To fix this, you can do a Tperm or Fperm from the CFOP method)
- CPBL: The corners on U layer and D layer are permuted using one algorithm.
Variants
Beginners
- EOSlice: Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Keyhole Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation and with KeyHole.
- OCLL: Orient last layer corners.
- L6EP: Permute the last six edges.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners.
COLL
- EOSlice Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- COLL: Orient and permute last layer corners.
- L6EP: Permute the last six edges.
- CPLL: z2 or x2 to permute first layer corners.
Intermediate
- EOSlice Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- OCLL: Orient last layer corners.
- L6EP: Permute the last six edges.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners
Roux AKA Roux-CP
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPBL: The corners on U and D are permuted using one algorithm, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux Beginners
- Keyhole Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux COLL
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- COLL: The corners on the last layer are oriented and permuted.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux Intermidiate
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Pros
Cons
- Relatively high movecount (65-75 moves).
- The Edge Orientation step may be hard to get used to for beginners.
Example solve
Example solve by nuclearaven:
Scramble: B' R2 U B2 F2 U L2 D' R2 B2 F2 U' R' U' F2 U2 B L2 F2 x2 L2 F2 U2 F' L' D2 // EOSlice L' U L U' R U R' // 1st pair D L U L' D' // 2nd pair U' R' F U2 R U R' F R // 3rd pair U' L' U' L U L' U' L U // 4th pair U R' U2 R U R' U R // OCLL M2 U' M' U2 M U2 M2 U' M U2 M' // L6EP x' R' U R' D2 R U' R' D2 R2 // CPBL