Difference between revisions of "Rubik's Snake"

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[[Image:Snake.jpg|thumb|Rubik's Twist]]
 
[[Image:Snake.jpg|thumb|Rubik's Twist]]
  
'''Rubik's Twist''', usally '''Snake''', is a [[folding puzzle]]. The Snake was probably the second most popular twisty in the 80's, only second to the cube itself.
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'''Rubik's Snake''', (or '''Rubik's Twist'''), is a [[folding puzzle]]. The Snake was one of the most popular [[twisty puzzle]]s in the 1980s.
  
[[Speedsolving]] a snake you go from a strait bar to the 'ball' shape (truncated octahedra). Advanced solvers does this in 3-4 grips rendering times in the range of 2-5 seconds. Solving piece by piece is pretty much slower and gives times in the range 10-15 seconds. The unofficial world record is held by [[Kadir Sertcali]] of Sweden and the average is 2.92 seconds.
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There are many different variations of the snake, including the shapes of the pieces, number of pieces, size, and color. But the most common type of snake has 24 pieces. Snake puzzles, especially the larger ones, can be used to create interesting shapes and figures, such as animal shapes. In [[Speedsolving]] a 24-piece snake, typically the goal is to go from a straight bar to the 'ball' shape (rhombicuboctahedron). Advanced solvers do this in 3-4 grips.
  
Out of the box they are not so fast, a speed snake needs [[breaking in]] and/or sanding (eventually they get too loose and does not stay in shape when put on the surface).
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Out of the box they don't turn very well. For speedsolving purposes, sanding can help. However, the snake will become loose on its own after [[breaking in]] and eventually will not stay in shape when put on a surface.
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==See also:==
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==Notation==
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In a series of exchanged emails in 2006, [[James Straughan]] and [[Johannes Laire]] created a notation for Rubik's Snake. The pieces of the puzzle can be turned 90 degrees clockwise or counter-clockwise and 180 degrees either direction. For the notation, each piece from left to right is given a number from 1-24. A "+" sign after a number means to turn that numbered piece clockwise, "-" means counter-clockwise, and "x" means to turn that piece 180 degrees. If there is a sequence of numbers in order, the numbers after the first in the sequence can be omitted and only the "+", "-", and "x" modifiers written. Below is James Straughan's speed solution for forming the ball shape:
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2- 3- 4+ 6+ 7+ 5- 8- 9+ 11- 10- 12+ 14+ 15+ 13- 16- 17+ 19- 20+ 21- 18- 23+ 24- 22+
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==See also==
 
* [[Magic]]
 
* [[Magic]]
 
* [[Master Magic]]
 
* [[Master Magic]]
  
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==External links==
==External links:==
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* [http://www.speedcubing.com/records/recs_snake_av10.html Unofficial world records]
* [http://www.speedcubing.com/results/events.php?eventId=snake&regionId=&years=&show=100%2BPersons&average=Average Unofficial world records]
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* [http://en.wikipedia.org/wiki/Rubik's_Snake Wikipedia article]
  
[[Category:Twisty Puzzles]]
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[[Category:Twisty puzzles]]
[[Category:Cubing Terminology]]
 
 
[[Category:Other Puzzles]]
 
[[Category:Other Puzzles]]
 
 
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Latest revision as of 01:47, 8 April 2020

Rubik's Twist

Rubik's Snake, (or Rubik's Twist), is a folding puzzle. The Snake was one of the most popular twisty puzzles in the 1980s.

There are many different variations of the snake, including the shapes of the pieces, number of pieces, size, and color. But the most common type of snake has 24 pieces. Snake puzzles, especially the larger ones, can be used to create interesting shapes and figures, such as animal shapes. In Speedsolving a 24-piece snake, typically the goal is to go from a straight bar to the 'ball' shape (rhombicuboctahedron). Advanced solvers do this in 3-4 grips.

Out of the box they don't turn very well. For speedsolving purposes, sanding can help. However, the snake will become loose on its own after breaking in and eventually will not stay in shape when put on a surface.

Notation

In a series of exchanged emails in 2006, James Straughan and Johannes Laire created a notation for Rubik's Snake. The pieces of the puzzle can be turned 90 degrees clockwise or counter-clockwise and 180 degrees either direction. For the notation, each piece from left to right is given a number from 1-24. A "+" sign after a number means to turn that numbered piece clockwise, "-" means counter-clockwise, and "x" means to turn that piece 180 degrees. If there is a sequence of numbers in order, the numbers after the first in the sequence can be omitted and only the "+", "-", and "x" modifiers written. Below is James Straughan's speed solution for forming the ball shape:

2- 3- 4+ 6+ 7+ 5- 8- 9+ 11- 10- 12+ 14+ 15+ 13- 16- 17+ 19- 20+ 21- 18- 23+ 24- 22+

See also

External links

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