SPL
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SPL is a method invented by Matilda Teixeira aka Matilda-Cruzzader25. The creator was inspired to make the method because of the fact that a team in the January 2021 Method Development Competition made one.
Steps
- EOSlice: Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- L6EP: Permute the last six edges. (There is a 50% chance of "parity", where you'll get 2 edges swapped at the end of LSEP. To fix this, you can do a Tperm or Fperm from the CFOP method)
- CPBL: The corners on U layer and D layer are permuted using one algorithm.
Variants
Beginners
- EOSlice: Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Keyhole Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation and with KeyHole.
- OCLL: Orient last layer corners.
- L6EP: Permute the last six edges.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners.
COLL
- EOSlice Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- COLL: Orient and permute last layer corners.
- L6EP: Permute the last six edges.
- CPLL: z2 or x2 to permute first layer corners.
Intermediate
- EOSlice Edges are oriented, while a line consisting of the DL and DR edges is formed.
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are built without regard to Corner Permutation.
- OCLL: Orient last layer corners.
- L6EP: Permute the last six edges.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners
Roux AKA Roux-CP
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPBL: The corners on U and D are permuted using one algorithm, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux Beginners
- Keyhole Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux COLL
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- COLL: The corners on the last layer are oriented and permuted.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Roux Intermidiate
- Pseudo F2B: The first two blocks (F2L, but missing the DF and DB edge) are solved like in Roux, but without regard to Corner Permutation.
- OCLL: The corners on the last layer are oriented.
- CPLL: Permute last layer corners then do a z2 or x2 to permute first layer corners, Edge Permutation can be ignored.
- LSE: The last six edges are solved like in Roux.
Pros
Cons
- Relatively high movecount (65-75 moves).
- The Edge Orientation step may be hard to get used to for beginners.
Example solve
Example solve by nuclearaven:
Scramble: B' R2 U B2 F2 U L2 D' R2 B2 F2 U' R' U' F2 U2 B L2 F2 x2 L2 F2 U2 F' L' D2 // EOSlice L' U L U' R U R' // 1st pair D L U L' D' // 2nd pair U' R' F U2 R U R' F R // 3rd pair U' L' U' L U L' U' L U // 4th pair U R' U2 R U R' U R // OCLL M2 U' M' U2 M U2 M2 U' M U2 M' // L6EP x' R' U R' D2 R U' R' D2 R2 // CPBL